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reusing EQStream buffer for WritePacket

This commit is contained in:
Emagi 2025-03-26 12:28:44 -04:00
parent 61aec683b5
commit 7b6d5d75f6
2 changed files with 5 additions and 4 deletions

View File

@ -1503,7 +1503,6 @@ void EQStream::WritePacket(int eq_fd, EQProtocolPacket *p)
{
uint32 length = 0;
sockaddr_in address;
unsigned char tmpbuffer[2048];
address.sin_family = AF_INET;
address.sin_addr.s_addr=remote_ip;
address.sin_port=remote_port;
@ -1523,8 +1522,8 @@ unsigned char tmpbuffer[2048];
if (p->opcode!=OP_SessionRequest && p->opcode!=OP_SessionResponse) {
if (compressed) {
BytesWritten -= p->size;
uint32 newlen=EQProtocolPacket::Compress(buffer,length,tmpbuffer,2048);
memcpy(buffer,tmpbuffer,newlen);
uint32 newlen=EQProtocolPacket::Compress(buffer,length,write_buffer,2048);
memcpy(buffer,write_buffer,newlen);
length=newlen;
BytesWritten += newlen;
}

View File

@ -152,6 +152,8 @@ class EQStream {
EQStreamType StreamType;
bool compressed,encoded;
unsigned char write_buffer[2048];
uint32 retransmittimer;
uint32 retransmittimeout;
//uint32 buffer_len;