972 lines
78 KiB
SQL
972 lines
78 KiB
SQL
DROP TABLE IF EXISTS `<<accounts>>`;
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CREATE TABLE `<<accounts>>` (
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`id` int(10) unsigned NOT NULL auto_increment,
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`username` varchar(30) NOT NULL default '',
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`password` varchar(32) NOT NULL default '',
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`emailaddress` varchar(200) NOT NULL default '',
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`verifycode` varchar(32) NOT NULL default '',
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`regdate` datetime NOT NULL default NOW(),
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`regip` varchar(16) NOT NULL default '',
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`authlevel` tinyint(3) unsigned NOT NULL default '1',
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`language` varchar(30) NOT NULL default '',
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`characters` tinyint(3) unsigned NOT NULL default '0',
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`activechar` int(10) unsigned NOT NULL default '0',
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`imageformat` varchar(4) NOT NULL default '0',
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`minimap` tinyint(3) unsigned NOT NULL default '0',
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PRIMARY KEY (`id`)
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);
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DROP TABLE IF EXISTS `<<babblebox>>`;
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CREATE TABLE `<<babblebox>>` (
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`id` int(11) unsigned NOT NULL auto_increment,
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`posttime` datetime NOT NULL default NOW(),
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`charname` varchar(30) NOT NULL default '',
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`charid` int(11) unsigned NOT NULL default '0',
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`content` varchar(255) NOT NULL default '',
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`guild` int(10) unsigned NOT NULL default '0',
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PRIMARY KEY (`id`)
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);
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DROP TABLE IF EXISTS `<<classes>>`;
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CREATE TABLE `<<classes>>` (
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`id` int(10) unsigned NOT NULL auto_increment,
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`name` varchar(50) NOT NULL default '',
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`expbonus` tinyint(3) unsigned NOT NULL default '0',
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`goldbonus` tinyint(3) unsigned NOT NULL default '0',
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`damageperstrength` float unsigned NOT NULL default '0',
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`defenseperdex` float NOT NULL default '0',
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`hpperlife` float unsigned NOT NULL default '0',
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`mpperenergy` float unsigned NOT NULL default '0',
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`description` text NOT NULL,
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PRIMARY KEY (`id`)
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);
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INSERT INTO `<<classes>>` (`id`, `name`, `expbonus`, `goldbonus`, `damageperstrength`, `defenseperdex`, `hpperlife`, `mpperenergy`, `description`) VALUES
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(1, 'Barbarian', 0, 0, 3, 1, 2, 1, 'Barbarians specialize in physical damage. 3 damage per strength point, 1 defense per dexterity point, 2 hp per life point, 1 mp per energy point.'),
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(2, 'Sorceress', 0, 0, 1, 1, 2, 3, 'Sorceresses specialize in magical damage. 1 damage per strength point, 1 defense per dexterity point, 2 hp per life point, 3 mp per energy point.'),
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(3, 'Paladin', 0, 0, 1, 2, 3, 1, 'Paladins specialize in staying alive. 1 damage per strength point, 2 defense per dexterity point, 3 hp per life point, 1 mp per energy point.');
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DROP TABLE IF EXISTS `<<control>>`;
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CREATE TABLE `<<control>>` (
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`id` tinyint(3) unsigned NOT NULL auto_increment,
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`gamename` varchar(50) NOT NULL default '',
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`gameopen` tinyint(3) unsigned NOT NULL default '0',
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`gamepath` varchar(200) NOT NULL default '',
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`gameurl` varchar(200) NOT NULL default '',
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`forumurl` varchar(200) NOT NULL default '',
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`avatarpath` varchar(200) NOT NULL default '',
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`avatarurl` varchar(200) NOT NULL default '',
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`avatarmaxsize` int(10) unsigned NOT NULL default '0',
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`cookiename` varchar(255) NOT NULL default 'scourge',
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`cookiedomain` varchar(255) NOT NULL default '',
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`showshout` tinyint(3) unsigned NOT NULL default '0',
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`showonline` tinyint(3) unsigned NOT NULL default '0',
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`showitemimages` tinyint(3) unsigned NOT NULL default '0',
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`showmonsterimages` tinyint(3) unsigned NOT NULL default '0',
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`showsigbot` tinyint(3) unsigned NOT NULL default '0',
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`adminemail` varchar(200) NOT NULL default '',
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`verifyemail` tinyint(3) unsigned NOT NULL default '0',
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`compression` tinyint(3) unsigned NOT NULL default '0',
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`debug` tinyint(3) unsigned NOT NULL default '0',
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`botcheck` int(10) unsigned NOT NULL default '0',
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`moddedby` text NOT NULL,
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`pvprefresh` int(10) unsigned NOT NULL default '0',
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`pvptimeout` int(10) unsigned NOT NULL default '0',
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`guildstartup` int(10) unsigned NOT NULL default '100000',
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`guildstartlvl` int(10) unsigned NOT NULL default '0',
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`guildjoinlvl` int(10) unsigned NOT NULL default '0',
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`guildupdate` int(10) unsigned NOT NULL default '0',
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PRIMARY KEY (`id`)
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);
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DROP TABLE IF EXISTS `<<difficulties>>`;
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CREATE TABLE `<<difficulties>>` (
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`id` int(10) unsigned NOT NULL auto_increment,
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`name` varchar(50) NOT NULL default '',
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`expbonus` tinyint(3) unsigned NOT NULL default '0',
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`goldbonus` tinyint(3) unsigned NOT NULL default '0',
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`multiplier` float NOT NULL default '0',
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`deathpenalty` tinyint(3) unsigned NOT NULL default '0',
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PRIMARY KEY (`id`)
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);
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INSERT INTO `<<difficulties>>` (`id`, `name`, `expbonus`, `goldbonus`, `multiplier`, `deathpenalty`) VALUES
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(1, 'Easy', 0, 0, 1, 0),
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(2, 'Medium', 3, 3, 1.5, 3),
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(3, 'Hard', 5, 5, 2, 7);
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DROP TABLE IF EXISTS `<<guildapps>>`;
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CREATE TABLE `<<guildapps>>` (
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`id` int(10) unsigned NOT NULL auto_increment,
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`guild` int(10) unsigned NOT NULL default '0',
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`charid` int(10) unsigned NOT NULL default '0',
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`charname` varchar(30) NOT NULL default '',
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PRIMARY KEY (`id`)
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);
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DROP TABLE IF EXISTS `<<guilds>>`;
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CREATE TABLE `<<guilds>>` (
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`id` int(10) unsigned NOT NULL auto_increment,
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`lastupdate` bigint(20) unsigned NOT NULL default '0',
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`name` varchar(50) NOT NULL default '',
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`tagline` varchar(4) NOT NULL default '',
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`color1` varchar(7) NOT NULL default '',
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`color2` varchar(7) NOT NULL default '',
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`members` int(10) unsigned NOT NULL default '0',
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`honor` int(10) unsigned NOT NULL default '0',
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`founder` int(10) unsigned NOT NULL default '0',
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`bank` int(10) unsigned NOT NULL default '0',
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`joincost` int(10) unsigned NOT NULL default '0',
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`image` varchar(30) NOT NULL default '',
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`rank1` varchar(30) NOT NULL default '',
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`rank2` varchar(30) NOT NULL default '',
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`rank3` varchar(30) NOT NULL default '',
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`rank4` varchar(30) NOT NULL default '',
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`rank5` varchar(30) NOT NULL default '',
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`isactive` tinyint(3) unsigned NOT NULL default '0',
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`statement` text NOT NULL,
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`news` text NOT NULL,
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PRIMARY KEY (`id`)
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);
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DROP TABLE IF EXISTS `<<itembase>>`;
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CREATE TABLE `<<itembase>>` (
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`id` int(10) unsigned NOT NULL auto_increment,
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`name` varchar(50) NOT NULL default '',
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`slotnumber` tinyint(3) unsigned NOT NULL default '0',
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`isunique` tinyint(3) unsigned NOT NULL default '0',
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`willdrop` tinyint(3) unsigned NOT NULL default '0',
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`buycost` int(10) unsigned NOT NULL default '0',
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`sellcost` int(10) unsigned NOT NULL default '0',
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`reqlevel` smallint(5) unsigned NOT NULL default '0',
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`reqstrength` smallint(5) unsigned NOT NULL default '0',
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`reqdexterity` smallint(5) unsigned NOT NULL default '0',
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`reqenergy` smallint(5) unsigned NOT NULL default '0',
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`basename` varchar(50) NOT NULL default '',
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`baseattr` smallint(5) unsigned NOT NULL default '0',
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`mod1name` varchar(50) NOT NULL default '',
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`mod1attr` smallint(5) unsigned NOT NULL default '0',
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`mod2name` varchar(50) NOT NULL default '',
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`mod2attr` smallint(5) unsigned NOT NULL default '0',
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`mod3name` varchar(50) NOT NULL default '',
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`mod3attr` smallint(5) unsigned NOT NULL default '0',
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`mod4name` varchar(50) NOT NULL default '',
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`mod4attr` smallint(5) unsigned NOT NULL default '0',
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`mod5name` varchar(50) NOT NULL default '',
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`mod5attr` smallint(5) unsigned NOT NULL default '0',
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`mod6name` varchar(50) NOT NULL default '',
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`mod6attr` smallint(5) unsigned NOT NULL default '0',
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PRIMARY KEY (`id`)
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);
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INSERT INTO `<<itembase>>` (`id`, `name`, `slotnumber`, `isunique`, `willdrop`, `buycost`, `sellcost`, `reqlevel`, `reqstrength`, `reqdexterity`, `reqenergy`, `basename`, `baseattr`, `mod1name`, `mod1attr`, `mod2name`, `mod2attr`, `mod3name`, `mod3attr`, `mod4name`, `mod4attr`, `mod5name`, `mod5attr`, `mod6name`, `mod6attr`) VALUES
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(1, 'Pointy Stick', 1, 0, 1, 10, 5, 1, 0, 0, 0, 'physattack', 3, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(2, 'Big Stick', 1, 0, 1, 15, 8, 1, 0, 0, 0, 'physattack', 4, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(3, 'Dagger', 1, 0, 1, 20, 10, 1, 0, 0, 0, 'physattack', 5, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(4, 'Hand Axe', 1, 0, 1, 30, 15, 1, 0, 0, 0, 'physattack', 7, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(5, 'Leg Bone', 1, 0, 1, 40, 20, 1, 0, 0, 0, 'physattack', 8, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(6, 'Dirk', 1, 0, 1, 60, 30, 3, 10, 0, 0, 'physattack', 10, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(7, 'Small Axe', 1, 0, 1, 80, 40, 3, 10, 0, 0, 'physattack', 11, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(8, 'Club', 1, 0, 1, 110, 55, 3, 15, 0, 0, 'physattack', 12, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(9, 'Kris', 1, 0, 1, 140, 70, 3, 15, 0, 0, 'physattack', 15, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(10, 'Light Axe', 1, 0, 1, 180, 90, 5, 20, 0, 0, 'physattack', 18, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(11, 'Spiked Club', 1, 0, 1, 220, 110, 5, 20, 0, 0, 'physattack', 20, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(12, 'Cudgel', 1, 0, 1, 270, 135, 5, 25, 0, 0, 'physattack', 23, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(13, 'Stiletto', 1, 0, 1, 330, 165, 7, 25, 0, 0, 'physattack', 25, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(14, 'Pick Axe', 1, 0, 1, 400, 200, 9, 30, 0, 0, 'physattack', 30, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(15, 'Nailed Club', 1, 0, 1, 480, 240, 11, 30, 0, 0, 'physattack', 30, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(16, 'Cutlass', 1, 0, 1, 570, 285, 13, 35, 0, 0, 'physattack', 35, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(17, 'Bayonet', 1, 0, 1, 670, 335, 15, 35, 0, 0, 'physattack', 38, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(18, 'Tomahawk', 1, 0, 1, 800, 400, 17, 40, 0, 0, 'physattack', 40, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(19, 'Light Mace', 1, 0, 1, 950, 475, 19, 40, 0, 0, 'physattack', 43, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(20, 'Falchion', 1, 0, 1, 1200, 600, 21, 45, 0, 0, 'physattack', 45, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(21, 'Foil', 1, 0, 1, 1400, 700, 23, 50, 0, 0, 'physattack', 48, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(22, 'Short Sword', 1, 0, 1, 1600, 800, 25, 50, 0, 0, 'physattack', 50, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(23, 'Double Axe', 1, 0, 1, 1900, 950, 27, 60, 0, 0, 'physattack', 55, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(24, 'Mace', 1, 0, 1, 2300, 1150, 29, 60, 0, 0, 'physattack', 60, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(25, 'Scimitar', 1, 0, 1, 2800, 1400, 31, 70, 0, 0, 'physattack', 65, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(26, 'Bardiche', 1, 0, 1, 3400, 1700, 33, 70, 0, 0, 'physattack', 70, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(27, 'Knobbed Mace', 1, 0, 1, 4100, 2050, 35, 80, 0, 0, 'physattack', 75, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(28, 'Rapier', 1, 0, 1, 4900, 2450, 37, 90, 0, 0, 'physattack', 85, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(29, 'Morning Star', 1, 0, 1, 5800, 2900, 39, 100, 0, 0, 'physattack', 95, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(30, 'Battle Axe', 1, 0, 1, 6800, 3400, 41, 110, 0, 0, 'physattack', 105, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(31, 'Saber', 1, 0, 1, 7800, 3900, 43, 120, 0, 0, 'physattack', 115, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(32, 'Francisca', 1, 0, 1, 9000, 4500, 45, 130, 0, 0, 'physattack', 125, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(33, 'Flanged Mace', 1, 0, 1, 10000, 5000, 47, 140, 0, 0, 'physattack', 135, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(34, 'Broadsword', 1, 0, 1, 11000, 5500, 49, 150, 0, 0, 'physattack', 145, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(35, 'War Axe', 1, 0, 1, 12500, 6250, 51, 165, 0, 0, 'physattack', 155, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(36, 'Trench Mace', 1, 0, 1, 14000, 7000, 53, 180, 0, 0, 'physattack', 165, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(37, 'Long Sword', 1, 0, 1, 15500, 7750, 55, 195, 0, 0, 'physattack', 180, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(38, 'Broad Axe', 1, 0, 1, 17000, 8500, 57, 210, 0, 0, 'physattack', 195, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(39, 'Flail', 1, 0, 1, 18500, 9250, 59, 225, 0, 0, 'physattack', 210, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(40, 'Claymore', 1, 0, 1, 20000, 10000, 61, 240, 0, 0, 'physattack', 225, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(41, 'Poleaxe', 1, 0, 1, 21500, 10750, 63, 255, 0, 0, 'physattack', 240, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(42, 'War Hammer', 1, 0, 1, 23000, 11500, 65, 270, 0, 0, 'physattack', 255, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(43, 'Katana', 1, 0, 1, 24500, 12250, 67, 285, 0, 0, 'physattack', 270, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(44, 'Scythe', 1, 0, 1, 26000, 13000, 69, 300, 0, 0, 'physattack', 280, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(45, 'Zweihander', 1, 0, 1, 27500, 13750, 71, 315, 0, 0, 'physattack', 295, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(46, 'Halberd', 1, 0, 1, 29000, 14500, 73, 330, 0, 0, 'physattack', 310, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(47, 'Flamberge', 1, 0, 1, 30000, 15000, 75, 345, 0, 0, 'physattack', 330, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(48, 'Great Axe', 1, 0, 1, 32000, 16000, 77, 360, 0, 0, 'physattack', 345, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(49, 'Great Sword', 1, 0, 1, 34000, 17000, 79, 375, 0, 0, 'physattack', 360, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(50, 'Giant Axe', 1, 0, 1, 36000, 18000, 81, 390, 0, 0, 'physattack', 380, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(173, 'Xiran''s Bite', 1, 1, 0, 0, 0, 83, 150, 100, 50, 'physattack', 600, 'fireattack', 600, '', 0, '', 0, '', 0, '', 0, '', 0),
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(52, 'Skivvies', 2, 0, 1, 20, 10, 1, 0, 0, 0, 'physdefense', 2, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(53, 'Cloak', 2, 0, 1, 30, 15, 1, 0, 0, 0, 'physdefense', 3, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(54, 'Cloth Armor', 2, 0, 1, 40, 20, 1, 0, 0, 0, 'physdefense', 3, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(55, 'Quilted Coat', 2, 0, 1, 50, 25, 1, 0, 0, 0, 'physdefense', 5, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(56, 'Quilted Armor', 2, 0, 1, 70, 35, 1, 0, 0, 0, 'physdefense', 5, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(57, 'Leather Coat', 2, 0, 1, 90, 45, 3, 5, 6, 0, 'physdefense', 6, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(58, 'Leather Hauberk', 2, 0, 1, 110, 55, 3, 5, 6, 0, 'physdefense', 7, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(59, 'Leather Coat', 2, 0, 1, 150, 75, 3, 8, 10, 0, 'physdefense', 8, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(60, 'Hard Leather Armor', 2, 0, 1, 190, 95, 3, 8, 10, 0, 'physdefense', 9, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(61, 'Riveted Leather Armor', 2, 0, 1, 230, 115, 5, 10, 12, 0, 'physdefense', 11, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
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(62, 'Spiked Leather Armor', 2, 0, 1, 270, 135, 5, 10, 12, 0, 'physdefense', 12, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(63, 'Light Chain Mail', 2, 0, 1, 310, 155, 5, 13, 16, 0, 'physdefense', 14, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(64, 'Heavy Chain Mail', 2, 0, 1, 360, 180, 7, 13, 16, 0, 'physdefense', 15, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(65, 'Chain Mail Shirt', 2, 0, 1, 420, 210, 9, 15, 18, 0, 'physdefense', 18, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
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(66, 'Chain Mail Hauberk', 2, 0, 1, 500, 250, 11, 15, 18, 0, 'physdefense', 18, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
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(67, 'Full Chain Mail', 2, 0, 1, 580, 290, 13, 18, 22, 0, 'physdefense', 21, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(68, 'Light Plate Mail', 2, 0, 1, 680, 340, 15, 18, 22, 0, 'physdefense', 23, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
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(69, 'Heavy Plate Mail', 2, 0, 1, 800, 400, 17, 20, 24, 0, 'physdefense', 24, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(70, 'Plate Mail Shirt', 2, 0, 1, 950, 475, 19, 20, 24, 0, 'physdefense', 26, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(71, 'Plate Mail Hauberk', 2, 0, 1, 1200, 600, 21, 23, 28, 0, 'physdefense', 27, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(72, 'Full Plate Mail', 2, 0, 1, 1500, 750, 23, 25, 30, 0, 'physdefense', 29, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(73, 'Light Scale Mail', 2, 0, 1, 1800, 900, 25, 25, 30, 0, 'physdefense', 30, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(172, 'Crestfall''s Chain Mail', 2, 1, 0, 0, 0, 50, 75, 80, 0, 'physdefense', 100, 'magicdefense', 75, 'firedefense', 75, 'lightdefense', 75, '', 0, '', 0, '', 0),
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(171, 'Numoren''s Ring', 5, 1, 0, 0, 0, 0, 0, 0, 0, '', 0, 'magicattack', 25, 'fireattack', 25, 'lightattack', 25, '', 0, '', 0, '', 0),
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(170, 'Shirreh''s Sword', 1, 1, 0, 0, 0, 25, 0, 0, 0, 'physattack', 75, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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(74, 'Heavy Scale Mail', 2, 0, 1, 2400, 1200, 27, 30, 36, 0, 'physdefense', 33, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
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|
(75, 'Scale Mail Shirt', 2, 0, 1, 2800, 1400, 29, 30, 36, 0, 'physdefense', 36, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(76, 'Scale Mail Hauberk', 2, 0, 1, 3500, 1750, 31, 35, 42, 0, 'physdefense', 39, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(77, 'Full Scale Mail', 2, 0, 1, 4800, 2400, 33, 35, 42, 0, 'physdefense', 42, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(78, 'Copper Breastplate', 2, 0, 1, 6000, 3000, 35, 40, 48, 0, 'physdefense', 45, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(79, 'Bronze Breastplate', 2, 0, 1, 7500, 3750, 37, 45, 54, 0, 'physdefense', 50, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(80, 'Iron Breastplate', 2, 0, 1, 9000, 4500, 39, 50, 60, 0, 'physdefense', 56, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(81, 'Steel Breastplate', 2, 0, 1, 10500, 5250, 41, 55, 66, 0, 'physdefense', 62, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(82, 'Titanium Breastplate', 2, 0, 1, 12000, 6000, 43, 60, 72, 0, 'physdefense', 68, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(83, 'Copper Field Plate', 2, 0, 1, 14000, 7000, 45, 65, 78, 0, 'physdefense', 74, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(84, 'Bronze Field Plate', 2, 0, 1, 16000, 8000, 47, 70, 84, 0, 'physdefense', 80, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(85, 'Iron Field Plate', 2, 0, 1, 18000, 9000, 49, 75, 90, 0, 'physdefense', 86, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(86, 'Steel Field Plate', 2, 0, 1, 20000, 10000, 51, 83, 100, 0, 'physdefense', 92, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(87, 'Titanium Field Plate', 2, 0, 1, 24000, 12000, 53, 90, 108, 0, 'physdefense', 98, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(88, 'Copper Articulated Plate', 2, 0, 1, 28000, 14000, 55, 98, 118, 0, 'physdefense', 106, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(89, 'Bronze Articulated Plate', 2, 0, 1, 32000, 16000, 57, 105, 126, 0, 'physdefense', 115, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(90, 'Iron Articulated Plate', 2, 0, 1, 36000, 18000, 59, 113, 136, 0, 'physdefense', 124, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(91, 'Steel Articulated Plate', 2, 0, 1, 40000, 20000, 61, 120, 144, 0, 'physdefense', 133, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(92, 'Titanium Articulated Plate', 2, 0, 1, 45000, 22500, 63, 128, 154, 0, 'physdefense', 142, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(93, 'Copper Battle Armor', 2, 0, 1, 50000, 25000, 65, 135, 162, 0, 'physdefense', 150, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(94, 'Bronze Battle Armor', 2, 0, 1, 55000, 27500, 67, 143, 172, 0, 'physdefense', 159, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(95, 'Iron Battle Armor', 2, 0, 1, 60000, 30000, 69, 150, 180, 0, 'physdefense', 165, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(96, 'Steel Battle Armor', 2, 0, 1, 65000, 32500, 71, 158, 190, 0, 'physdefense', 174, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(97, 'Titanium Battle Armor', 2, 0, 1, 70000, 35000, 73, 165, 198, 0, 'physdefense', 183, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(98, 'Copper Gothic Plate', 2, 0, 1, 75000, 37500, 75, 173, 208, 0, 'physdefense', 195, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(99, 'Bronze Gothic Plate', 2, 0, 1, 80000, 40000, 77, 180, 216, 0, 'physdefense', 203, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(100, 'Iron Gothic Plate', 2, 0, 1, 85000, 42500, 79, 188, 226, 0, 'physdefense', 212, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(101, 'Steel Gothic Plate', 2, 0, 1, 90000, 45000, 81, 195, 234, 0, 'physdefense', 224, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(102, 'Titanium Gothic Plate', 2, 0, 1, 95000, 47500, 83, 203, 244, 0, 'physdefense', 236, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(103, 'Leather Buckler', 4, 0, 1, 25, 13, 1, 0, 0, 0, 'physdefense', 3, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(104, 'Wood Buckler', 4, 0, 1, 50, 25, 1, 0, 0, 0, 'physdefense', 5, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(105, 'Steel Buckler', 4, 0, 1, 75, 38, 1, 0, 0, 0, 'physdefense', 7, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(106, 'Titanium Buckler', 4, 0, 1, 100, 50, 1, 0, 0, 0, 'physdefense', 8, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(107, 'Leather Targe', 4, 0, 1, 150, 75, 3, 0, 5, 0, 'physdefense', 11, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(108, 'Wood Targe', 4, 0, 1, 200, 100, 3, 0, 10, 0, 'physdefense', 12, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(109, 'Steel Targe', 4, 0, 1, 300, 150, 5, 0, 15, 0, 'physdefense', 15, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(110, 'Titanium Targe', 4, 0, 1, 400, 200, 5, 0, 20, 0, 'physdefense', 18, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(111, 'Small Aspis', 4, 0, 1, 600, 300, 8, 0, 25, 0, 'physdefense', 21, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(112, 'Large Aspis', 4, 0, 1, 800, 400, 11, 0, 35, 0, 'physdefense', 23, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(113, 'Full Aspis', 4, 0, 1, 1200, 600, 14, 0, 45, 0, 'physdefense', 26, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(114, 'Great Aspis', 4, 0, 1, 1500, 750, 17, 0, 55, 0, 'physdefense', 27, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(115, 'Small Kite Shield', 4, 0, 1, 2000, 1000, 20, 0, 65, 0, 'physdefense', 30, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(116, 'Large Kite Shield', 4, 0, 1, 2500, 1250, 23, 0, 80, 0, 'physdefense', 36, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(117, 'Full Kite Shield', 4, 0, 1, 3000, 1500, 26, 0, 95, 0, 'physdefense', 39, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(118, 'Great Kite Shield', 4, 0, 1, 4000, 2000, 29, 0, 110, 0, 'physdefense', 45, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(119, 'Small Heater Shield', 4, 0, 1, 5000, 2500, 31, 0, 130, 0, 'physdefense', 56, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(120, 'Large Heater Shield', 4, 0, 1, 6000, 3000, 34, 0, 150, 0, 'physdefense', 62, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(121, 'Full Heater Shield', 4, 0, 1, 8000, 4000, 37, 0, 170, 0, 'physdefense', 74, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(122, 'Great Heater Shield', 4, 0, 1, 10000, 5000, 40, 0, 190, 0, 'physdefense', 80, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(123, 'Small Scuta', 4, 0, 1, 12000, 6000, 43, 0, 210, 0, 'physdefense', 86, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(124, 'Large Scuta', 4, 0, 1, 15000, 7500, 46, 0, 230, 0, 'physdefense', 98, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(125, 'Full Scuta', 4, 0, 1, 18000, 9000, 49, 0, 250, 0, 'physdefense', 106, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(126, 'Great Scuta', 4, 0, 1, 22000, 11000, 51, 0, 270, 0, 'physdefense', 115, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(127, 'Small Pavise', 4, 0, 1, 26000, 13000, 54, 0, 300, 0, 'physdefense', 133, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(128, 'Large Pavise', 4, 0, 1, 30000, 15000, 57, 0, 320, 0, 'physdefense', 142, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(129, 'Full Pavise', 4, 0, 1, 35000, 17500, 60, 0, 340, 0, 'physdefense', 159, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(130, 'Great Pavise', 4, 0, 1, 40000, 20000, 65, 0, 360, 0, 'physdefense', 165, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(131, 'Small Heraldic Shield', 4, 0, 1, 45000, 22500, 70, 0, 380, 0, 'physdefense', 183, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(132, 'Large Heraldic Shield', 4, 0, 1, 50000, 25000, 75, 0, 400, 0, 'physdefense', 195, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(133, 'Full Heraldic Shield', 4, 0, 1, 55000, 27500, 80, 0, 420, 0, 'physdefense', 212, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(134, 'Great Heraldic Shield', 4, 0, 1, 60000, 30000, 85, 0, 440, 0, 'physdefense', 236, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(135, 'Leather Cap', 3, 0, 1, 20, 10, 1, 0, 0, 0, 'physdefense', 2, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(136, 'Copper Cap', 3, 0, 1, 40, 20, 1, 0, 0, 0, 'physdefense', 3, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(137, 'Bronze Cap', 3, 0, 1, 60, 30, 1, 0, 0, 0, 'physdefense', 5, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(138, 'Steel Cap', 3, 0, 1, 80, 40, 1, 0, 0, 0, 'physdefense', 5, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(139, 'Titanium Cap', 3, 0, 1, 110, 55, 1, 0, 0, 0, 'physdefense', 7, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(140, 'Leather Skull Cap', 3, 0, 1, 140, 70, 3, 5, 6, 0, 'physdefense', 8, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(141, 'Copper Skull Cap', 3, 0, 1, 170, 85, 3, 5, 6, 0, 'physdefense', 9, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(142, 'Bronze Skull Cap', 3, 0, 1, 200, 100, 3, 8, 10, 0, 'physdefense', 11, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(143, 'Steel Skull Cap', 3, 0, 1, 240, 120, 5, 10, 12, 0, 'physdefense', 13, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(144, 'Titanium Skull Cap', 3, 0, 1, 280, 140, 5, 10, 12, 0, 'physdefense', 14, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(145, 'Copper Helm', 3, 0, 1, 330, 165, 5, 13, 16, 0, 'physdefense', 16, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(146, 'Bronze Helm', 3, 0, 1, 380, 190, 8, 13, 16, 0, 'physdefense', 16, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(147, 'Iron Helm', 3, 0, 1, 440, 220, 11, 15, 18, 0, 'physdefense', 18, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(148, 'Steel Helm', 3, 0, 1, 500, 250, 14, 18, 22, 0, 'physdefense', 22, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(149, 'Titanium Helm', 3, 0, 1, 600, 300, 17, 18, 22, 0, 'physdefense', 23, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(150, 'Copper Corinthian Helmet', 3, 0, 1, 700, 350, 20, 20, 24, 0, 'physdefense', 27, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(151, 'Bronze Corinthian Helmet', 3, 0, 1, 850, 425, 23, 23, 28, 0, 'physdefense', 33, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(152, 'Iron Corinthian Helmet', 3, 0, 1, 1000, 500, 26, 25, 30, 0, 'physdefense', 37, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(153, 'Steel Corinthian Helmet', 3, 0, 1, 2000, 1000, 29, 25, 30, 0, 'physdefense', 44, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(154, 'Titanium Corinthian Helmet', 3, 0, 1, 3200, 1600, 31, 30, 36, 0, 'physdefense', 48, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(155, 'Copper Sallet', 3, 0, 1, 4400, 2200, 34, 30, 36, 0, 'physdefense', 51, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(156, 'Bronze Sallet', 3, 0, 1, 6000, 3000, 37, 35, 42, 0, 'physdefense', 58, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(157, 'Iron Sallet', 3, 0, 1, 7000, 3500, 40, 35, 42, 0, 'physdefense', 63, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(158, 'Steel Sallet', 3, 0, 1, 8000, 4000, 43, 40, 48, 0, 'physdefense', 68, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(159, 'Titanium Sallet', 3, 0, 1, 10000, 5000, 46, 45, 54, 0, 'physdefense', 79, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(160, 'Copper Bascinet', 3, 0, 1, 12000, 6000, 49, 50, 60, 0, 'physdefense', 84, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(161, 'Bronze Bascinet', 3, 0, 1, 15000, 7500, 51, 55, 66, 0, 'physdefense', 94, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(162, 'Iron Bascinet', 3, 0, 1, 18000, 9000, 54, 60, 72, 0, 'physdefense', 98, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(163, 'Steel Bascinet', 3, 0, 1, 22000, 11000, 57, 65, 78, 0, 'physdefense', 108, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(164, 'Titanium Bascinet', 3, 0, 1, 26000, 13000, 60, 70, 84, 0, 'physdefense', 115, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(165, 'Copper Horned Helm', 3, 0, 1, 30000, 15000, 65, 75, 90, 0, 'physdefense', 125, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(166, 'Bronze Horned Helm', 3, 0, 1, 35000, 17500, 70, 83, 100, 0, 'physdefense', 139, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(167, 'Iron Horned Helm', 3, 0, 1, 40000, 20000, 75, 90, 108, 0, 'physdefense', 145, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(168, 'Steel Horned Helm', 3, 0, 1, 45000, 22500, 80, 98, 118, 0, 'physdefense', 160, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(169, 'Titanium Horned Helm', 3, 0, 1, 50000, 25000, 85, 105, 126, 0, 'physdefense', 175, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0),
|
|
(51, 'Giant Maul', 1, 0, 1, 38000, 19000, 83, 405, 0, 0, 'physattack', 400, '', 0, '', 0, '', 0, '', 0, '', 0, '', 0);
|
|
|
|
DROP TABLE IF EXISTS `<<itemmodnames>>`;
|
|
CREATE TABLE `<<itemmodnames>>` (
|
|
`id` int(10) unsigned NOT NULL auto_increment,
|
|
`fieldname` varchar(50) NOT NULL default '',
|
|
`prettyname` varchar(50) NOT NULL default '',
|
|
`percent` tinyint(3) unsigned NOT NULL default '0',
|
|
PRIMARY KEY (`id`)
|
|
);
|
|
|
|
INSERT INTO `<<itemmodnames>>` (`id`, `fieldname`, `prettyname`, `percent`) VALUES
|
|
(1, 'expbonus', 'Experience Bonus', 1),
|
|
(2, 'goldbonus', 'Gold Bonus', 1),
|
|
(3, 'maxhp', 'Max HP', 0),
|
|
(4, 'maxmp', 'Max MP', 0),
|
|
(5, 'maxtp', 'Max TP', 0),
|
|
(6, 'strength', 'Strength', 0),
|
|
(7, 'dexterity', 'Dexterity', 0),
|
|
(8, 'energy', 'Energy', 0),
|
|
(9, 'physattack', 'Physical Attack', 0),
|
|
(10, 'physdefense', 'Physical Defense', 0),
|
|
(11, 'magicattack', 'Magic Attack', 0),
|
|
(12, 'magicdefense', 'Magid Defense', 0),
|
|
(13, 'fireattack', 'Fire Attack', 0),
|
|
(14, 'firedefense', 'Fire Defense', 0),
|
|
(15, 'lightattack', 'Lightning Attack', 0),
|
|
(16, 'lightdefense', 'Lightning Defense', 0),
|
|
(17, 'hpleech', 'HP Leech', 1),
|
|
(18, 'mpleech', 'MP Leech', 1),
|
|
(19, 'hpgain', 'HP Per Kill', 0),
|
|
(20, 'mpgain', 'MP Per Kill', 0);
|
|
|
|
DROP TABLE IF EXISTS `<<itemprefixes>>`;
|
|
CREATE TABLE `<<itemprefixes>>` (
|
|
`id` int(10) unsigned NOT NULL auto_increment,
|
|
`name` varchar(50) NOT NULL default '',
|
|
`slotnumber` tinyint(3) unsigned NOT NULL default '0',
|
|
`unique` tinyint(3) unsigned NOT NULL default '0',
|
|
`willdrop` tinyint(3) unsigned NOT NULL default '0',
|
|
`buycost` int(10) unsigned NOT NULL default '0',
|
|
`sellcost` int(10) unsigned NOT NULL default '0',
|
|
`reqlevel` smallint(5) unsigned NOT NULL default '0',
|
|
`reqstrength` smallint(5) unsigned NOT NULL default '0',
|
|
`reqdexterity` smallint(5) unsigned NOT NULL default '0',
|
|
`reqenergy` smallint(5) unsigned NOT NULL default '0',
|
|
`basename` varchar(50) NOT NULL default '',
|
|
`baseattr` smallint(5) unsigned NOT NULL default '0',
|
|
PRIMARY KEY (`id`)
|
|
);
|
|
|
|
INSERT INTO `<<itemprefixes>>` (`id`, `name`, `slotnumber`, `unique`, `willdrop`, `buycost`, `sellcost`, `reqlevel`, `reqstrength`, `reqdexterity`, `reqenergy`, `basename`, `baseattr`) VALUES
|
|
(1, 'Sharp', 1, 0, 0, 5, 3, 1, 0, 0, 0, 'physattack', 2),
|
|
(2, 'Magic', 1, 0, 0, 8, 4, 1, 0, 0, 0, 'magicattack', 5);
|
|
|
|
DROP TABLE IF EXISTS `<<itemsuffixes>>`;
|
|
CREATE TABLE `<<itemsuffixes>>` (
|
|
`id` int(10) unsigned NOT NULL auto_increment,
|
|
`name` varchar(50) NOT NULL default '',
|
|
`slotnumber` tinyint(3) unsigned NOT NULL default '0',
|
|
`unique` tinyint(3) unsigned NOT NULL default '0',
|
|
`willdrop` tinyint(3) unsigned NOT NULL default '0',
|
|
`buycost` int(10) unsigned NOT NULL default '0',
|
|
`sellcost` int(10) unsigned NOT NULL default '0',
|
|
`reqlevel` smallint(5) unsigned NOT NULL default '0',
|
|
`reqstrength` smallint(5) unsigned NOT NULL default '0',
|
|
`reqdexterity` smallint(5) unsigned NOT NULL default '0',
|
|
`reqenergy` smallint(5) unsigned NOT NULL default '0',
|
|
`basename` varchar(50) NOT NULL default '',
|
|
`baseattr` smallint(5) unsigned NOT NULL default '0',
|
|
PRIMARY KEY (`id`)
|
|
);
|
|
|
|
INSERT INTO `<<itemsuffixes>>` (`id`, `name`, `slotnumber`, `unique`, `willdrop`, `buycost`, `sellcost`, `reqlevel`, `reqstrength`, `reqdexterity`, `reqenergy`, `basename`, `baseattr`) VALUES
|
|
(1, 'of the Vampire', 1, 0, 0, 5, 3, 1, 0, 0, 0, 'hpleech', 5),
|
|
(2, 'of the Bear', 1, 0, 0, 5, 3, 1, 0, 0, 0, 'strength', 5);
|
|
|
|
DROP TABLE IF EXISTS `<<messages>>`;
|
|
CREATE TABLE `<<messages>>` (
|
|
`id` int(10) unsigned NOT NULL auto_increment,
|
|
`postdate` datetime NOT NULL default NOW(),
|
|
`senderid` int(10) unsigned NOT NULL default '0',
|
|
`sendername` varchar(30) NOT NULL default '',
|
|
`recipientid` int(10) unsigned NOT NULL default '0',
|
|
`recipientname` varchar(30) NOT NULL default '',
|
|
`status` tinyint(3) unsigned NOT NULL default '0',
|
|
`title` varchar(200) NOT NULL default '',
|
|
`message` text NOT NULL,
|
|
`gold` int(10) unsigned NOT NULL default '0',
|
|
PRIMARY KEY (`id`)
|
|
);
|
|
|
|
DROP TABLE IF EXISTS `<<monsters>>`;
|
|
CREATE TABLE `<<monsters>>` (
|
|
`id` int(10) unsigned NOT NULL auto_increment,
|
|
`name` varchar(30) NOT NULL default '',
|
|
`world` tinyint(3) unsigned NOT NULL default '0',
|
|
`level` smallint(5) unsigned NOT NULL default '0',
|
|
`maxexp` int(10) unsigned NOT NULL default '0',
|
|
`maxgold` int(10) unsigned NOT NULL default '0',
|
|
`maxhp` smallint(5) unsigned NOT NULL default '0',
|
|
`physattack` smallint(5) unsigned NOT NULL default '0',
|
|
`physdefense` smallint(5) unsigned NOT NULL default '0',
|
|
`magicattack` smallint(5) unsigned NOT NULL default '0',
|
|
`magicdefense` smallint(5) unsigned NOT NULL default '0',
|
|
`fireattack` smallint(5) unsigned NOT NULL default '0',
|
|
`firedefense` smallint(5) unsigned NOT NULL default '0',
|
|
`lightattack` smallint(5) unsigned NOT NULL default '0',
|
|
`lightdefense` smallint(5) unsigned NOT NULL default '0',
|
|
`spell1` smallint(5) unsigned NOT NULL default '0',
|
|
`spell2` smallint(5) unsigned NOT NULL default '0',
|
|
`spellimmune1` smallint(5) unsigned NOT NULL default '0',
|
|
`spellimmune2` smallint(5) unsigned NOT NULL default '0',
|
|
`boss` tinyint(3) unsigned NOT NULL default '0',
|
|
`newstory` int(10) unsigned NOT NULL default '0',
|
|
`hpleech` tinyint(3) unsigned NOT NULL default '0',
|
|
PRIMARY KEY (`id`)
|
|
);
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|
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|
INSERT INTO `<<monsters>>` (`id`, `name`, `world`, `level`, `maxexp`, `maxgold`, `maxhp`, `physattack`, `physdefense`, `magicattack`, `magicdefense`, `fireattack`, `firedefense`, `lightattack`, `lightdefense`, `spell1`, `spell2`, `spellimmune1`, `spellimmune2`, `boss`, `newstory`, `hpleech`) VALUES
|
|
(1, 'Small Slime', 1, 1, 4, 2, 3, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(2, 'Shade', 1, 1, 4, 2, 3, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(3, 'Slime', 1, 2, 4, 2, 3, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(4, 'Small Drake', 1, 2, 4, 3, 4, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(5, 'Skeleton', 1, 3, 5, 3, 5, 6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(6, 'Haunt', 1, 3, 6, 4, 6, 6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(7, 'Big Slime', 1, 4, 7, 5, 7, 7, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(8, 'Drake', 1, 4, 8, 5, 8, 8, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(9, 'Ghost', 1, 5, 9, 6, 9, 10, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(10, 'Bee', 1, 5, 10, 4, 9, 10, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(11, 'Scorpion', 1, 6, 8, 6, 10, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(12, 'Dawk', 1, 6, 14, 8, 11, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(13, 'Nymph', 1, 7, 15, 6, 12, 12, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(14, 'Ember', 1, 7, 12, 7, 12, 14, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(15, 'Daydream', 1, 8, 12, 8, 13, 14, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(16, 'Wasp', 1, 8, 15, 10, 14, 14, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(17, 'Shadow', 1, 9, 15, 8, 16, 16, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(18, 'Harpy', 1, 9, 15, 12, 17, 17, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(19, 'Air Elemental', 1, 10, 17, 11, 19, 18, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(20, 'Rogue', 1, 10, 22, 14, 21, 20, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(21, 'Lynx', 1, 11, 19, 14, 23, 24, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(22, 'Trickster', 1, 11, 25, 17, 25, 26, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(23, 'Goblin', 1, 12, 27, 17, 25, 27, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(24, 'Charmer', 1, 12, 27, 14, 27, 29, 18, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(25, 'Raven', 1, 13, 30, 12, 29, 29, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(26, 'Bobcat', 1, 13, 26, 21, 31, 29, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(27, 'Lycan', 1, 14, 37, 15, 34, 36, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(28, 'Fiend', 1, 14, 42, 26, 37, 40, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(29, 'Liche', 1, 15, 44, 23, 40, 42, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(30, 'Dawkin', 1, 15, 35, 21, 42, 40, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(31, 'Anarchist', 1, 16, 38, 25, 45, 49, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(32, 'Hellcat', 1, 16, 47, 30, 48, 49, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(33, 'Fallen Cherub', 1, 17, 56, 29, 51, 55, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(34, 'Grey Wolf', 1, 17, 63, 36, 54, 52, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(35, 'Black Bear', 1, 18, 48, 29, 56, 55, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(36, 'Knight', 1, 18, 55, 33, 59, 64, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(37, 'Giant', 1, 19, 58, 38, 62, 66, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(38, 'Young Wyrm', 1, 19, 73, 44, 65, 60, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(39, 'Lesser Devil', 1, 20, 82, 44, 68, 69, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(40, 'Lesser Demon', 1, 20, 73, 36, 70, 70, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(42, 'Silver Slime', 2, 1, 83, 44, 73, 72, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(43, 'Apparition', 2, 1, 68, 34, 76, 81, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(44, 'Phantasm', 2, 2, 66, 47, 79, 76, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(45, 'Poltergeist', 2, 2, 96, 33, 82, 83, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(46, 'Wraith', 2, 3, 73, 38, 84, 79, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(47, 'Big Drake', 2, 3, 89, 59, 87, 84, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(48, 'Illusion', 2, 4, 104, 37, 90, 86, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(49, 'Dawkare', 2, 4, 110, 50, 93, 86, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(50, 'Illusionist', 2, 5, 93, 50, 96, 87, 40, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(51, 'Skeleton Soldier', 2, 5, 104, 48, 98, 95, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(52, 'Devil', 2, 6, 121, 57, 102, 112, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(53, 'Demon', 2, 6, 95, 48, 105, 113, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(54, 'Brown Bear', 2, 7, 103, 76, 109, 100, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(55, 'Black Wolf', 2, 7, 123, 45, 112, 104, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(56, 'Water Elemental', 2, 8, 122, 82, 116, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(57, 'Harridan', 2, 8, 96, 71, 119, 109, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(58, 'Sylph', 2, 9, 115, 69, 123, 111, 89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(59, 'Orc', 2, 9, 135, 82, 126, 123, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(60, 'Dawkra', 2, 10, 108, 65, 130, 121, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(61, 'Shaman', 2, 10, 122, 80, 133, 136, 98, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(62, 'Cinder', 2, 11, 159, 62, 137, 124, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(63, 'Yellowjacket', 2, 11, 115, 96, 140, 138, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(64, 'Rogue Scorpion', 2, 12, 123, 58, 144, 139, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(65, 'Magidrake', 2, 12, 156, 68, 147, 140, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(66, 'Dream', 2, 13, 170, 84, 151, 165, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(67, 'Ocelot', 2, 13, 162, 90, 154, 168, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(68, 'Shadow Raven', 2, 14, 189, 81, 158, 152, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(69, 'Knave', 2, 14, 181, 91, 161, 168, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(70, 'Lycanthor', 2, 15, 157, 109, 165, 162, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(71, 'Mirage', 2, 15, 138, 105, 168, 155, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(72, 'Magician', 2, 16, 164, 105, 172, 166, 70, 140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(73, 'Mace Knight', 2, 16, 156, 86, 175, 175, 119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(74, 'Lesser Wyvern', 2, 17, 171, 90, 179, 167, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(75, 'Serafiend', 2, 17, 195, 128, 182, 166, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(76, 'Zhora''s Follower', 2, 18, 155, 125, 186, 201, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(77, 'Zhora''s Cantor', 2, 18, 214, 103, 189, 188, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(78, 'Liche Captain', 2, 19, 180, 101, 193, 203, 134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(79, 'Leviathan', 2, 19, 214, 108, 196, 195, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(80, 'Renegade', 2, 20, 164, 138, 200, 210, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(81, 'Dark Slime', 3, 1, 189, 98, 203, 203, 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(82, 'Phantom', 3, 1, 230, 131, 207, 205, 152, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(83, 'Spirit', 3, 2, 168, 147, 210, 198, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(84, 'Specter', 3, 2, 254, 93, 215, 213, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(85, 'Winged Drake', 3, 3, 231, 117, 220, 207, 106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(86, 'Shimmer', 3, 3, 261, 120, 225, 219, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(87, 'Dawkor', 3, 4, 217, 113, 230, 210, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(88, 'Enchanter', 3, 4, 264, 132, 235, 254, 130, 180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(89, 'Mounted Skeleton', 3, 5, 257, 137, 240, 262, 134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(90, 'Greater Devil', 3, 5, 245, 125, 245, 221, 153, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(91, 'Greater Demon', 3, 6, 228, 133, 250, 250, 155, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(92, 'Polar Bear', 3, 6, 299, 161, 255, 240, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(93, 'Red Wolf', 3, 7, 218, 140, 259, 259, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(94, 'Earth Elemental', 3, 7, 228, 151, 264, 288, 119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(95, 'Ogress', 3, 8, 299, 111, 269, 283, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(96, 'Nisse', 3, 8, 283, 154, 274, 247, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(97, 'Troll', 3, 9, 285, 154, 279, 254, 204, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(98, 'Wizard', 3, 9, 341, 145, 284, 287, 158, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(99, 'Fire', 3, 10, 249, 162, 289, 284, 134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(100, 'Hornet', 3, 10, 339, 150, 294, 265, 165, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(101, 'Red Scorpion', 3, 11, 311, 198, 299, 273, 148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(102, 'Hallucination', 3, 11, 320, 152, 304, 332, 223, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(103, 'Leopard', 3, 12, 302, 136, 308, 315, 221, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(104, 'Frost Raven', 3, 12, 357, 132, 313, 282, 226, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(105, 'Scoundrel', 3, 13, 315, 153, 318, 299, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(106, 'Fallen Muse', 3, 13, 343, 130, 323, 353, 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(107, 'Snow Leopard', 3, 14, 394, 145, 328, 322, 136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(108, 'Lycanthra', 3, 14, 277, 187, 333, 314, 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(109, 'Axe Knight', 3, 15, 376, 224, 338, 352, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(110, 'Cheetah', 3, 15, 381, 151, 343, 326, 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(111, 'Wyvern', 3, 16, 369, 209, 348, 328, 233, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(112, 'Cherufiend', 3, 16, 304, 177, 353, 343, 217, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(113, 'Zhora''s Advocate', 3, 17, 290, 225, 357, 343, 151, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(114, 'Zhora''s Elder', 3, 17, 301, 160, 362, 348, 195, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(115, 'Liche Prince', 3, 18, 426, 206, 367, 342, 233, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(116, 'Behemoth', 3, 18, 421, 190, 372, 361, 235, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(117, 'Insurgent', 3, 19, 336, 264, 377, 393, 181, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(118, 'Greater Wyvern', 3, 20, 444, 161, 382, 409, 324, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(119, 'Devil Lord', 4, 1, 351, 218, 389, 393, 252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(120, 'Demon Lord', 4, 1, 476, 175, 396, 361, 206, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(121, 'Grizzly Bear', 4, 2, 347, 162, 403, 363, 167, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(122, 'Arctic Wolf', 4, 2, 468, 177, 410, 427, 261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(123, 'Fire Elemental', 4, 3, 334, 180, 417, 422, 233, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(124, 'Gorgon', 4, 3, 344, 225, 424, 441, 270, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(125, 'Enchantress', 4, 4, 466, 173, 431, 427, 265, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(126, 'Ogre', 4, 4, 526, 276, 438, 456, 242, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(127, 'Sorcerer', 4, 5, 517, 303, 445, 450, 180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(128, 'Blaze', 4, 5, 394, 195, 452, 457, 270, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(129, 'Demon Hornet', 4, 6, 469, 212, 459, 432, 337, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(130, 'Silver Scorpion', 4, 6, 560, 275, 466, 499, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(131, 'Torment', 4, 7, 488, 261, 473, 521, 402, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(132, 'Fire Raven', 4, 7, 533, 303, 480, 432, 242, 0, 0, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(133, 'Hellion', 4, 8, 400, 341, 487, 517, 321, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(134, 'Fallen Angel', 4, 8, 470, 223, 494, 524, 325, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(135, 'Werewolf', 4, 9, 476, 281, 501, 517, 342, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(136, 'Armored Knight', 4, 9, 514, 336, 508, 473, 308, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(137, 'Archfiend', 4, 10, 443, 351, 515, 541, 390, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(138, 'Zhora''s Fanatic', 4, 10, 569, 256, 522, 502, 312, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(139, 'Zhora''s Priest', 4, 11, 529, 212, 529, 540, 351, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(140, 'Liche King', 4, 11, 617, 231, 536, 579, 261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(141, 'Colossus', 4, 12, 576, 315, 543, 505, 218, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(142, 'Nihilist', 4, 12, 440, 297, 550, 594, 327, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(143, 'Armored Skeleton', 4, 13, 574, 385, 557, 563, 254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(144, 'Puma', 4, 13, 525, 339, 564, 559, 403, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(145, 'Devil King', 4, 14, 532, 309, 571, 526, 369, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(146, 'Demon King', 4, 14, 544, 284, 578, 619, 353, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(147, 'Kodiak Bear', 4, 15, 474, 369, 585, 574, 328, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(148, 'Haunted Wolf', 4, 15, 687, 338, 592, 652, 268, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(149, 'Light Elemental', 4, 16, 647, 264, 599, 582, 414, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(150, 'Medusa', 4, 16, 649, 243, 606, 619, 477, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(151, 'Siren', 4, 17, 528, 270, 613, 675, 507, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(152, 'Uruk', 4, 17, 540, 385, 620, 577, 456, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(153, 'Warlock', 4, 18, 653, 421, 627, 615, 382, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(154, 'Jaguar', 4, 18, 666, 317, 634, 603, 248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(155, 'Necromancer', 4, 19, 584, 295, 641, 622, 461, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(156, 'Demagogue', 4, 19, 733, 376, 648, 713, 414, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(157, 'Titan', 4, 20, 636, 446, 655, 590, 384, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(158, 'Lion', 4, 20, 643, 358, 662, 662, 391, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(159, 'Pyre', 5, 1, 780, 296, 672, 686, 309, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(160, 'Figment', 5, 1, 820, 315, 683, 663, 478, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(161, 'Demon Scorpion', 5, 1, 791, 402, 693, 666, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(162, 'Nightmare', 5, 2, 789, 437, 704, 761, 381, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(163, 'Silver Raven', 5, 2, 793, 472, 714, 650, 423, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(164, 'Bandit', 5, 2, 638, 435, 725, 740, 541, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(165, 'Fallen Archangel', 5, 3, 633, 500, 735, 765, 375, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(166, 'Tiger', 5, 3, 746, 493, 746, 709, 369, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(167, 'Fallen Seraph', 5, 3, 734, 492, 756, 802, 618, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(168, 'Werebear', 5, 4, 875, 422, 767, 691, 422, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(169, 'Demon Knight', 5, 4, 653, 412, 777, 708, 411, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(170, 'Magic Wyvern', 5, 4, 639, 387, 788, 725, 363, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(171, 'Fiendlord', 5, 5, 727, 479, 798, 878, 387, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(172, 'Zhora''s Zealot', 5, 5, 963, 365, 809, 882, 706, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(173, 'Zhora''s Bishop', 5, 6, 983, 344, 819, 738, 436, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(174, 'Liche Lord', 5, 6, 872, 457, 830, 797, 495, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(175, 'Fire Wyvern', 5, 7, 714, 454, 840, 857, 678, 0, 0, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(176, 'Zhora''s Obsessive', 5, 7, 945, 435, 851, 937, 694, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(177, 'Zhora''s Archbishop', 5, 8, 861, 595, 861, 887, 444, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(178, 'Grey Daemon', 5, 8, 750, 567, 872, 960, 653, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(179, 'Hellhound', 5, 9, 794, 618, 882, 935, 403, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(180, 'Great Wyrm', 5, 9, 965, 518, 893, 858, 550, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(181, 'Green Dragon', 5, 10, 795, 587, 903, 876, 684, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(182, 'Red Daemon', 5, 10, 869, 421, 914, 988, 623, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(183, 'Hellbeast', 5, 11, 906, 444, 924, 943, 406, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(184, 'Frost Wyrm', 5, 11, 964, 533, 935, 973, 506, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(185, 'Blue Dragon', 5, 12, 1116, 492, 945, 993, 408, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(186, 'Dark Daemon', 5, 12, 1138, 478, 956, 995, 697, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(187, 'Hellbear', 5, 13, 947, 426, 966, 938, 488, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(188, 'Red Wyrm', 5, 13, 919, 509, 977, 1026, 821, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(189, 'Red Dragon', 5, 14, 1106, 533, 987, 1057, 772, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(190, 'Black Daemon', 5, 14, 1048, 440, 998, 1048, 504, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(191, 'Hellwolf', 5, 15, 1170, 555, 1008, 1109, 488, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(192, 'Blue Wyrm', 5, 15, 1121, 530, 1019, 1040, 676, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(193, 'Dark Dragon', 5, 16, 1235, 484, 1029, 927, 649, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(194, 'Fallen Dragon', 5, 16, 1207, 676, 1040, 1009, 687, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(195, 'Shadow Dragon', 5, 17, 1166, 735, 1050, 1113, 702, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(196, 'Black Dragon', 5, 17, 1104, 680, 1061, 1008, 504, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(197, 'Ancient Dragon', 5, 18, 868, 675, 1071, 986, 740, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(198, 'False Dragon', 5, 18, 1169, 758, 1082, 1050, 473, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(199, 'Daemonlord', 5, 19, 1082, 557, 1092, 1049, 787, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(200, 'Dragonlord', 5, 20, 971, 728, 1103, 1159, 916, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
|
|
(201, 'Razora', 1, 99, 150, 60, 120, 120, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0),
|
|
(202, 'Numoren', 2, 99, 300, 300, 300, 300, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 0),
|
|
(203, 'Crestfall', 3, 99, 800, 1000, 500, 550, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 9, 0),
|
|
(204, 'Lucifuge''s Throneguard', 4, 99, 200, 300, 700, 750, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 12, 0),
|
|
(205, 'Lucifuge', 4, 99, 1500, 1500, 850, 900, 850, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 13, 0),
|
|
(206, 'Xiran''s Minion', 5, 99, 500, 400, 1200, 1250, 1100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0),
|
|
(207, 'Xiran''s Cardinal', 5, 99, 750, 750, 1300, 1400, 1250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 17, 0),
|
|
(208, 'Xiran', 5, 99, 1000, 1000, 1400, 1500, 1300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 18, 0),
|
|
(209, 'Xiran', 5, 99, 5000, 5000, 1600, 1800, 1200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 19, 0);
|
|
|
|
DROP TABLE IF EXISTS `<<pvp>>`;
|
|
CREATE TABLE `<<pvp>>` (
|
|
`id` bigint(20) unsigned NOT NULL auto_increment,
|
|
`player1id` int(10) unsigned NOT NULL default '0',
|
|
`player2id` int(10) unsigned NOT NULL default '0',
|
|
`player1name` varchar(30) NOT NULL default '',
|
|
`player2name` varchar(30) NOT NULL default '',
|
|
`playerturn` int(10) unsigned NOT NULL default '0',
|
|
`accepted` tinyint(3) unsigned NOT NULL default '0',
|
|
`turntime` timestamp NOT NULL,
|
|
`fightrow` text NOT NULL,
|
|
PRIMARY KEY (`id`)
|
|
);
|
|
|
|
DROP TABLE IF EXISTS `<<spells>>`;
|
|
CREATE TABLE `<<spells>>` (
|
|
`id` int(10) unsigned NOT NULL auto_increment,
|
|
`name` varchar(30) NOT NULL default '',
|
|
`fname` varchar(30) NOT NULL default '',
|
|
`value` int(10) unsigned NOT NULL default '0',
|
|
`mp` int(10) unsigned NOT NULL default '0',
|
|
`minlevel` int(10) unsigned NOT NULL default '0',
|
|
`classonly` int(10) unsigned NOT NULL default '0',
|
|
`classexclude` int(10) unsigned NOT NULL default '0',
|
|
PRIMARY KEY (`id`)
|
|
);
|
|
|
|
INSERT INTO `<<spells>>` (`id`, `name`, `fname`, `value`, `mp`, `minlevel`, `classonly`, `classexclude`) VALUES
|
|
(1, 'Heal 1', 'heal', 5, 2, 5, 2, 0),
|
|
(2, 'Heal 2', 'heal', 10, 5, 10, 0, 0),
|
|
(3, 'Heal 3', 'heal', 20, 10, 15, 0, 0),
|
|
(4, 'Heal 4', 'heal', 30, 15, 20, 0, 0),
|
|
(5, 'Heal 5', 'heal', 45, 25, 25, 0, 0),
|
|
(6, 'Heal 6', 'heal', 60, 35, 30, 0, 0),
|
|
(7, 'Heal 7', 'heal', 80, 50, 35, 3, 0),
|
|
(8, 'Heal 8', 'heal', 100, 75, 40, 3, 0),
|
|
(9, 'Heal 9', 'heal', 150, 100, 45, 3, 0),
|
|
(10, 'Heal 10', 'heal', 200, 150, 50, 3, 0),
|
|
(11, 'Hurt 1', 'hurt', 5, 2, 5, 0, 0),
|
|
(12, 'Hurt 2', 'hurt', 10, 5, 10, 0, 0),
|
|
(13, 'Hurt 3', 'hurt', 15, 7, 15, 0, 0),
|
|
(14, 'Hurt 4', 'hurt', 25, 12, 20, 0, 0),
|
|
(15, 'Hurt 5', 'hurt', 35, 20, 25, 0, 0),
|
|
(16, 'Hurt 6', 'hurt', 50, 30, 30, 0, 0),
|
|
(17, 'Hurt 7', 'hurt', 65, 40, 35, 3, 0),
|
|
(18, 'Hurt 8', 'hurt', 85, 50, 40, 3, 0),
|
|
(19, 'Hurt 9', 'hurt', 105, 65, 45, 3, 0),
|
|
(20, 'Hurt 10', 'hurt', 130, 80, 50, 3, 0),
|
|
(21, 'Sleep 1', 'sleep', 80, 20, 10, 0, 0),
|
|
(22, 'Sleep 2', 'sleep', 60, 35, 20, 0, 0),
|
|
(23, 'Sleep 3', 'sleep', 40, 50, 30, 2, 0),
|
|
(24, 'Sleep 4', 'sleep', 20, 75, 40, 2, 0),
|
|
(25, 'Sleep 5', 'sleep', 5, 100, 50, 2, 0),
|
|
(26, 'Fire 1', 'fire', 5, 2, 5, 0, 0),
|
|
(27, 'Fire 2', 'fire', 10, 5, 10, 0, 0),
|
|
(28, 'Fire 3', 'fire', 15, 7, 15, 0, 0),
|
|
(29, 'Fire 4', 'fire', 25, 12, 20, 0, 0),
|
|
(30, 'Fire 5', 'fire', 35, 20, 25, 0, 0),
|
|
(31, 'Fire 6', 'fire', 50, 30, 30, 0, 0),
|
|
(32, 'Fire 7', 'fire', 65, 40, 35, 2, 0),
|
|
(33, 'Fire 8', 'fire', 85, 50, 40, 2, 0),
|
|
(34, 'Fire 9', 'fire', 105, 65, 45, 2, 0),
|
|
(35, 'Fire 10', 'fire', 130, 80, 50, 2, 0),
|
|
(36, 'Lightning 1', 'light', 5, 2, 5, 0, 0),
|
|
(37, 'Lightning 2', 'light', 10, 5, 10, 0, 0),
|
|
(38, 'Lightning 3', 'light', 15, 7, 15, 0, 0),
|
|
(39, 'Lightning 4', 'light', 25, 12, 20, 0, 0),
|
|
(40, 'Lightning 5', 'light', 35, 20, 25, 0, 0),
|
|
(41, 'Lightning 6', 'light', 50, 30, 30, 0, 0),
|
|
(42, 'Lightning 7', 'light', 65, 40, 35, 2, 0),
|
|
(43, 'Lightning 8', 'light', 85, 50, 40, 2, 0),
|
|
(44, 'Lightning 9', 'light', 105, 65, 45, 2, 0),
|
|
(45, 'Lightning 10', 'light', 130, 80, 50, 2, 0),
|
|
(46, 'Prismatic Blast 1', 'prism', 2, 2, 5, 0, 0),
|
|
(47, 'Prismatic Blast 2', 'prism', 5, 5, 10, 0, 0),
|
|
(48, 'Prismatic Blast 3', 'prism', 10, 7, 15, 0, 0),
|
|
(49, 'Prismatic Blast 4', 'prism', 15, 12, 20, 0, 0),
|
|
(50, 'Prismatic Blast 5', 'prism', 15, 20, 25, 0, 0),
|
|
(51, 'Prismatic Blast 6', 'prism', 20, 30, 30, 0, 0),
|
|
(52, 'Prismatic Blast 7', 'prism', 25, 40, 35, 0, 1),
|
|
(53, 'Prismatic Blast 8', 'prism', 30, 50, 40, 0, 1),
|
|
(54, 'Prismatic Blast 9', 'prism', 35, 65, 45, 0, 1),
|
|
(55, 'Prismatic Blast 10', 'prism', 40, 80, 50, 0, 1),
|
|
(56, 'Stone Skin 1', 'bonusdefense', 5, 5, 1, 0, 0),
|
|
(57, 'Stone Skin 2', 'bonusdefense', 10, 10, 3, 0, 0),
|
|
(58, 'Stone Skin 3', 'bonusdefense', 15, 15, 7, 0, 0),
|
|
(59, 'Stone Skin 4', 'bonusdefense', 20, 20, 10, 0, 2),
|
|
(60, 'Stone Skin 5', 'bonusdefense', 30, 30, 23, 0, 2),
|
|
(61, 'Stone Skin 6', 'bonusdefense', 40, 45, 31, 0, 2),
|
|
(62, 'Stone Skin 7', 'bonusdefense', 55, 65, 55, 1, 0),
|
|
(63, 'Stone Skin 8', 'bonusdefense', 70, 100, 75, 1, 0),
|
|
(64, 'Stone Skin 9', 'bonusdefense', 95, 200, 87, 1, 0),
|
|
(65, 'Stone Skin 10', 'bonusdefense', 110, 350, 95, 1, 0),
|
|
(66, 'Blessed Strike 1', 'bonusattack', 5, 5, 1, 0, 2),
|
|
(67, 'Blessed Strike 2', 'bonusattack', 10, 10, 3, 0, 2),
|
|
(68, 'Blessed Strike 3', 'bonusattack', 15, 15, 7, 0, 2),
|
|
(69, 'Blessed Strike 4', 'bonusattack', 20, 20, 10, 0, 2),
|
|
(70, 'Blessed Strike 5', 'bonusattack', 25, 30, 23, 0, 2),
|
|
(71, 'Blessed Strike 6', 'bonusattack', 30, 45, 31, 0, 2),
|
|
(72, 'Blessed Strike 7', 'bonusattack', 40, 65, 55, 1, 0),
|
|
(73, 'Blessed Strike 8', 'bonusattack', 55, 100, 75, 1, 0),
|
|
(74, 'Blessed Strike 9', 'bonusattack', 70, 200, 87, 1, 0),
|
|
(75, 'Blessed Strike 10', 'bonusattack', 90, 350, 95, 1, 0);
|
|
|
|
DROP TABLE IF EXISTS `<<story>>`;
|
|
CREATE TABLE `<<story>>` (
|
|
`id` int(10) unsigned NOT NULL auto_increment,
|
|
`title` text NOT NULL,
|
|
`story` text NOT NULL,
|
|
`world` int(10) unsigned NOT NULL default '0',
|
|
`latitude` smallint(6) NOT NULL default '0',
|
|
`longitude` smallint(6) NOT NULL default '0',
|
|
`nextstory` int(10) unsigned NOT NULL default '0',
|
|
`targetmonster` int(10) unsigned NOT NULL default '0',
|
|
`targetitem` varchar(10) NOT NULL default '',
|
|
`targetworld` int(10) unsigned NOT NULL default '0',
|
|
`targetlat` smallint(6) NOT NULL default '0',
|
|
`targetlon` smallint(6) NOT NULL default '0',
|
|
`targetaction` varchar(30) NOT NULL default '',
|
|
`rewardname` varchar(30) NOT NULL default '',
|
|
`rewardattr` int(11) NOT NULL default '0',
|
|
PRIMARY KEY (`id`)
|
|
);
|
|
|
|
INSERT INTO `<<story>>` (`id`, `title`, `story`, `world`, `latitude`, `longitude`, `nextstory`, `targetmonster`, `targetitem`, `targetworld`, `targetlat`, `targetlon`, `targetaction`, `rewardname`, `rewardattr`) VALUES
|
|
(1, 'Prologue', 'The light has forsaken this land, and not for the first time. Centuries ago, it was overrun by darkness and then saved by a hero whose lifelong quest was to eradicate evil. The hero succeeded, and in the end, Lucifuge, King of the Dragons, was destroyed... at least for the time being. In the many long years since that time, Lucifuge has been gathering his forces and his power, and has finally regained enough of his former strength to return.\r\n\r\nSo the land is once again in need of a saviour. It will be no easy task, dear adventurer. In the last age, Lucifuge and his minions controlled but a small country. This time, he has sent his forces to sow chaos and darkness throughout the world. Only a brave adventurer will be able to conquer him and restore peace and order to the world.\r\n\r\nContinue on, dear adventurer. You shall be tested dearly, but the rewards will be great.', 1, 0, 0, 2, 0, '', 1, 0, 0, '', '', 0),
|
|
(2, 'Queen of Demons', 'You come to a great stone door, with the inscription ''RAZORA'' carved in the Language of the Fallen. Next to the door lie the skeletons of several dead warriors who failed to enter. One of the skeletons is holding a scrap of paper, which reads:\r\n\r\n"We finally made it. The legends are true, Razora does exist. As I write this, we are standing outside the demon queen''s throneroom. Something is following us, though, and has been for several days. We''re making camp tonight, and we''ll head inside in the morning. After the months of travelling, we definitely need our rest if we''re really preparing to face Razora. We''ve survived this far, surely whatever is following us will hold off one more night..."\r\n\r\nYou are now faced with a choice, dear adventurer. Are you ready to face the demon queen Razora, or do you still need more preparation?', 1, 100, -100, 0, 201, '', 0, 0, 0, '', '', 0),
|
|
(3, 'Fallen Queen', 'Razora, the Demon Queen, lies dead at your feet. Even now, her body and all the black blood spilled from it are melting away into the nether. Soon, all that''s left is her heart, which you take with you as proof that you destroyed her.\r\n\r\nOne section of the wall crumbles and falls, and leads to a doorway, guarded by a large statue of an angel. In the angel''s hand is a sword with flames engraved in the blade.\r\n\r\nIt wouldn''t be too much trouble to take the sword, and it does seem like your right to take it, after all the trouble you went through to kill Razora. You can now take the sword and continue through the doorway, or just continue on without it.', 1, 100, -100, 4, 0, '', 2, 0, 0, '', 'maxhp', 50),
|
|
(4, 'Shirreh''s Door', 'As you step through the doorway, you have a momentary feeling of the ground being swept out beneath you. Then you are surrounded by light, and you enter a new town. The townsfolk, surprised at your sudden entry through a door that has never been opened, quickly inform you of the legend surrounding the door.\r\n\r\nIt was created by the archangel Shirreh, as a path between this land and the last you were in. Shirreh made the door so that whoever did eventually destroy Razora would be able to travel here and attempt to defeat Numoren, the demon who was given dominion over this land by Lucifuge.\r\n\r\nIt''s time to continue on, dear adventurer. You did well in the last land, but a new evil awaits you here. One small dirt path leads out of town and into the dense jungle.', 2, 0, 0, 5, 0, '', 0, 0, 0, 'In Town', '', 0),
|
|
(5, 'Numoren''s Portal', 'Deep in the heart of the jungles that cover this land, you come to a clearing. In the center of the clearing are two large upright stones, with one more stone on top. You walk around it, and looking through the doorway from one side only shows the other side of the clearing. But looking through it from the other side shows a dark hallway.\r\n\r\nWould you like to step through the magic doorway into the hall, or would you like some more time to get ready for this battle?', 2, 100, 100, 0, 202, '', 0, 0, 0, 'Fighting', '', 0),
|
|
(6, 'Numoren''s Ring', 'Numoren has fallen at your hand, and this land is safe. Shirreh''s second door, identical to the first except for the rune carvings at the top of the frame, appears in a wall behind you.\r\n\r\nAs Numoren''s body disappears in a puff of smoke, you hear a small jingling sound and notice a gold ring falling to the ground. Numoren''s ring glows and you can almost hear it calling your name.\r\n\r\nWould you like to pick up the ring, dear adventurer?', 2, 100, 100, 7, 0, '0,171,0', 3, 0, 0, '', 'goldbonus', 5),
|
|
(7, 'Forsaken Land', 'You step through Shirreh''s second door, and again feel the ground fall away for a few seconds. You come out of the darkness into a land even stranger than the last two. The sky is filled with dark storm clouds, but the clouds are a discomforting red color. The ground and trees are all bare. You are standing in what apparently used to be a town, but it''s completely deserted, and looks as if it has been for a long time.\r\n\r\nTwo signs hang from a tree nearby the doorway you came through. The first, which appears to be the only thing in town with a somewhat fresh coat of paint, points east and reads "Fort Kayne - 2 Miles."\r\n\r\nThe second is less friendly: "BEWARE CRESTFALL"', 3, 0, 0, 8, 0, '', 0, 0, 0, 'Exploring', '', 0),
|
|
(8, 'Lord of Plague', 'So much for killing Lucifuge any time soon. Now you have to deal with Crestfall. The castle you''ve seen from a distance looked ominous before, but now that you''re up close, it''s even worse. Skeletons of fallen warriors are hanging on crosses in the courtyard - these are the first signs of actual human "life" you''ve seen since you came through Shirreh''s door. All the bare and stunted trees are covered with flocks of ravens.\r\n\r\n"LORD OF PLAGUE" is carved in the stone above the gateway into the courtyard. With so much already accomplished, and Lucifuge still somewhere ahead of you, you have no other choice now, dear adventurer.', 3, -100, -100, 0, 203, '', 0, 0, 0, 'Fighting', '', 0),
|
|
(9, 'Bellerophon', 'Crestfall, the mortally-wounded Lord of Plague, lies writhing at your feet, and you are rather enjoying watching his throes of agony. As of yet, he has not exactly died, but instead he seems to... age... somehow. His skin is drying up and wrinkling, his hair is falling out, and before long all that''s left is a crusty old skeleton surrounded by a brilliantly gleaming chainmail coat.\r\n\r\nShirreh''s third door appears, but this time you can read the runes carved on it. And you don''t really like what the runes say.\r\n\r\nABANDON HOPE, ALL YE WHO ENTER HERE', 3, -100, -100, 10, 0, '0,172,0', 4, 0, 0, '', 'strength', 50),
|
|
(10, 'Inferno', 'The last land was weird. This land is... spooky. You find yourself in the middle of a desert. The dark red clouds still cover the sky, but now the dry and cracked ground is also red. The exact same color as blood. Everywhere, you can see little vents of steam drifting up from the ground. Whoever - or whatever - created this place must not have much need for decoration. Other than the steam vents, the landscape is completely flat and featureless for miles around.\r\n\r\nOne nice thing about the land being so featureless is that you''ll at least be able to see your enemies long before they ever actually get close enough to do any damage.\r\n\r\nWith nothing but a vague feeling that you should probably head south, you decide not to stick around and wait for something to try eating you for breakfast.', 4, 0, 0, 11, 0, '', 0, 0, 0, 'Exploring', '', 0),
|
|
(11, 'Welcome To My Parlor', 'At long last, you''ve made it. Lucifuge''s mountain fortress is all that stands between you and world peace. The huge black gates swing open, awating your entry, before you even arrive. No sunlight penetrates into the courtyard, even though you can''t see anything really blocking it out. The only light inside seems to be coming directly from the great stone gargoyle statue in the center.\r\n\r\nBut as you get closer, the stone gargoyle stands up and turns around.\r\n\r\n"Greetings, human. Lucifuge has been expecting you. He doesn''t really like to be bothered, though, so I''m here to take care of you."', 4, -100, 100, 0, 204, '', 0, 0, 0, 'Fighting', '', 0),
|
|
(12, 'Throneguard''s Demise', 'The throneguard screams, and falls. From deep in the bowels of the fortress, you hear a roar so loud that even the ground is shaking beneath you.\r\n\r\nYou have nowhere left to go but inside the fortress, and you''ve come too far to give up now.', 4, -100, 100, 0, 205, '', 0, 0, 0, 'Fighting', '', 0),
|
|
(13, 'The Light Restored', 'Lucifuge, the overlord of all the evil that has destroyed this land, lies vanquished at your feet. You take his heart, still warm and dripping with his black blood, and put it in your pack, next to the one you already took from Razora.\r\n\r\nYou can''t help but be mildly disturbed by the last words uttered by Lucifuge before he died, though...\r\n\r\n"But... Xiran said it wouldn''t be like this."', 4, -100, 100, 14, 0, '', 5, 0, 0, '', 'dexterity', 50),
|
|
(14, 'The Blacklands', 'Just as you''re catching your breath, the fortress starts to shake and the floor crumbles beneath you. You fall for what seems like an eternity, until finally landing in yet another place. The ground and sky are both black. This land, like the last, is also dotted with little vents in the ground - here, though, the vents spout fire instead of steam. And it''s a good thing, too, because in this place there is no sun. The fire vents are your only source of light. Thankfully the place where you fell is only a short distance from what looks like a town.\r\n\r\nAs you enter the place, which the sign out front identifies as simply "Outpost 5," the guards tell you just what you''ve been waiting for: your quest isn''t over.\r\n\r\n"Lucifuge was Xiran''s highest ranking general. But he was still only second in command. Xiran himself is locked in his ice prison, Dreadguard, to the north. Shirreh banished him there ages ago, and throughout the centuries these outposts have served as guard stations to make sure he doesn''t escape. But now through the work of Lucifuge, Xiran could regain enough of his strength to escape the prison and destroy the world. You must hurry, traveller. Your only chance at killing Xiran rests on getting there while Xiran is still chained down."', 5, 0, 0, 15, 0, '', 0, 0, 0, 'In Town', '', 0),
|
|
(15, 'Xiran''s Minion', 'The ice prison Dreadguard looms tall and white before you. In an odd little twist that seems to defy all logic, more of the fire vents seem to be coming straight out of the ice.\r\n\r\nAs you come close to the prison, a large beast strides out towards you. The beast has the body of a man, but the head of a snake, and wings like a bat.\r\n\r\nJust before drawing its sword and preparing to fight, the beast calls out a warning: "Take heed, hero, you now come to the palace of Xiran, and it shall not fall quietly. Better souls than yours now inhabit this place, and Xiran takes pleasure in their eternal torment."', 5, 100, 100, 0, 206, '', 0, 0, 0, 'Fighting', '', 0),
|
|
(16, 'Xiran''s Cardinal', 'As the minion falls, another figure steps out of the darkness. This one looks like a man, a plain ordinary man. The Cardinal, highest among all the mortals who worship Xiran, wears only a plain black cloak, and carries nothing more than a walking stick.\r\n\r\nSurely it can''t be this easy...', 5, 100, 100, 0, 207, '', 0, 0, 0, 'Fighting', '', 0),
|
|
(17, 'The Demon God', 'With both the minion and the Cardinal slain, you enter the prison. The entire building seems to be one huge room, and in the very center of it is the demon god, Xiran. He looks something like a man, except he is about twenty feet tall and covered with black scales. Two horns are coming out of his head, and his eyes are bright red. His arms are stretched out, held by massive chains to the walls. But despite the obvious pain this is causing him, he seems to be smiling at you.\r\n\r\n"Welcome, mortal. I''m glad you''ve come, for it is you who shall set me free."', 5, 100, 100, 0, 208, '', 0, 0, 0, 'Fighting', '', 0),
|
|
(18, 'Bonds Broken', 'After a great battle, Xiran finally sags down as far as the chains will stretch. The red light from his eyes dims and goes out. You listen closely, and the beating from his huge heart slows and finally stops altogether.\r\n\r\nSuddenly the temperature drops, and the huge chains holding Xiran''s lifeless body get frosty with ice crystals. Then you see the chains glowing beneath the layer of ice, and with a thunderous crack, the shackles break and fall away from Xiran''s hands.\r\n\r\nImmediately his eyes flash, and almost before you can blink, Xiran has lept into the air and a great sword has appeared in his hands.\r\n\r\n"See, mortal! I told you I would be freed. You should have left well enough alone in matters that did not concern you. You''ve come so far, it will be such a shame to have to kill you now."', 5, 100, 100, 0, 209, '', 0, 0, 0, 'Fighting', 'energy', 50),
|
|
(19, 'Epilogue', 'With one final triumphant swing, you pierce Xiran''s heart and immediately your weapon disintegrates in front of your eyes. Xiran falls to the ground, and as the walls of the ice prison are falling down around you, Xiran''s body bursts into flames and is utterly consumed in seconds, leaving only a pile of ash on the floor.\r\n\r\nHis sword, though, remains unscathed by the fire, so as you are looking for the quickest way out of the crumbling building, you grab it and sling it over your shoulder. It''s only fair, after all, since the demon god''s heart took your own weapon away from you.\r\n\r\nYou make your way back to the last outpost, and the entire population has come out to see you. After many long ages, the dreadful task of awating Xiran''s escape has been lifted from their shoulders.\r\n\r\nNow that you''ve finally saved the world, you can''t wait to have a drink...\r\n\r\nThe End', 5, 100, 100, 20, 0, '0,173,0', 0, 0, 0, '', '', 0),
|
|
(20, 'Fin', 'You have now beat the game and have been added to the Scroll of Heroes. You may continue playing if you want, or of course you could also take a well-deserved rest. Thank you for playing, and we hope you''ve enjoyed it.', 5, 100, 100, 9999, 0, '', 0, 0, 0, '', '', 0);
|
|
|
|
DROP TABLE IF EXISTS `<<towns>>`;
|
|
CREATE TABLE `<<towns>>` (
|
|
`id` tinyint(3) unsigned NOT NULL auto_increment,
|
|
`name` varchar(30) NOT NULL default '',
|
|
`world` tinyint(3) unsigned NOT NULL default '0',
|
|
`latitude` smallint(6) NOT NULL default '0',
|
|
`longitude` smallint(6) NOT NULL default '0',
|
|
`innprice` int(10) unsigned NOT NULL default '0',
|
|
`mapprice` int(10) unsigned NOT NULL default '0',
|
|
`travelpoints` smallint(5) unsigned NOT NULL default '0',
|
|
`itemminlvl` int(10) unsigned NOT NULL default '0',
|
|
`itemmaxlvl` int(10) unsigned NOT NULL default '0',
|
|
PRIMARY KEY (`id`)
|
|
);
|
|
|
|
INSERT INTO `<<towns>>` (`id`, `name`, `world`, `latitude`, `longitude`, `innprice`, `mapprice`, `travelpoints`, `itemminlvl`, `itemmaxlvl`) VALUES
|
|
(1, 'Middleton', 1, 0, 0, 5, 0, 0, 1, 5),
|
|
(2, 'Norfolk', 1, 25, 25, 10, 25, 5, 3, 8),
|
|
(3, 'Calentia', 1, 50, -50, 25, 50, 15, 6, 11),
|
|
(4, 'Resmark', 1, -75, 75, 40, 100, 30, 9, 14),
|
|
(5, 'Erdricksburg', 1, 99, 99, 60, 500, 50, 12, 17),
|
|
(6, 'Lorensgaard', 2, 0, 0, 75, 0, 40, 15, 20),
|
|
(7, 'Nailes', 2, 17, -23, 100, 150, 55, 18, 23),
|
|
(8, 'Nostrum', 2, 46, 33, 150, 300, 70, 21, 27),
|
|
(9, 'Vauderellin', 2, -70, 65, 200, 500, 85, 24, 30),
|
|
(10, 'Underwood', 2, -95, -95, 250, 750, 90, 27, 33),
|
|
(11, 'Fort Kayne', 3, 0, 2, 200, 0, 75, 30, 36),
|
|
(12, 'Fort Minor', 3, -20, -25, 250, 800, 100, 33, 40),
|
|
(13, 'Fort Oligard', 3, 48, 37, 300, 1000, 125, 37, 44),
|
|
(14, 'Fort Wilmor', 3, 78, 68, 350, 1200, 150, 41, 48),
|
|
(15, 'Fort Plastid', 3, 98, 98, 400, 1400, 175, 45, 52),
|
|
(16, 'Luxor', 4, -5, 0, 200, 0, 200, 49, 56),
|
|
(17, 'Trake', 4, -20, 5, 300, 1800, 225, 53, 60),
|
|
(18, 'Cormorent', 4, -40, 15, 400, 2000, 250, 57, 64),
|
|
(19, 'Illuvian', 4, -60, 35, 500, 2500, 275, 61, 68),
|
|
(20, 'Pogue', 4, -80, 60, 600, 3000, 300, 65, 72),
|
|
(21, 'Outpost 5', 5, 0, 0, 350, 0, 325, 69, 76),
|
|
(22, 'Outpost 7', 5, 20, 20, 500, 3500, 350, 73, 80),
|
|
(23, 'Outpost 15', 5, 35, -55, 650, 4000, 375, 77, 82),
|
|
(24, 'Outpost 22', 5, -74, -69, 800, 4500, 400, 80, 84),
|
|
(25, 'Outpost 42', 5, 89, 94, 950, 5000, 425, 83, 85);
|
|
|
|
DROP TABLE IF EXISTS `<<users>>`;
|
|
CREATE TABLE `<<users>>` (
|
|
`id` int(10) unsigned NOT NULL auto_increment,
|
|
`account` int(10) unsigned NOT NULL default '0',
|
|
`birthdate` datetime NOT NULL default NOW(),
|
|
`lastip` varchar(16) NOT NULL default '',
|
|
`onlinetime` datetime NOT NULL default NOW(),
|
|
`exploreverify` varchar(6) NOT NULL default '',
|
|
`exploreverifyimage` varchar(12) NOT NULL default '',
|
|
`explorefailed` int(10) unsigned NOT NULL default '0',
|
|
`charname` varchar(30) NOT NULL default '',
|
|
`charclass` tinyint(3) unsigned NOT NULL default '0',
|
|
`charpicture` varchar(100) NOT NULL default '',
|
|
`difficulty` float unsigned NOT NULL default '1',
|
|
`deathpenalty` tinyint(3) unsigned NOT NULL default '0',
|
|
`latitude` smallint(6) NOT NULL default '0',
|
|
`longitude` smallint(6) NOT NULL default '0',
|
|
`story` tinyint(3) unsigned NOT NULL default '1',
|
|
`storylat` smallint(6) NOT NULL default '0',
|
|
`storylon` smallint(6) NOT NULL default '0',
|
|
`world` tinyint(3) unsigned NOT NULL default '1',
|
|
`guild` int(10) unsigned NOT NULL default '0',
|
|
`guildrank` int(10) unsigned NOT NULL default '0',
|
|
`guildtag` varchar(4) NOT NULL default '',
|
|
`tagcolor` varchar(7) NOT NULL default '',
|
|
`namecolor` varchar(7) NOT NULL default '',
|
|
`level` smallint(5) unsigned NOT NULL default '1',
|
|
`levelup` int(10) unsigned NOT NULL default '0',
|
|
`levelspell` int(10) unsigned NOT NULL default '0',
|
|
`experience` int(10) unsigned NOT NULL default '0',
|
|
`expbonus` tinyint(4) NOT NULL default '0',
|
|
`gold` int(10) unsigned NOT NULL default '150',
|
|
`goldbonus` tinyint(4) NOT NULL default '0',
|
|
`bank` int(10) unsigned NOT NULL default '0',
|
|
`maxhp` smallint(5) unsigned NOT NULL default '15',
|
|
`maxmp` smallint(5) unsigned NOT NULL default '5',
|
|
`maxtp` smallint(5) unsigned NOT NULL default '5',
|
|
`currenthp` smallint(5) unsigned NOT NULL default '15',
|
|
`currentmp` smallint(5) unsigned NOT NULL default '5',
|
|
`currenttp` smallint(5) unsigned NOT NULL default '5',
|
|
`strength` smallint(5) unsigned NOT NULL default '0',
|
|
`dexterity` smallint(5) unsigned NOT NULL default '0',
|
|
`life` smallint(5) unsigned NOT NULL default '0',
|
|
`energy` smallint(5) unsigned NOT NULL default '0',
|
|
`physattack` smallint(5) unsigned NOT NULL default '5',
|
|
`physdefense` smallint(5) unsigned NOT NULL default '5',
|
|
`magicattack` smallint(5) unsigned NOT NULL default '0',
|
|
`magicdefense` smallint(5) unsigned NOT NULL default '0',
|
|
`fireattack` smallint(5) unsigned NOT NULL default '0',
|
|
`firedefense` smallint(5) unsigned NOT NULL default '0',
|
|
`lightattack` smallint(5) unsigned NOT NULL default '0',
|
|
`lightdefense` smallint(5) unsigned NOT NULL default '0',
|
|
`spellslist` varchar(200) NOT NULL default '0',
|
|
`townslist` varchar(200) NOT NULL default '0,1',
|
|
`pvpwins` int(10) unsigned NOT NULL default '0',
|
|
`pvplosses` int(10) unsigned NOT NULL default '0',
|
|
`pvphighest` int(10) unsigned NOT NULL default '0',
|
|
`currentpvp` bigint(20) unsigned NOT NULL default '0',
|
|
`currentaction` varchar(30) NOT NULL default 'In Town',
|
|
`currentfight` tinyint(3) unsigned NOT NULL default '0',
|
|
`currentmonsterid` smallint(5) unsigned NOT NULL default '0',
|
|
`currentmonsterhp` smallint(5) unsigned NOT NULL default '0',
|
|
`currentmonstersleep` tinyint(3) unsigned NOT NULL default '0',
|
|
`dropidstring` varchar(10) NOT NULL default '0',
|
|
`item1idstring` varchar(10) NOT NULL default '0',
|
|
`item2idstring` varchar(10) NOT NULL default '0',
|
|
`item3idstring` varchar(10) NOT NULL default '0',
|
|
`item4idstring` varchar(10) NOT NULL default '0',
|
|
`item5idstring` varchar(10) NOT NULL default '0',
|
|
`item6idstring` varchar(10) NOT NULL default '0',
|
|
`item1name` varchar(200) NOT NULL default '',
|
|
`item2name` varchar(200) NOT NULL default '',
|
|
`item3name` varchar(200) NOT NULL default '',
|
|
`item4name` varchar(200) NOT NULL default '',
|
|
`item5name` varchar(200) NOT NULL default '',
|
|
`item6name` varchar(200) NOT NULL default '',
|
|
`spell1id` int(10) unsigned NOT NULL default '0',
|
|
`spell2id` int(10) unsigned NOT NULL default '0',
|
|
`spell3id` int(10) unsigned NOT NULL default '0',
|
|
`spell4id` int(10) unsigned NOT NULL default '0',
|
|
`spell5id` int(10) unsigned NOT NULL default '0',
|
|
`spell6id` int(10) unsigned NOT NULL default '0',
|
|
`spell7id` int(10) unsigned NOT NULL default '0',
|
|
`spell8id` int(10) unsigned NOT NULL default '0',
|
|
`spell9id` int(10) unsigned NOT NULL default '0',
|
|
`spell10id` int(10) unsigned NOT NULL default '0',
|
|
`spell1name` varchar(30) NOT NULL default '',
|
|
`spell2name` varchar(30) NOT NULL default '',
|
|
`spell3name` varchar(30) NOT NULL default '',
|
|
`spell4name` varchar(30) NOT NULL default '',
|
|
`spell5name` varchar(30) NOT NULL default '',
|
|
`spell6name` varchar(30) NOT NULL default '',
|
|
`spell7name` varchar(30) NOT NULL default '',
|
|
`spell8name` varchar(30) NOT NULL default '',
|
|
`spell9name` varchar(30) NOT NULL default '',
|
|
`spell10name` varchar(30) NOT NULL default '',
|
|
`hpleech` tinyint(3) unsigned NOT NULL default '0',
|
|
`mpleech` tinyint(3) unsigned NOT NULL default '0',
|
|
`hpgain` tinyint(3) unsigned NOT NULL default '0',
|
|
`mpgain` tinyint(3) unsigned NOT NULL default '0',
|
|
`bonusattack` smallint(5) unsigned NOT NULL default '0',
|
|
`bonusdefense` smallint(5) unsigned NOT NULL default '0',
|
|
PRIMARY KEY (`id`),
|
|
FULLTEXT KEY `item1name` (`item1name`)
|
|
);
|
|
|
|
DROP TABLE IF EXISTS `<<worlds>>`;
|
|
CREATE TABLE `<<worlds>>` (
|
|
`id` smallint(5) unsigned NOT NULL auto_increment,
|
|
`name` varchar(30) NOT NULL default '',
|
|
`size` smallint(5) unsigned NOT NULL default '0',
|
|
PRIMARY KEY (`id`)
|
|
);
|
|
|
|
INSERT INTO `<<worlds>>` (`id`, `name`, `size`) VALUES
|
|
(1, 'Raenslide', 100),
|
|
(2, 'Lorenfall', 100),
|
|
(3, 'Borderlands', 100),
|
|
(4, 'Inferno', 100),
|
|
(5, 'Unreality', 100);
|