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4 Commits

25 changed files with 129 additions and 68 deletions

2
.gitignore vendored
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@ -1,2 +1,4 @@
server/database/dragon.db
server/database/dragon.db-shm
server/database/dragon.db-wal
server/.installed

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@ -8,7 +8,7 @@ The Update has not been merged into `master` yet, but it will be. In the meantim
### Added
- New database wrapper! Allows easy access to the database, which itself has been changed (see changed notes). Can CRUD with a simple interface.
- ~~New database wrapper! Allows easy access to the database, which itself has been changed (see changed notes). Can CRUD with a simple interface.~~ The wrapper has been dropped in favor of a leaner light debug-focused wrapper for PDO.
- New render method! Uses an output buffer and `extract()` to safely render templates and allows us to use pure PHP for templating... which we *were* doing before, but now it's even better!
- New background image; this one is small, but the old garrish yellow background has been replaced with a smooth white/gray background. The plan is to add a theme toggle later to use the retro look on demand.
- Status points; to give the player more build agency, status points will be given per level-up. The number of points can be changed in the overall game settings.

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@ -8,7 +8,7 @@ body {
background-repeat: repeat;
}
#container {
#install-container {
max-width: 996px;
margin: 0 auto;
}

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@ -1,22 +0,0 @@
<?php // guide.php :: shows all kinds of useful information
const SERVER = '../../server';
require_once SERVER.'/bootstrap.php';
if (!installed()) redirect('/install');
$db = new Database(DB);
$control = $db->table('control')->select();
const GUIDES = ['main', 'items', 'monsters', 'spells', 'classes'];
$guide = isset($_GET['guide']) ? $_GET['guide'] : 'main';
const TITLES = [
'main' => 'Main',
'items' => 'Items & Drops',
'monsters' => 'Monsters',
'spells' => 'Spells',
'classes' => 'Classes'
];
echo render('/guide/layout', ['guide' => $guide, 'db' => $db, 'control' => $control, 'title' => TITLES[$guide]]);

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@ -4,16 +4,16 @@
const SERVER = '../server';
require_once SERVER.'/bootstrap.php';
// check if the server has been installed
if (!installed()) redirect('/install');
// spin up our app container
// spin up our app container and the initial route
$app = new App(DB);
// route the request
// routing follows a simple rule; the first segment of the URI is the
// module, and the module handles the rest
$route = App::$req->uri(0);
$routes = [
'home' => 'HomeModule::home',
];
// redirect depending on installation status
installRedirect($route);
if ($route == '/') return HomeModule::home();
if ($route == 'install') return InstallModule::handle();
// 404
http_response_code(404);
echo '404: ' . $route;

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@ -14,18 +14,4 @@ class App
self::$req = new Request(); // the current request
self::$db = new Database($dbPath); // the database
}
public function route(string $uri, array $routes)
{
// check if the module exists
if (isset($routes[$module])) {
// if the module exists, call the module's handle method
$routes[$module]($this);
} else {
// if the module does not exist, render a 404 page
$this->render('404', [
'title' => '404',
]);
}
}
}

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@ -15,6 +15,9 @@ const DB = SERVER.'/database/dragon.db';
require_once SERVER.'/library.php'; // include our miscellaneous functions
// define whether we are installed or not
define('INSTALLED', file_exists(SERVER.'/.installed'));
// autoloader map
const MAP = [
// 'Class' => 'path/to/class.php',
@ -25,7 +28,8 @@ const MAP = [
'Request' => SERVER.'/app/request.php',
// modules
'HomeModule' => SERVER.'/modules/HomeModule.php',
'HomeModule' => SERVER.'/modules/HomeModule.php',
'InstallModule' => SERVER.'/modules/InstallModule.php',
];
// autoloader

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@ -1,33 +1,22 @@
<?php // library.php :: Common functions used throughout the program.
/**
* A stopwatch function to return the elapsed time in seconds.
*/
function stopwatch(float $start, int $roundTo = 3): float
{
return round(microtime(true) - $start, $roundTo);
}
/**
* Redirects to a URL.
*/
function redirect(string $url): void
{
header("Location: $url");
exit;
}
/**
* Checks if the server is installed.
*/
function installed(): bool
function installRedirect(string $route)
{
return file_exists(SERVER.'/.installed');
if (!INSTALLED && $route != 'install') redirect('/install');
if (INSTALLED && $route == 'install') redirect('/');
}
/**
* Returns the path to a template.
*/
function template(string $name): string
{
return SERVER."/templates/$name.php";

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@ -2,8 +2,9 @@
class HomeModule
{
public static function home(App $app)
public static function home()
{
echo 'Welcome to the home module!';
echo 'Your request is: ' . App::$req->uri(0);
}
}

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@ -0,0 +1,101 @@
<?php
/*
The second URI segment determines the step/page we are on.
*/
class InstallModule
{
public static function handle()
{
$s = App::$req->uri(1) ?? ''; // second segment
$m = App::$req->method; // request method
if ($s == '' || $s == 'intro') return self::intro();
if ($s == 'database' && $m == 'POST') return self::database();
}
private static function intro()
{
echo render('install/layout', ['title' => 'Intro', 'step' => 'first']);
}
private static function database()
{
$istart = microtime(true); // time the database setup
if (!isset($_POST['mode'])) redirect('/install'); // redirect if no mode
$complete = $_POST['mode'] == 'complete'; // complete or partial setup
$resFmt = '%s <span class="extra-data">(%fs)</span><br />';
$results = '';
// @Settings
App::$db->q("CREATE TABLE IF NOT EXISTS settings (
id INTEGER PRIMARY KEY,
game_name TEXT DEFAULT 'Dragon Knight',
game_version TEXT DEFAULT '1.0',
game_dev TEXT DEFAULT 'Sharkk',
game_url TEXT DEFAULT 'https://dragonknight.dev',
game_size INT DEFAULT 250,
game_open INT DEFAULT 1,
admin_email TEXT DEFAULT 'admin@dragonknight.dev',
forum_type INT DEFAULT 1,
forum_url TEXT DEFAULT '',
verify_email INT DEFAULT 1,
show_news INT DEFAULT 1,
show_online INT DEFAULT 1,
show_babble INT DEFAULT 1
);");
$results .= sprintf($resFmt, 'Settings table created', stopwatch($istart));
// insert default settings
App::$db->q("INSERT INTO settings DEFAULT VALUES;");
$results .= sprintf($resFmt, 'Default settings inserted', stopwatch($istart));
// @Classes
App::$db->q("CREATE TABLE IF NOT EXISTS classes (
id INTEGER PRIMARY KEY,
name TEXT DEFAULT '',
start_hp INT DEFAULT 0,
start_mp INT DEFAULT 0,
start_str INT DEFAULT 0,
start_atk INT DEFAULT 0,
start_dex INT DEFAULT 0,
start_def INT DEFAULT 0
growth_hp INT DEFAULT 0,
growth_mp INT DEFAULT 0,
growth_str INT DEFAULT 0,
growth_atk INT DEFAULT 0,
growth_dex INT DEFAULT 0,
growth_def INT DEFAULT 0,
spells TEXT DEFAULT '',
);");
$results .= sprintf($resFmt, 'Classes table created', stopwatch($istart));
if ($complete) {
// add default classes if complete install
App::$db->q("INSERT INTO classes VALUES
(1, 'Mage', 10, 10, 5, 5, 5, 5, 3, 5, 1, 3, 1, 3, '1:6,18'),
(2, 'Warrior', 20, 0, 10, 5, 10, 5, 6, 2, 3, 1, 3, 1, ''),
(3, 'Paladin', 15, 5, 5, 5, 10, 10, 4, 4, 2, 2, 2, 2, '1:1,15,18');");
} else {
// there must be at least one class, for user creation to work
App::$db->q("INSERT INTO classes (name) VALUES ('Adventurer');");
}
$results .= sprintf($resFmt, 'Default classes inserted', stopwatch($istart));
// @Babble
App::$db->q("CREATE TABLE IF NOT EXISTS babble (
id INTEGER PRIMARY KEY,
author INTEGER NOT NULL,
babble TEXT NOT NULL,
posted DATETIME DEFAULT CURRENT_TIMESTAMP
);");
$results .= sprintf($resFmt, 'Babble table created', stopwatch($istart));
}
}

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@ -25,8 +25,8 @@
<p>
Click the appropriate button below for your preferred installation method.
<form action="/install/?step=second" method="post">
<button type="submit" name="mode" value="complete">Complete Setup</button>
<form action="/install/database" method="post">
<button type="submit" name="mode" value="complete">Complete Setup</button><br>
- OR - <br>
<button type="submit" name="mode" value="partial">Partial Setup</button>
</form>

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@ -7,7 +7,7 @@
<link rel="stylesheet" href="/css/dragon.css">
</head>
<body>
<div id="container">
<div id="install-container">
<h1>Dragon Knight Installation</h1>
<h2><?= $title ?></h2>
<?= render("install/$step", $data) ?>