Immunity Spell Type is int8 no int16 support
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@ -3267,7 +3267,7 @@ bool Entity::IsDazeImmune(){
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return (immunities[IMMUNITY_TYPE_DAZE] && immunities[IMMUNITY_TYPE_DAZE]->size(true) > 0);
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}
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void Entity::AddImmunity(LuaSpell* spell, int16 type){
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void Entity::AddImmunity(LuaSpell* spell, int8 type){
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if (!spell)
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return;
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@ -3277,7 +3277,7 @@ void Entity::AddImmunity(LuaSpell* spell, int16 type){
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immunities[type]->Add(spell);
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}
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void Entity::RemoveImmunity(LuaSpell* spell, int16 type){
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void Entity::RemoveImmunity(LuaSpell* spell, int8 type){
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MutexList<LuaSpell*>* list = immunities[type];
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if (!list || list->size(true) == 0)
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return;
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@ -3285,7 +3285,7 @@ void Entity::RemoveImmunity(LuaSpell* spell, int16 type){
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list->Remove(spell);
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}
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bool Entity::IsImmune(int16 type){
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bool Entity::IsImmune(int8 type){
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return (immunities[type] && immunities[type]->size(true) > 0);
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}
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@ -1899,9 +1899,9 @@ public:
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void AddDazeImmunity(LuaSpell* spell);
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void RemoveDazeImmunity(LuaSpell* spell);
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bool IsDazeImmune();
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void AddImmunity(LuaSpell* spell, int16 type);
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void RemoveImmunity(LuaSpell* spell, int16 type);
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bool IsImmune(int16 type);
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void AddImmunity(LuaSpell* spell, int8 type);
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void RemoveImmunity(LuaSpell* spell, int8 type);
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bool IsImmune(int8 type);
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void AddFlightSpell(LuaSpell* spell);
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void RemoveFlightSpell(LuaSpell* spell);
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void AddSafefallSpell(LuaSpell* spell);
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