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Update SpellProcess.cpp

This commit is contained in:
Emagi 2024-12-13 18:21:34 -05:00
parent 82e94d0328
commit 0a52ab2933

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@ -3027,7 +3027,7 @@ void SpellProcess::AddSelfAndPetToCharTargets(LuaSpell* spell, Spawn* caster, bo
void SpellProcess::DeleteActiveSpell(LuaSpell* spell, bool skipRemoveCurrent) {
if(!skipRemoveCurrent)
lua_interface->RemoveCurrentSpell(spell->state, spell, true);
active_spells.Remove(spell, true, 2000);
active_spells.Remove(spell, true, 10000);
}
bool SpellProcess::AddLuaSpellTarget(LuaSpell* lua_spell, int32 id, bool lock_spell_targets) {