d529178672
8.09.2006 - Build 17 (Haiku): - Moved stylesheets into .css files. - Added javascript tooltips for the class info when creating a new character. - Changed doquery() format - rewrote all calls to this function to match the new format. - Various changes to the structure of lib.php. - Implemented Anman's increased attack and defense spells (Blessed Strike & Stone Skin). - Fixed class display in profile view. - Began admin control panel. - Various little bitty fixes. - You can no longer gamble 0 gold. - Added new level stat type: life. - Monsters can now do excellent hits, and you can now dodge monsters. - Removed several columns from controlrow that are no longer used.
98 lines
3.2 KiB
PHP
98 lines
3.2 KiB
PHP
<?php // misc.php :: Random functions that really don't fit anywhere else.
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function iddqd() {
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global $acctrow;
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doquery("UPDATE <<accounts>> SET extra1='1' WHERE id='".$acctrow["id"]."' LIMIT 1");
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$page = "\"Please don't take everything I say so seriously.\"<br /><i><a href=\"http://www.nin.com\">---Trent Reznor</a></i>";
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display("LMFAO!", $page);
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}
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function version() {
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global $version, $bname, $bdate, $bnumber;
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$page = <<<END
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<center>
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<img src="images/r7_logo.png" alt="renderse7en" /><br /><br />
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<span style="font: 12px Verdana;"><a href="http://www.dragonscourge.com" target="_new">Dragon Scourge</a><br />© 2003-2006 by <a href="http://www.renderse7en.com">renderse7en</a></b></span><br /><br />
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<table>
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<tr><td>Version Number:</td><td><b>$version</b></td></tr>
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<tr><td>Build Number:</td><td><b>$bnumber</b></td></tr>
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<tr><td>Build Name:</td><td><b>$bname</b></td></tr>
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<tr><td>Build Date:</td><td><b>$bdate</b></td></tr>
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<tr><td colspan="2"><a href="changelog.txt" target="_new">View the Changelog</a></td></tr>
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</table>
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</center>
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END;
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display("Version Information",$page);
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}
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function babblebox2() {
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global $userrow, $controlrow;
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if (isset($_GET["g"])) {
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$guild = $userrow["guild"];
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$g = "WHERE guild='$guild'";
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$g2 = ", guild='$guild'";
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$row["guild"] = "&g=yes";
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} else {
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$g = "WHERE guild='0'";
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$row["guild"] = "";
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}
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if (isset($_POST["babble"])) {
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// Add new shout.
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if (trim($_POST["babble"]) != "") {
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$insert = doquery("INSERT INTO <<babblebox>> SET id='', posttime=NOW(), charid='".$userrow["id"]."', charname='".$userrow["charname"]."', content='".$_POST["babble"]."' $g2");
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}
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// Only keep 20 shouts in DB at any one time.
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$check = doquery("SELECT * FROM <<babblebox>> $g");
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if (mysql_num_rows($check) > 20) {
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$delete1 = dorow(doquery("SELECT id FROM <<babblebox>> $g ORDER BY id LIMIT 1"));
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$delete2 = doquery("DELETE FROM <<babblebox>> WHERE id='".$delete1["id"]."' LIMIT 1");
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}
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// And we're done.
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die(header("Location: index.php?do=babblebox".$row["guild"]));
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}
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$shouts = dorow(doquery("SELECT * FROM <<babblebox>> $g ORDER BY id LIMIT 20"), "id");
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$row["shouts"] = "";
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$background = 1;
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if ($shouts != false) {
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foreach ($shouts as $a => $b) {
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$row["shouts"] .= "<div class=\"babble$background\">[<a href=\"users.php?do=profile&uid=".$b["charid"]."\" target=\"_parent\">".$b["charname"]."</a>] ".$b["content"]."</div>\n";
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if ($background == 1) { $background = 2; } else { $background = 1; }
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}
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} else {
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$row["shouts"] = "<div class=\"babble$background\">No shouts.</div>";
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}
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$page = parsetemplate(gettemplate("misc_babblebox"),$row);
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if ($controlrow["compression"] == 1) { ob_start("ob_gzhandler"); }
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echo $page;
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die();
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}
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function showmap() {
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global $controlrow;
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$page = gettemplate("misc_showmap");
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if ($controlrow["compression"] == 1) { ob_start("ob_gzhandler"); }
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echo $page;
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die();
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}
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?>
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