Dragon-Scourge/scripts/tooltip.js
Jamin Blount d529178672 Beta 4 Build 17
8.09.2006 - Build 17 (Haiku):
- Moved stylesheets into .css files.
- Added javascript tooltips for the class info when creating a new
character.
- Changed doquery() format - rewrote all calls to this function to match
the new format.
- Various changes to the structure of lib.php.
- Implemented Anman's increased attack and defense spells (Blessed
Strike & Stone Skin).
- Fixed class display in profile view.
- Began admin control panel.
- Various little bitty fixes.
- You can no longer gamble 0 gold.
- Added new level stat type: life.
- Monsters can now do excellent hits, and you can now dodge monsters.
- Removed several columns from controlrow that are no longer used.
2017-02-05 11:57:55 -06:00

10 lines
1.7 KiB
JavaScript

// Extended Tooltip Javascript
// copyright 9th August 2002, 3rd July 2005
// by Stephen Chapman, Felgall Pty Ltd
// permission is granted to use this javascript provided that the below code is not altered
var DH = 0;var an = 0;var al = 0;var ai = 0;if (document.getElementById) {ai = 1; DH = 1;}else {if (document.all) {al = 1; DH = 1;} else { browserVersion = parseInt(navigator.appVersion); if ((navigator.appName.indexOf('Netscape') != -1) && (browserVersion == 4)) {an = 1; DH = 1;}}} function fd(oi, wS) {if (ai) return wS ? document.getElementById(oi).style:document.getElementById(oi); if (al) return wS ? document.all[oi].style: document.all[oi]; if (an) return document.layers[oi];}
function pw() {return window.innerWidth != null? window.innerWidth: document.body.clientWidth != null? document.body.clientWidth:null;}
function mouseX(evt) {if (evt.pageX) return evt.pageX; else if (evt.clientX)return evt.clientX + (document.documentElement.scrollLeft ? document.documentElement.scrollLeft : document.body.scrollLeft); else return null;}
function mouseY(evt) {if (evt.pageY) return evt.pageY; else if (evt.clientY)return evt.clientY + (document.documentElement.scrollTop ? document.documentElement.scrollTop : document.body.scrollTop); else return null;}
function popUp(evt,oi) {if (DH) {var wp = pw(); ds = fd(oi,1); dm = fd(oi,0); st = ds.visibility; if (dm.offsetWidth) ew = dm.offsetWidth; else if (dm.clip.width) ew = dm.clip.width; if (st == "visible" || st == "show") { ds.visibility = "hidden"; } else {tv = mouseY(evt) + 20; lv = mouseX(evt) - (ew/4); if (lv < 2) lv = 2; else if (lv + ew > wp) lv -= ew/2; if (!an) {lv += 'px';tv += 'px';} ds.left = lv; ds.top = tv; ds.visibility = "visible";}}}