Fix spells persisting when you zone
This commit is contained in:
parent
68d1777cf4
commit
72481617ec
@ -5001,6 +5001,8 @@ void Client::Zone(ZoneChangeDetails* new_zone, ZoneServer* opt_zone, bool set_co
|
||||
}
|
||||
|
||||
Save();
|
||||
|
||||
GetPlayer()->SetSaveSpellEffects(true);
|
||||
|
||||
ResetSendMail();
|
||||
// Remove players pet from zone if there is one
|
||||
|
Loading…
x
Reference in New Issue
Block a user