140 lines
6.8 KiB
Plaintext
140 lines
6.8 KiB
Plaintext
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DRAGON SCOURGE
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Changelog
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***** BETA TWO *****
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12.10.2005 - Build 12 (Eggs):
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- Members can now leave the Guild without requiring an officer to demote them to zero.
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- Rank 5 members can now edit/update Guild settings.
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- # of Members is now set to 1 when a Guild is created, and updated correctly when an application is approved.
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- The Guild founder is now notified via the Post Office when someone applies to join.
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- Members can now arbitrarily deposit money to the Guild bank.
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- You can no longer send guild money to yourself. Checks and balances, man!
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- Fixed image format selection so that it actually works.
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- Removed Language selection from account registration/settings.
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12.02.2005 - Build 11 (Chopsticks):
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- Added guilds/clans.
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- Fixed bug with 0 or 1 shouts.
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- Removed an unused table row from extended profile.
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- Users can now select PNG or GIF formats for item/monster images in their Account Settings.
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- Added $controlrow option to enable/disable item/monster images (setting up for the Premium/Standard versions).
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- New set of item images in town (to replace the ones I stole from Diablo II).
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- Items in town are now created based on min/max levels for the town, instead of the user's exact level.
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- Greatly expanded the list of base items.
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- Fighting now has chances for excellent hit (double damage) and monster dodging (zero damage).
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***** BETA ONE *****
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11.10.2005 - Build 10 (Fingers):
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- Map image has now been replaced with a fully dynamic Flash movie to prevent cache issues.
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- Babblebox now refreshes itself every 45 seconds.
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11.07.2005 - Build 09 (Billiards):
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- Fixed spell return bug that would cause SQL errors in PVP.
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- Removed hard-coded avatar image sizes.
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- Fixed the "death by 0hp monster" bug.
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- Fixed reply bug in the Post Office.
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- Post Office should now check for sent gold AND postage when calculating for the error message.
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- Entering pvp.php and ending up in the dowait() function properly shows fightrow variables.
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- Monsters no longer have magic defense. (This is for balance testing. Some monsters will still end up with some eventually.)
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11.02.2005 - Build 08 (Magic):
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- Spending level points now increments current hp/mp as well as max hp/mp.
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- Improved error handling in users.php.
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- Character creation screen now properly displays max avatar filesize.
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- Challenging for duels is now moved to town.php, so that pvp.php can *never* run without a valid currentpvp number in $userrow.
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- You no longer get stranded in the duel screen if the other player declines the challenge.
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- You can no longer challenge yourself (or any other character on your account) to a duel.
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- The "No" button on the Inn screen now works properly.
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- Removed "jewel" slot from onlinechar, since jewels are not currently implemented.
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- Shields and helmets now display properly in profile and onlinechar.
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- $controlrow is now properly retrieved while a user is not logged in.
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- Hall of Fame experience points are now run through number_format().
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- Fixed addslashes_deep() to actually add slashes, instead of strip them.
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10.24.2005 - Build 07 (Lucky):
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- Increased error checking to prevent pvp.php from running without the proper variables in place.
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- Closed up travel/map loophole that lets you jump to places without owning the map.
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- Fixed a possible error in an empty Post Office outbox.
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- All "Please go back and try again" error messages now link back to index.php.
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- Avatar system changes:
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* External avatars are no longer allowed.
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* Max avatar size (bytes) is now a changeable controlrow variable.
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* Uploading a new avatar now deletes your old one to save server space.
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* File extensions are no longer case sensitive.
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- Botcheck system changes:
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* Closed up loophole that let you keep exploring without verifying the image text.
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* Images are now generated with random filenames to prevent old images from showing up.
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* Images are now deleted after successful verification.
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10.22.2005 - Build 06 (Courtney):
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- Added Spells.
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- Added PVP.
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- Various minor bugfixes/changes that I can't remember cuz I wasn't updating this as I went along.
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- Intra-account money transfers are limited to 10% of the user's gold.
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- Increased size of pop-up map.
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***** ALPHA TWO *****
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5.6.2005 - Build 05 (Lifesavers):
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- Added live image map with town/player locations.
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- Added Babblebox.
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- Added Who's Online.
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- Fixed improper table with for IE6.
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- Moved the scrollable div tag into the primary template and out of the sub templates.
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- Removed a possible infinite loop in the anti-macro function.
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- Added "Return to [Town|Game]" links to the templates that were missing them.
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- Fixed a problem with the Top 10 list if there was only one character in the game.
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- Character names are (once again) limited to alphanumerics, to prevent annoying database issues. (Regex has been altered to allow spaces & hyphens, though.)
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4.23.2005 - Build 04 (Golf):
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- Added image-based compass navigation.
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- Fights happen slightly less often now (1/5 rather than 1/4).
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- Added anti-macro image verification for protection against space robots.
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4.1.2005 - Build 03 (Holy Hand Grenade):
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- Fixed problem that prevented users from registering.
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- Fixed exploit in the Bank and Post Office that allowed users to withdraw/deposit/send negative numbers.
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- Added God Mode cheat: index.php?do=iddqd
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3.29.2005 - Build 02 (Loser):
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- Characters are now separated from Accounts, to allow multiple chars (4) on one account.
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- Added account settings (changing password/email/language).
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- Increased security on POST/GET/COOKIE arrays.
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- You can no longer send a Letter to yourself.
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3.28.2005 - Build 01 (Binary):
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- Fixed shield/helmet item slot number mixup.
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- Fixed rounding problem when applying gold/exp bonuses.
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- Fixed Level Points template problem.
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- Added the Hall of Fame (Top 10 list).
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- Added the Post Office (private messaging + money transfers).
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3.25.2005 - Build 00 (MI5):
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- Complete ground-up rewrite. Build numbers reset to 00. Everything is new again.
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***** ALPHA ONE *****
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8.2.2004 - Build 23 (johnny):
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- Fixed bug that prevented people from buying items.
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- Fixed URL cheat that allowed people to buy any item in the game.
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- Fixed bug that could cause negative damage to monsters (ie. heal them).
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7.30.2004 - Build 22 (catch):
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- Removed dev site link from ?do=version.
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- Added changelog link to ?do=version.
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- Fixed URL cheat that allowed people to get healed for free.
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- Fixed number_format for gold/exp on the charprofile screen.
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7.28.2004 - Build 21 (beer):
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- Fixed problem with having occasional monster hp values as decimals instead of integers.
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- Language name values are now properly lowercased for storage.
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- Added "Not Working Yet" messages for arena/onlinechar/help.
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- Fixed a problem with the fight screen showing the wrong player lat/lon values.
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- Fixed a problem with users getting stuck off edge of the map.
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- Added language indexes for x_submit and x_reset.
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7.19.2004 - Build 20 (pr0n):
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- Initial public testing release.
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