restore changes to fix earlier clients seeing the name visuals (other than suffix which seems to be missing)
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f5e1e6ceee
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@ -9346,6 +9346,8 @@ void Commands::Command_TitleSetSuffix(Client* client, Seperator* sep)
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database.SaveCharSuffixIndex(index, client->GetCharacterID());
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database.SaveCharSuffixIndex(index, client->GetCharacterID());
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client->SendTitleUpdate();
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client->SendTitleUpdate();
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client->GetPlayer()->info_changed = true;
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client->GetPlayer()->GetZone()->AddChangedSpawn(client->GetPlayer());
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}
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}
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}
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}
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@ -470,18 +470,25 @@ void Spawn::InitializeFooterPacketData(Player* player, PacketStruct* footer) {
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if (strlen(appearance.name) < 1)
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if (strlen(appearance.name) < 1)
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strncpy(appearance.name,to_string(GetID()).c_str(),128);
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strncpy(appearance.name,to_string(GetID()).c_str(),128);
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if(footer->GetVersion() > 561) {
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footer->setMediumStringByName("name", appearance.name);
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footer->setMediumStringByName("name", appearance.name);
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footer->setMediumStringByName("guild", appearance.sub_title);
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footer->setMediumStringByName("guild", appearance.sub_title);
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footer->setMediumStringByName("prefix", appearance.prefix_title);
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footer->setMediumStringByName("prefix", appearance.prefix_title);
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footer->setMediumStringByName("suffix", appearance.suffix_title);
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footer->setMediumStringByName("suffix", appearance.suffix_title);
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footer->setMediumStringByName("last_name", appearance.last_name);
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footer->setMediumStringByName("last_name", appearance.last_name);
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if (appearance.attackable == 0 && GetLevel() > 0)
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if (appearance.attackable == 0 && GetLevel() > 0)
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footer->setDataByName("spawn_type", 1);
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footer->setDataByName("spawn_type", 1);
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else if (appearance.attackable == 0)
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else if (appearance.attackable == 0)
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footer->setDataByName("spawn_type", 6);
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footer->setDataByName("spawn_type", 6);
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else
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else
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footer->setDataByName("spawn_type", 3);
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footer->setDataByName("spawn_type", 3);
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}
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else {
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footer->setDataByName("guild", appearance.sub_title);
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footer->setDataByName("prefix", appearance.prefix_title);
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footer->setDataByName("suffix", appearance.suffix_title);
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footer->setDataByName("last_name", appearance.last_name);
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}
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}
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}
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EQ2Packet* Spawn::spawn_serialize(Player* player, int16 version, int16 offset, int32 value, int16 offset2, int16 offset3, int16 offset4, int32 value2) {
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EQ2Packet* Spawn::spawn_serialize(Player* player, int16 version, int16 offset, int32 value, int16 offset2, int16 offset3, int16 offset4, int32 value2) {
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@ -532,6 +539,7 @@ EQ2Packet* Spawn::spawn_serialize(Player* player, int16 version, int16 offset, i
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pos_struct->ResetData();
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pos_struct->ResetData();
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InitializePosPacketData(player, pos_struct);
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InitializePosPacketData(player, pos_struct);
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if (version <= 283) {
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if (version <= 283) {
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if (offset == 777) {
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if (offset == 777) {
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info_struct->setDataByName("name", "This is a really long name\n");
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info_struct->setDataByName("name", "This is a really long name\n");
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@ -2387,6 +2395,11 @@ void Spawn::InitializeInfoPacketData(Player* spawn, PacketStruct* packet) {
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bool spawnHiddenFromClient = false;
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bool spawnHiddenFromClient = false;
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int8 classicFlags = 0;
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int8 classicFlags = 0;
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if(version <= 561 && IsPlayer()) {
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InitializeFooterPacketData(spawn, packet);
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}
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// radius of 0 is always seen, -1 is never seen (unless items/spells override), larger than 0 is a defined radius to restrict visibility
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// radius of 0 is always seen, -1 is never seen (unless items/spells override), larger than 0 is a defined radius to restrict visibility
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sint32 radius = rule_manager.GetZoneRule(GetZoneID(), R_PVP, InvisPlayerDiscoveryRange)->GetSInt32();
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sint32 radius = rule_manager.GetZoneRule(GetZoneID(), R_PVP, InvisPlayerDiscoveryRange)->GetSInt32();
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if (radius != 0 && (Spawn*)spawn != this && this->IsPlayer() && !spawn->CanSeeInvis((Entity*)this))
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if (radius != 0 && (Spawn*)spawn != this && this->IsPlayer() && !spawn->CanSeeInvis((Entity*)this))
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