0f3f0dc8ed
09.03.2006 - Build 18 (Joe Camel): - Fixed function redeclaration with Blessed Strike & Stone Skin spells. - When you're all alone, you no longer have a little blue "undefined" orb to keep you company. - Changing worlds after a quest now gives you the world's starting town to avoid panel errors. - Minor optimization fix for item building. - Unique items no longer drop with prefixes/suffixes, and you can no longer buy unique items. - Removed alphanumeric requirement for passwords. - hpleech(monster) now properly accounts for difficulty multiplier when checking against the monster's maxhp. - Added Deposit/Withdraw All links to the Bank. - Fixed PVP and Post office bugs related to the new doquery syntax. - Fixed single-quote bugs in mymail(). - Removed verbiage from the levelup template that was no longer necessary. - Fixed some more verbiage in the registration message that was also no longer necessary. - Added admin-definable cookie name and cookie domain to controlrow.
64 lines
2.4 KiB
PHP
64 lines
2.4 KiB
PHP
<?php // mapmini.php :: minimap flash controller.
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include("lib.php");
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include("globals.php");
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$perpix = 100 / ($worldrow["size"] * 2);
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$text = "&";
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// First do towns.
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$towns = dorow(doquery("SELECT * FROM <<towns>> WHERE world='".$worldrow["id"]."'"));
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$text .= "towns=".sizeof($towns)."&";
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$count = 0;
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foreach($towns as $a=>$b) {
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$lat = $b["latitude"];
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$lon = $b["longitude"];
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if ($lat >= 0) { $y = ceil(($worldrow["size"] - $lat) * $perpix); } else { $y = 50 + ceil(($lat * -1) * $perpix); }
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if ($lon >= 0) { $x = 50 + ceil($lon * $perpix); } else { $x = ceil(($worldrow["size"] + $lon) * $perpix); }
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$text .= "town".$count."_x=".$x."&";
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$text .= "town".$count."_y=".$y."&";
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$count++;
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}
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// Then do your character.
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$lat = $userrow["latitude"];
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$lon = $userrow["longitude"];
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if ($lat >= 0) { $y = ceil(($worldrow["size"] - $lat) * $perpix); } else { $y = 50 + ceil(($lat * -1) * $perpix); }
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if ($lon >= 0) { $x = 50 + ceil($lon * $perpix); } else { $x = ceil(($worldrow["size"] + $lon) * $perpix); }
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$text .= "player_x=".$x."&";
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$text .= "player_y=".$y."&";
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// Then do everyone else.
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$users = dorow(doquery("SELECT * FROM <<users>> WHERE world='".$worldrow["id"]."' AND UNIX_TIMESTAMP(onlinetime) >= '".(time()-600)."' AND id != '".$userrow["id"]."'"), "id");
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if ($users) { $text .= "users=".count($users)."&"; } else { $text .= "users=0&"; }
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$count = 0;
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if ($users != false) {
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foreach ($users as $a => $b) {
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$lat = $b["latitude"];
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$lon = $b["longitude"];
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if ($lat >= 0) { $y = ceil(($worldrow["size"] - $lat) * $perpix); } else { $y = 50 + ceil(($lat * -1) * $perpix); }
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if ($lon >= 0) { $x = 50 + ceil($lon * $perpix); } else { $x = ceil(($worldrow["size"] + $lon) * $perpix); }
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$text .= "user".$count."_x=".$x."&";
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$text .= "user".$count."_y=".$y."&";
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$count++;
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}
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}
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// Then do quests.
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if ($userrow["story"] != "0" && $userrow["story"] != "9999") {
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$lat = $userrow["storylat"];
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$lon = $userrow["storylon"];
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if ($lat >= 0) { $y = ceil(($worldrow["size"] - $lat) * $perpix); } else { $y = 250 + ceil(($lat * -1) * $perpix); }
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if ($lon >= 0) { $x = 250 + ceil($lon * $perpix); } else { $x = ceil(($worldrow["size"] + $lon) * $perpix); }
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$text .= "story=1&";
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$text .= "story_x=".$x."&";
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$text .= "story_y=".$y."&";
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$text .= "story_name=Quest&";
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} else { $text .= "story=0&"; }
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echo($text);
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?>
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