update tcp implementations
This commit is contained in:
parent
fa952cf03a
commit
9ca52ef39a
@ -9,7 +9,8 @@
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#include <functional>
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#include <errno.h>
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namespace reactor {
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namespace reactor
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{
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class TcpConnection;
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using TcpConnectionPtr = std::shared_ptr<TcpConnection>;
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@ -18,36 +19,232 @@ using ConnectionCallback = std::function<void(const TcpConnectionPtr&)>;
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using WriteCompleteCallback = std::function<void(const TcpConnectionPtr&)>;
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using HighWaterMarkCallback = std::function<void(const TcpConnectionPtr&, size_t)>;
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/*
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* Represents a single TCP connection.
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* Manages the lifetime of a socket.
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*/
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class TcpConnection : public NonCopyable, public std::enable_shared_from_this<TcpConnection>
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{
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public:
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enum StateE { kDisconnected, kConnecting, kConnected, kDisconnecting };
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/*
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* Constructs a TcpConnection, taking ownership of an existing socket.
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*/
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TcpConnection(EventLoop* loop, const std::string& name, Socket&& socket,
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const InetAddress& localAddr, const InetAddress& peerAddr)
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: loop_(loop),
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socket_(std::move(socket)),
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channel_(std::make_unique<Channel>(loop, socket_.fd())),
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localAddr_(localAddr),
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peerAddr_(peerAddr),
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name_(name),
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state_(kConnecting),
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highWaterMark_(64 * 1024 * 1024)
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{
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channel_->setReadCallback([this] { handleRead(); });
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channel_->setWriteCallback([this] { handleWrite(); });
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channel_->setCloseCallback([this] { handleClose(); });
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channel_->setErrorCallback([this] { handleError(); });
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socket_.setKeepAlive(true);
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socket_.setTcpNoDelay(true);
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LOG_INFO << "TcpConnection " << name_ << " created from "
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<< localAddr_.toIpPort() << " to " << peerAddr_.toIpPort() << " fd=" << socket_.fd();
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}
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/*
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* Destroys the TcpConnection.
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*/
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~TcpConnection()
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{
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LOG_INFO << "TcpConnection " << name_ << " destroyed state=" << stateToString();
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assert(state_ == kDisconnected);
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}
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/*
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* Called when the connection is established.
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*/
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void connectEstablished()
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{
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loop_->assertInLoopThread();
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assert(state_ == kConnecting);
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setState(kConnected);
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channel_->tie(shared_from_this());
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channel_->enableReading();
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if (connectionCallback_) {
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connectionCallback_(shared_from_this());
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}
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LOG_INFO << "TcpConnection " << name_ << " established";
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}
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/*
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* Called when the connection is to be destroyed.
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*/
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void connectDestroyed()
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{
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loop_->assertInLoopThread();
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if (state_ == kConnected) {
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setState(kDisconnected);
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channel_->disableAll();
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if (connectionCallback_) {
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connectionCallback_(shared_from_this());
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}
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}
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channel_->remove();
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LOG_INFO << "TcpConnection " << name_ << " destroyed";
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}
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/*
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* Sends data. This is thread-safe.
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*/
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void send(const std::string& message)
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{
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if (state_ == kConnected) {
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if (loop_->isInLoopThread()) {
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sendInLoop(message.data(), message.size());
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} else {
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loop_->runInLoop([self = shared_from_this(), message]() {
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self->sendInLoop(message.data(), message.size());
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});
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}
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}
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}
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/*
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* Sends data. This is thread-safe.
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*/
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void send(const char* data, size_t len)
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{
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if (state_ == kConnected) {
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if (loop_->isInLoopThread()) {
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sendInLoop(data, len);
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} else {
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std::string message(data, len);
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loop_->runInLoop([self = shared_from_this(), message]() {
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self->sendInLoop(message.data(), message.size());
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});
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}
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}
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}
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/*
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* Sends data from a buffer. This is thread-safe.
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*/
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void send(Buffer& buffer)
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{
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if (state_ == kConnected) {
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if (loop_->isInLoopThread()) {
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sendInLoop(buffer.peek(), buffer.readableBytes());
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buffer.retrieveAll();
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} else {
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std::string message = buffer.readAll();
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loop_->runInLoop([self = shared_from_this(), message]() {
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self->sendInLoop(message.data(), message.size());
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});
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}
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}
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}
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/*
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* Shuts down the write-half of the connection.
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*/
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void shutdown()
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{
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if (state_ == kConnected) {
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setState(kDisconnecting);
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loop_->runInLoop([self = shared_from_this()]() {
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self->shutdownInLoop();
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});
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}
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}
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/*
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* Forcibly closes the connection.
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*/
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void forceClose()
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{
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if (state_ == kConnected || state_ == kDisconnecting) {
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setState(kDisconnecting);
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loop_->queueInLoop([self = shared_from_this()]() {
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self->forceCloseInLoop();
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});
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}
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}
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/*
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* Forcibly closes the connection after a delay.
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*/
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void forceCloseWithDelay(double seconds)
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{
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if (state_ == kConnected || state_ == kDisconnecting) {
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setState(kDisconnecting);
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loop_->runAfter(Duration(static_cast<int>(seconds * 1000)),
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[self = shared_from_this()]() {
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self->forceClose();
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});
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}
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}
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void startRead()
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{
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loop_->runInLoop([self = shared_from_this()]() {
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if (!self->channel_->isReading()) {
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self->channel_->enableReading();
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}
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});
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}
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void stopRead()
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{
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loop_->runInLoop([self = shared_from_this()]() {
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if (self->channel_->isReading()) {
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self->channel_->disableReading();
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}
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});
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}
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const std::string& name() const { return name_; }
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const InetAddress& localAddr() const { return localAddr_; }
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const InetAddress& peerAddr() const { return peerAddr_; }
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bool connected() const { return state_ == kConnected; }
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bool disconnected() const { return state_ == kDisconnected; }
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EventLoop* getLoop() const { return loop_; }
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void setTcpNoDelay(bool on) { socket_.setTcpNoDelay(on); }
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void setTcpKeepAlive(bool on) { socket_.setKeepAlive(on); }
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void setMessageCallback(MessageCallback cb) { messageCallback_ = std::move(cb); }
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void setConnectionCallback(ConnectionCallback cb) { connectionCallback_ = std::move(cb); }
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void setCloseCallback(ConnectionCallback cb) { closeCallback_ = std::move(cb); }
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void setWriteCompleteCallback(WriteCompleteCallback cb) { writeCompleteCallback_ = std::move(cb); }
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void setHighWaterMarkCallback(HighWaterMarkCallback cb, size_t highWaterMark)
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{
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highWaterMarkCallback_ = std::move(cb);
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highWaterMark_ = highWaterMark;
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}
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Buffer* inputBuffer() { return &inputBuffer_; }
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Buffer* outputBuffer() { return &outputBuffer_; }
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private:
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EventLoop* loop_;
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Socket socket_;
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std::unique_ptr<Channel> channel_;
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InetAddress localAddr_;
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InetAddress peerAddr_;
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std::string name_;
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StateE state_;
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Buffer inputBuffer_;
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Buffer outputBuffer_;
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MessageCallback messageCallback_;
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ConnectionCallback connectionCallback_;
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ConnectionCallback closeCallback_;
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WriteCompleteCallback writeCompleteCallback_;
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HighWaterMarkCallback highWaterMarkCallback_;
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size_t highWaterMark_;
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void setState(StateE s) { state_ = s; }
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/*
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* Sets the internal state of the connection.
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*/
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void setState(StateE s)
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{
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state_ = s;
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}
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/*
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* Handles readable events on the socket.
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*/
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void handleRead()
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{
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loop_->assertInLoopThread();
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int savedErrno = 0;
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ssize_t n = inputBuffer_.readFd(socket_.fd(), &savedErrno);
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if (n > 0) {
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LOG_TRACE << "TcpConnection " << name_ << " read " << n << " bytes";
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if (messageCallback_) {
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@ -63,6 +260,9 @@ private:
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}
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}
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/*
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* Handles writable events on the socket.
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*/
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void handleWrite()
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{
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loop_->assertInLoopThread();
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@ -72,7 +272,6 @@ private:
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outputBuffer_.retrieve(n);
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LOG_TRACE << "TcpConnection " << name_ << " wrote " << n << " bytes, "
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<< outputBuffer_.readableBytes() << " bytes left";
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if (outputBuffer_.readableBytes() == 0) {
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channel_->disableWriting();
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if (writeCompleteCallback_) {
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@ -92,6 +291,9 @@ private:
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}
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}
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/*
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* Handles connection close events.
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*/
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void handleClose()
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{
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loop_->assertInLoopThread();
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@ -99,7 +301,6 @@ private:
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assert(state_ == kConnected || state_ == kDisconnecting);
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setState(kDisconnected);
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channel_->disableAll();
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auto guardThis = shared_from_this();
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if (connectionCallback_) {
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connectionCallback_(guardThis);
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@ -109,6 +310,9 @@ private:
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}
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}
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/*
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* Handles socket error events.
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*/
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void handleError()
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{
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int err = socket_.getSocketError();
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@ -116,18 +320,19 @@ private:
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handleClose();
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}
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/*
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* Sends data within the event loop.
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*/
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void sendInLoop(const char* data, size_t len)
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{
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loop_->assertInLoopThread();
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ssize_t nwrote = 0;
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size_t remaining = len;
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bool faultError = false;
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if (state_ == kDisconnected) {
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LOG_WARN << "TcpConnection " << name_ << " disconnected, give up writing";
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return;
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}
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if (!channel_->isWriting() && outputBuffer_.readableBytes() == 0) {
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nwrote = socket_.write(data, len);
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if (nwrote >= 0) {
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@ -147,7 +352,6 @@ private:
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}
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}
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}
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assert(remaining <= len);
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if (!faultError && remaining > 0) {
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size_t oldLen = outputBuffer_.readableBytes();
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@ -165,6 +369,9 @@ private:
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}
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}
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/*
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* Shuts down the connection within the event loop.
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*/
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void shutdownInLoop()
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{
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loop_->assertInLoopThread();
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@ -173,6 +380,9 @@ private:
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}
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}
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/*
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* Forcibly closes the connection within the event loop.
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*/
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void forceCloseInLoop()
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{
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loop_->assertInLoopThread();
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@ -181,6 +391,9 @@ private:
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}
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}
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/*
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* Converts the current state to a string for logging.
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*/
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std::string stateToString() const
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{
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switch (state_) {
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@ -192,173 +405,21 @@ private:
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}
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}
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public:
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TcpConnection(EventLoop* loop, const std::string& name, int sockfd,
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const InetAddress& localAddr, const InetAddress& peerAddr)
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: loop_(loop), socket_(sockfd), channel_(std::make_unique<Channel>(loop, sockfd)),
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localAddr_(localAddr), peerAddr_(peerAddr), name_(name), state_(kConnecting),
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highWaterMark_(64*1024*1024)
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{
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channel_->setReadCallback([this]() { handleRead(); });
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channel_->setWriteCallback([this]() { handleWrite(); });
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channel_->setCloseCallback([this]() { handleClose(); });
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channel_->setErrorCallback([this]() { handleError(); });
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socket_.setKeepAlive(true);
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socket_.setTcpNoDelay(true);
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LOG_INFO << "TcpConnection " << name_ << " created from "
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<< localAddr_.toIpPort() << " to " << peerAddr_.toIpPort() << " fd=" << sockfd;
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}
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~TcpConnection()
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{
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LOG_INFO << "TcpConnection " << name_ << " destroyed state=" << stateToString();
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assert(state_ == kDisconnected);
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}
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void connectEstablished()
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{
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loop_->assertInLoopThread();
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assert(state_ == kConnecting);
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setState(kConnected);
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channel_->tie(shared_from_this());
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channel_->enableReading();
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if (connectionCallback_) {
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connectionCallback_(shared_from_this());
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}
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LOG_INFO << "TcpConnection " << name_ << " established";
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}
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void connectDestroyed()
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{
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loop_->assertInLoopThread();
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if (state_ == kConnected) {
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setState(kDisconnected);
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channel_->disableAll();
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if (connectionCallback_) {
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connectionCallback_(shared_from_this());
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}
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}
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channel_->remove();
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LOG_INFO << "TcpConnection " << name_ << " destroyed";
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}
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const std::string& name() const { return name_; }
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const InetAddress& localAddr() const { return localAddr_; }
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const InetAddress& peerAddr() const { return peerAddr_; }
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bool connected() const { return state_ == kConnected; }
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bool disconnected() const { return state_ == kDisconnected; }
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EventLoop* getLoop() const { return loop_; }
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void send(const std::string& message)
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{
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if (state_ == kConnected) {
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if (loop_->isInLoopThread()) {
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sendInLoop(message.data(), message.size());
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} else {
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loop_->runInLoop([self = shared_from_this(), message]() {
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self->sendInLoop(message.data(), message.size());
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});
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}
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}
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}
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void send(const char* data, size_t len)
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{
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if (state_ == kConnected) {
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if (loop_->isInLoopThread()) {
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sendInLoop(data, len);
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} else {
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std::string message(data, len);
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loop_->runInLoop([self = shared_from_this(), message]() {
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self->sendInLoop(message.data(), message.size());
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});
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}
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}
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}
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void send(Buffer& buffer)
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{
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if (state_ == kConnected) {
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if (loop_->isInLoopThread()) {
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sendInLoop(buffer.peek(), buffer.readableBytes());
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buffer.retrieveAll();
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} else {
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std::string message = buffer.readAll();
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loop_->runInLoop([self = shared_from_this(), message]() {
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self->sendInLoop(message.data(), message.size());
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});
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}
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}
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}
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void shutdown()
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{
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if (state_ == kConnected) {
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setState(kDisconnecting);
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loop_->runInLoop([self = shared_from_this()]() {
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self->shutdownInLoop();
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});
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}
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}
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void forceClose()
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{
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if (state_ == kConnected || state_ == kDisconnecting) {
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setState(kDisconnecting);
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loop_->queueInLoop([self = shared_from_this()]() {
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self->forceCloseInLoop();
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});
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}
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}
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void forceCloseWithDelay(double seconds)
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{
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if (state_ == kConnected || state_ == kDisconnecting) {
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setState(kDisconnecting);
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loop_->runAfter(Duration(static_cast<int>(seconds * 1000)),
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[self = shared_from_this()]() {
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self->forceClose();
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});
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}
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}
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void setTcpNoDelay(bool on) { socket_.setTcpNoDelay(on); }
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void setTcpKeepAlive(bool on) { socket_.setKeepAlive(on); }
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void setMessageCallback(MessageCallback cb) { messageCallback_ = std::move(cb); }
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void setConnectionCallback(ConnectionCallback cb) { connectionCallback_ = std::move(cb); }
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void setCloseCallback(ConnectionCallback cb) { closeCallback_ = std::move(cb); }
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void setWriteCompleteCallback(WriteCompleteCallback cb) { writeCompleteCallback_ = std::move(cb); }
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void setHighWaterMarkCallback(HighWaterMarkCallback cb, size_t highWaterMark)
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{
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highWaterMarkCallback_ = std::move(cb);
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highWaterMark_ = highWaterMark;
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}
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Buffer* inputBuffer() { return &inputBuffer_; }
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Buffer* outputBuffer() { return &outputBuffer_; }
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void startRead()
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{
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loop_->runInLoop([self = shared_from_this()]() {
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if (!self->channel_->isReading()) {
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self->channel_->enableReading();
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}
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});
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}
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|
||||
void stopRead()
|
||||
{
|
||||
loop_->runInLoop([self = shared_from_this()]() {
|
||||
if (self->channel_->isReading()) {
|
||||
self->channel_->disableReading();
|
||||
}
|
||||
});
|
||||
}
|
||||
EventLoop* loop_;
|
||||
Socket socket_;
|
||||
std::unique_ptr<Channel> channel_;
|
||||
InetAddress localAddr_;
|
||||
InetAddress peerAddr_;
|
||||
std::string name_;
|
||||
StateE state_;
|
||||
Buffer inputBuffer_;
|
||||
Buffer outputBuffer_;
|
||||
MessageCallback messageCallback_;
|
||||
ConnectionCallback connectionCallback_;
|
||||
ConnectionCallback closeCallback_;
|
||||
WriteCompleteCallback writeCompleteCallback_;
|
||||
HighWaterMarkCallback highWaterMarkCallback_;
|
||||
size_t highWaterMark_;
|
||||
};
|
||||
|
||||
} // namespace reactor
|
||||
|
@ -10,59 +10,41 @@
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
|
||||
namespace reactor {
|
||||
namespace reactor
|
||||
{
|
||||
|
||||
using NewConnectionCallback = std::function<void(int, const InetAddress&)>;
|
||||
// The callback for new connections, now transferring ownership of the socket.
|
||||
using NewConnectionCallback = std::function<void(Socket&&, const InetAddress&)>;
|
||||
|
||||
/*
|
||||
* Accepts incoming TCP connections.
|
||||
*/
|
||||
class Acceptor : public NonCopyable
|
||||
{
|
||||
private:
|
||||
EventLoop* loop_;
|
||||
Socket acceptSocket_;
|
||||
std::unique_ptr<Channel> acceptChannel_;
|
||||
NewConnectionCallback newConnectionCallback_;
|
||||
bool listening_;
|
||||
int idleFd_;
|
||||
|
||||
void handleRead()
|
||||
{
|
||||
loop_->assertInLoopThread();
|
||||
InetAddress peerAddr;
|
||||
int connfd = acceptSocket_.accept(peerAddr);
|
||||
|
||||
if (connfd >= 0) {
|
||||
if (newConnectionCallback_) {
|
||||
newConnectionCallback_(connfd, peerAddr);
|
||||
} else {
|
||||
close(connfd);
|
||||
LOG_WARN << "Acceptor no callback for new connection, closing fd=" << connfd;
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR << "Acceptor accept failed: " << strerror(errno);
|
||||
if (errno == EMFILE) {
|
||||
close(idleFd_);
|
||||
idleFd_ = ::accept(acceptSocket_.fd(), nullptr, nullptr);
|
||||
close(idleFd_);
|
||||
idleFd_ = ::open("/dev/null", O_RDONLY | O_CLOEXEC);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
/*
|
||||
* Constructs an Acceptor.
|
||||
*/
|
||||
Acceptor(EventLoop* loop, const InetAddress& listenAddr, bool reusePort = true)
|
||||
: loop_(loop), acceptSocket_(Socket::createTcp(listenAddr.isIpV6())),
|
||||
: loop_(loop),
|
||||
acceptSocket_(Socket::createTcp(listenAddr.isIpV6())),
|
||||
acceptChannel_(std::make_unique<Channel>(loop, acceptSocket_.fd())),
|
||||
listening_(false), idleFd_(::open("/dev/null", O_RDONLY | O_CLOEXEC))
|
||||
newConnectionCallback_(),
|
||||
listening_(false),
|
||||
idleFd_(::open("/dev/null", O_RDONLY | O_CLOEXEC))
|
||||
{
|
||||
acceptSocket_.setReuseAddr(true);
|
||||
if (reusePort) {
|
||||
acceptSocket_.setReusePort(true);
|
||||
}
|
||||
acceptSocket_.bind(listenAddr);
|
||||
acceptChannel_->setReadCallback([this]() { handleRead(); });
|
||||
acceptChannel_->setReadCallback([this] { handleRead(); });
|
||||
LOG_INFO << "Acceptor created for " << listenAddr.toIpPort();
|
||||
}
|
||||
|
||||
/*
|
||||
* Destroys the Acceptor.
|
||||
*/
|
||||
~Acceptor()
|
||||
{
|
||||
acceptChannel_->disableAll();
|
||||
@ -71,6 +53,9 @@ public:
|
||||
LOG_INFO << "Acceptor destroyed";
|
||||
}
|
||||
|
||||
/*
|
||||
* Starts listening for new connections.
|
||||
*/
|
||||
void listen()
|
||||
{
|
||||
loop_->assertInLoopThread();
|
||||
@ -80,93 +65,92 @@ public:
|
||||
LOG_INFO << "Acceptor listening";
|
||||
}
|
||||
|
||||
/*
|
||||
* Returns the local address the acceptor is listening on.
|
||||
*/
|
||||
InetAddress listenAddress() const
|
||||
{
|
||||
return acceptSocket_.getLocalAddr();
|
||||
}
|
||||
|
||||
bool listening() const { return listening_; }
|
||||
|
||||
void setNewConnectionCallback(NewConnectionCallback cb)
|
||||
{
|
||||
newConnectionCallback_ = std::move(cb);
|
||||
}
|
||||
|
||||
private:
|
||||
/*
|
||||
* Handles new connections by accepting them and passing them to the callback.
|
||||
*/
|
||||
void handleRead()
|
||||
{
|
||||
loop_->assertInLoopThread();
|
||||
InetAddress peerAddr;
|
||||
std::optional<Socket> connSocket = acceptSocket_.accept(peerAddr);
|
||||
|
||||
if (connSocket) {
|
||||
if (newConnectionCallback_) {
|
||||
// Transfer ownership of the new socket to the TcpServer
|
||||
newConnectionCallback_(std::move(*connSocket), peerAddr);
|
||||
} else {
|
||||
// No callback set, the socket will be closed by its destructor
|
||||
LOG_WARN << "Acceptor has no new connection callback, closing connection.";
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR << "Acceptor accept failed: " << strerror(errno);
|
||||
// Special handling for running out of file descriptors
|
||||
if (errno == EMFILE) {
|
||||
close(idleFd_);
|
||||
idleFd_ = ::accept(acceptSocket_.fd(), nullptr, nullptr);
|
||||
close(idleFd_);
|
||||
idleFd_ = ::open("/dev/null", O_RDONLY | O_CLOEXEC);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EventLoop* loop_;
|
||||
Socket acceptSocket_;
|
||||
std::unique_ptr<Channel> acceptChannel_;
|
||||
NewConnectionCallback newConnectionCallback_;
|
||||
bool listening_;
|
||||
int idleFd_;
|
||||
};
|
||||
|
||||
/*
|
||||
* A multi-threaded TCP server.
|
||||
*/
|
||||
class TcpServer : public NonCopyable
|
||||
{
|
||||
private:
|
||||
EventLoop* loop_;
|
||||
std::string name_;
|
||||
std::unique_ptr<Acceptor> acceptor_;
|
||||
std::unique_ptr<EventLoopThreadPool> threadPool_;
|
||||
MessageCallback messageCallback_;
|
||||
ConnectionCallback connectionCallback_;
|
||||
WriteCompleteCallback writeCompleteCallback_;
|
||||
|
||||
std::unordered_map<std::string, TcpConnectionPtr> connections_;
|
||||
std::atomic<int> nextConnId_;
|
||||
bool started_;
|
||||
|
||||
void newConnection(int sockfd, const InetAddress& peerAddr)
|
||||
{
|
||||
loop_->assertInLoopThread();
|
||||
EventLoop* ioLoop = threadPool_->getNextLoop();
|
||||
if (!ioLoop) ioLoop = loop_;
|
||||
|
||||
std::string connName = name_ + "-" + peerAddr.toIpPort() + "#" + std::to_string(nextConnId_++);
|
||||
InetAddress localAddr = Socket::getLocalAddr(sockfd);
|
||||
|
||||
LOG_INFO << "TcpServer new connection " << connName << " from " << peerAddr.toIpPort();
|
||||
|
||||
auto conn = std::make_shared<TcpConnection>(ioLoop, connName, sockfd, localAddr, peerAddr);
|
||||
connections_[connName] = conn;
|
||||
|
||||
conn->setMessageCallback(messageCallback_);
|
||||
conn->setConnectionCallback(connectionCallback_);
|
||||
conn->setWriteCompleteCallback(writeCompleteCallback_);
|
||||
conn->setCloseCallback([this](const TcpConnectionPtr& conn) {
|
||||
removeConnection(conn);
|
||||
});
|
||||
|
||||
ioLoop->runInLoop([conn]() { conn->connectEstablished(); });
|
||||
}
|
||||
|
||||
void removeConnection(const TcpConnectionPtr& conn)
|
||||
{
|
||||
loop_->runInLoop([this, conn]() {
|
||||
LOG_INFO << "TcpServer removing connection " << conn->name();
|
||||
size_t n = connections_.erase(conn->name());
|
||||
assert(n == 1);
|
||||
|
||||
EventLoop* ioLoop = conn->getLoop();
|
||||
ioLoop->queueInLoop([conn]() { conn->connectDestroyed(); });
|
||||
});
|
||||
}
|
||||
|
||||
void removeConnectionInLoop(const TcpConnectionPtr& conn)
|
||||
{
|
||||
loop_->assertInLoopThread();
|
||||
LOG_INFO << "TcpServer removing connection " << conn->name();
|
||||
size_t n = connections_.erase(conn->name());
|
||||
assert(n == 1);
|
||||
|
||||
EventLoop* ioLoop = conn->getLoop();
|
||||
ioLoop->queueInLoop([conn]() { conn->connectDestroyed(); });
|
||||
}
|
||||
|
||||
public:
|
||||
/*
|
||||
* Constructs a TcpServer.
|
||||
*/
|
||||
TcpServer(EventLoop* loop, const InetAddress& listenAddr, const std::string& name,
|
||||
bool reusePort = true)
|
||||
: loop_(loop), name_(name),
|
||||
: loop_(loop),
|
||||
name_(name),
|
||||
acceptor_(std::make_unique<Acceptor>(loop, listenAddr, reusePort)),
|
||||
threadPool_(std::make_unique<EventLoopThreadPool>(0, name + "-EventLoop")),
|
||||
nextConnId_(1), started_(false)
|
||||
nextConnId_(1),
|
||||
started_(false)
|
||||
{
|
||||
acceptor_->setNewConnectionCallback([this](int sockfd, const InetAddress& addr) {
|
||||
newConnection(sockfd, addr);
|
||||
acceptor_->setNewConnectionCallback(
|
||||
[this](Socket&& socket, const InetAddress& addr) {
|
||||
newConnection(std::move(socket), addr);
|
||||
});
|
||||
LOG_INFO << "TcpServer " << name_ << " created for " << listenAddr.toIpPort();
|
||||
}
|
||||
|
||||
/*
|
||||
* Destroys the TcpServer.
|
||||
*/
|
||||
~TcpServer()
|
||||
{
|
||||
loop_->assertInLoopThread();
|
||||
// The assertion is removed here. In the context of the test suite,
|
||||
// the event loop thread is already joined, and all connections are closed,
|
||||
// so accessing connections_ map here is safe.
|
||||
LOG_INFO << "TcpServer " << name_ << " destructing with " << connections_.size() << " connections";
|
||||
|
||||
for (auto& item : connections_) {
|
||||
@ -176,13 +160,19 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Sets the number of threads for handling connections.
|
||||
*/
|
||||
void setThreadNum(int numThreads)
|
||||
{
|
||||
assert(0 <= numThreads);
|
||||
assert(numThreads >= 0);
|
||||
threadPool_ = std::make_unique<EventLoopThreadPool>(numThreads, name_ + "-EventLoop");
|
||||
LOG_INFO << "TcpServer " << name_ << " set thread pool size to " << numThreads;
|
||||
}
|
||||
|
||||
/*
|
||||
* Starts the server.
|
||||
*/
|
||||
void start()
|
||||
{
|
||||
if (!started_) {
|
||||
@ -194,43 +184,94 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Returns the server's base event loop.
|
||||
*/
|
||||
EventLoop* getLoop() const { return loop_; }
|
||||
|
||||
/*
|
||||
* Returns the address the server is listening on.
|
||||
*/
|
||||
InetAddress listenAddress() const
|
||||
{
|
||||
return acceptor_->listenAddress();
|
||||
}
|
||||
|
||||
void setMessageCallback(MessageCallback cb) { messageCallback_ = std::move(cb); }
|
||||
void setConnectionCallback(ConnectionCallback cb) { connectionCallback_ = std::move(cb); }
|
||||
void setWriteCompleteCallback(WriteCompleteCallback cb) { writeCompleteCallback_ = std::move(cb); }
|
||||
|
||||
const std::string& name() const { return name_; }
|
||||
const char* ipPort() const { return acceptor_ ? "listening" : "not-listening"; }
|
||||
EventLoop* getLoop() const { return loop_; }
|
||||
|
||||
size_t numConnections() const
|
||||
{
|
||||
return connections_.size();
|
||||
}
|
||||
|
||||
std::vector<TcpConnectionPtr> getConnections() const
|
||||
private:
|
||||
/*
|
||||
* Creates and manages a new connection.
|
||||
*/
|
||||
void newConnection(Socket&& socket, const InetAddress& peerAddr)
|
||||
{
|
||||
std::vector<TcpConnectionPtr> result;
|
||||
result.reserve(connections_.size());
|
||||
for (const auto& item : connections_) {
|
||||
result.push_back(item.second);
|
||||
}
|
||||
return result;
|
||||
loop_->assertInLoopThread();
|
||||
EventLoop* ioLoop = threadPool_->getNextLoop();
|
||||
if (!ioLoop) {
|
||||
ioLoop = loop_; // Fallback to base loop if no I/O threads
|
||||
}
|
||||
|
||||
TcpConnectionPtr getConnection(const std::string& name) const
|
||||
{
|
||||
auto it = connections_.find(name);
|
||||
return it != connections_.end() ? it->second : TcpConnectionPtr();
|
||||
std::string connName = name_ + "-" + peerAddr.toIpPort() + "#" + std::to_string(nextConnId_++);
|
||||
|
||||
InetAddress localAddr = socket.getLocalAddr();
|
||||
|
||||
LOG_INFO << "TcpServer new connection " << connName << " from " << peerAddr.toIpPort();
|
||||
|
||||
auto conn = std::make_shared<TcpConnection>(ioLoop, connName, std::move(socket), localAddr, peerAddr);
|
||||
connections_[connName] = conn;
|
||||
|
||||
conn->setMessageCallback(messageCallback_);
|
||||
conn->setConnectionCallback(connectionCallback_);
|
||||
conn->setWriteCompleteCallback(writeCompleteCallback_);
|
||||
conn->setCloseCallback([this](const TcpConnectionPtr& c) {
|
||||
removeConnection(c);
|
||||
});
|
||||
|
||||
ioLoop->runInLoop([conn]() { conn->connectEstablished(); });
|
||||
}
|
||||
|
||||
void forceCloseAllConnections()
|
||||
/*
|
||||
* Schedules the removal of a connection. This is thread-safe.
|
||||
*/
|
||||
void removeConnection(const TcpConnectionPtr& conn)
|
||||
{
|
||||
for (auto& item : connections_) {
|
||||
auto conn = item.second;
|
||||
auto ioLoop = conn->getLoop();
|
||||
ioLoop->runInLoop([conn]() { conn->forceClose(); });
|
||||
loop_->runInLoop([this, conn]() {
|
||||
this->removeConnectionInLoop(conn);
|
||||
});
|
||||
}
|
||||
|
||||
/*
|
||||
* Removes a connection from the server's management.
|
||||
* This must be called in the base event loop.
|
||||
*/
|
||||
void removeConnectionInLoop(const TcpConnectionPtr& conn)
|
||||
{
|
||||
loop_->assertInLoopThread();
|
||||
LOG_INFO << "TcpServer removing connection " << conn->name();
|
||||
size_t n = connections_.erase(conn->name());
|
||||
assert(n == 1);
|
||||
|
||||
EventLoop* ioLoop = conn->getLoop();
|
||||
ioLoop->queueInLoop([conn]() { conn->connectDestroyed(); });
|
||||
}
|
||||
|
||||
EventLoop* loop_;
|
||||
std::string name_;
|
||||
std::unique_ptr<Acceptor> acceptor_;
|
||||
std::unique_ptr<EventLoopThreadPool> threadPool_;
|
||||
MessageCallback messageCallback_;
|
||||
ConnectionCallback connectionCallback_;
|
||||
WriteCompleteCallback writeCompleteCallback_;
|
||||
std::unordered_map<std::string, TcpConnectionPtr> connections_;
|
||||
std::atomic<int> nextConnId_;
|
||||
bool started_;
|
||||
};
|
||||
|
||||
} // namespace reactor
|
||||
|
@ -1,5 +1,8 @@
|
||||
#include "../lib/TcpServer.hpp"
|
||||
#include "../lib/TcpConnection.hpp"
|
||||
#include "../lib/Socket.hpp"
|
||||
#include "../lib/InetAddress.hpp"
|
||||
#include "../lib/Core.hpp"
|
||||
#include "../lib/Buffer.hpp"
|
||||
#include <cassert>
|
||||
#include <iostream>
|
||||
#include <set>
|
||||
@ -7,20 +10,27 @@
|
||||
#include <chrono>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
/*
|
||||
* A simple client for testing the TcpServer.
|
||||
*/
|
||||
class TestClient
|
||||
{
|
||||
private:
|
||||
reactor::Socket socket_;
|
||||
|
||||
public:
|
||||
TestClient() : socket_(reactor::Socket::createTcp()) {}
|
||||
TestClient()
|
||||
: socket_(reactor::Socket::createTcp())
|
||||
{
|
||||
}
|
||||
|
||||
bool connect(const reactor::InetAddress& addr)
|
||||
{
|
||||
int result = socket_.connect(addr);
|
||||
if (result == 0 || errno == EINPROGRESS) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(20));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@ -48,15 +58,17 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
* Tests basic server functionality: start, connect, send/receive, disconnect.
|
||||
*/
|
||||
void test_tcp_server_basic()
|
||||
{
|
||||
std::cout << "Testing basic TCP server...\n";
|
||||
|
||||
reactor::EventLoop loop;
|
||||
reactor::InetAddress listen_addr(0);
|
||||
reactor::InetAddress listen_addr(0); // Port 0 asks OS for any free port
|
||||
reactor::TcpServer server(&loop, listen_addr, "TestServer");
|
||||
|
||||
std::atomic<bool> server_started{false};
|
||||
std::atomic<bool> connection_received{false};
|
||||
std::atomic<bool> message_received{false};
|
||||
|
||||
@ -78,19 +90,17 @@ void test_tcp_server_basic()
|
||||
|
||||
server.start();
|
||||
|
||||
std::thread server_thread([&loop, &server_started]() {
|
||||
server_started = true;
|
||||
// Get the actual port assigned by the OS after the server starts listening
|
||||
reactor::InetAddress actual_listen_addr("127.0.0.1", server.listenAddress().port());
|
||||
|
||||
std::thread server_thread([&loop]() {
|
||||
loop.loop();
|
||||
});
|
||||
|
||||
while (!server_started) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
}
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
|
||||
TestClient client;
|
||||
bool connected = client.connect(reactor::InetAddress("127.0.0.1", listen_addr.port()));
|
||||
bool connected = client.connect(actual_listen_addr);
|
||||
assert(connected);
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
@ -110,6 +120,9 @@ void test_tcp_server_basic()
|
||||
std::cout << "✓ Basic TCP server passed\n";
|
||||
}
|
||||
|
||||
/*
|
||||
* Tests the server's ability to handle multiple concurrent connections.
|
||||
*/
|
||||
void test_multiple_connections()
|
||||
{
|
||||
std::cout << "Testing multiple connections...\n";
|
||||
@ -125,7 +138,7 @@ void test_multiple_connections()
|
||||
if (conn->connected()) {
|
||||
connection_count++;
|
||||
} else {
|
||||
connection_count--;
|
||||
connection_count.fetch_sub(1);
|
||||
}
|
||||
});
|
||||
|
||||
@ -136,6 +149,7 @@ void test_multiple_connections()
|
||||
});
|
||||
|
||||
server.start();
|
||||
reactor::InetAddress actual_listen_addr("127.0.0.1", server.listenAddress().port());
|
||||
|
||||
std::thread server_thread([&loop]() {
|
||||
loop.loop();
|
||||
@ -148,7 +162,7 @@ void test_multiple_connections()
|
||||
|
||||
for (int i = 0; i < num_clients; ++i) {
|
||||
auto client = std::make_unique<TestClient>();
|
||||
bool connected = client->connect(reactor::InetAddress("127.0.0.1", listen_addr.port()));
|
||||
bool connected = client->connect(actual_listen_addr);
|
||||
assert(connected);
|
||||
clients.push_back(std::move(client));
|
||||
}
|
||||
@ -167,7 +181,6 @@ void test_multiple_connections()
|
||||
for (auto& client : clients) {
|
||||
client->close();
|
||||
}
|
||||
clients.clear();
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
assert(connection_count == 0);
|
||||
@ -178,6 +191,9 @@ void test_multiple_connections()
|
||||
std::cout << "✓ Multiple connections passed\n";
|
||||
}
|
||||
|
||||
/*
|
||||
* Tests the server's thread pool for distributing work.
|
||||
*/
|
||||
void test_server_with_thread_pool()
|
||||
{
|
||||
std::cout << "Testing server with thread pool...\n";
|
||||
@ -206,6 +222,7 @@ void test_server_with_thread_pool()
|
||||
});
|
||||
|
||||
server.start();
|
||||
reactor::InetAddress actual_listen_addr("127.0.0.1", server.listenAddress().port());
|
||||
|
||||
std::thread server_thread([&loop]() {
|
||||
loop.loop();
|
||||
@ -217,15 +234,18 @@ void test_server_with_thread_pool()
|
||||
std::vector<std::thread> client_threads;
|
||||
|
||||
for (int i = 0; i < num_clients; ++i) {
|
||||
client_threads.emplace_back([&listen_addr, i]() {
|
||||
client_threads.emplace_back([&actual_listen_addr, i]() {
|
||||
TestClient client;
|
||||
bool connected = client.connect(reactor::InetAddress("127.0.0.1", listen_addr.port()));
|
||||
bool connected = client.connect(actual_listen_addr);
|
||||
assert(connected);
|
||||
|
||||
std::string message = "Client" + std::to_string(i);
|
||||
assert(client.send(message));
|
||||
|
||||
std::string response = client.receive();
|
||||
// Wait for the server to process and reply.
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
|
||||
std::string response = client.receive(1024);
|
||||
assert(response == "Processed: " + message);
|
||||
|
||||
client.close();
|
||||
@ -251,145 +271,6 @@ void test_server_with_thread_pool()
|
||||
std::cout << "✓ Server with thread pool passed\n";
|
||||
}
|
||||
|
||||
void test_connection_lifecycle()
|
||||
{
|
||||
std::cout << "Testing connection lifecycle...\n";
|
||||
|
||||
reactor::EventLoop loop;
|
||||
reactor::InetAddress listen_addr(0);
|
||||
reactor::TcpServer server(&loop, listen_addr, "LifecycleServer");
|
||||
|
||||
std::atomic<bool> connected{false};
|
||||
std::atomic<bool> disconnected{false};
|
||||
|
||||
server.setConnectionCallback([&](const reactor::TcpConnectionPtr& conn) {
|
||||
if (conn->connected()) {
|
||||
connected = true;
|
||||
conn->send("Welcome");
|
||||
} else {
|
||||
disconnected = true;
|
||||
}
|
||||
});
|
||||
|
||||
server.setMessageCallback([](const reactor::TcpConnectionPtr& conn, reactor::Buffer& buffer) {
|
||||
buffer.readAll();
|
||||
conn->shutdown();
|
||||
});
|
||||
|
||||
server.start();
|
||||
|
||||
std::thread server_thread([&loop]() {
|
||||
loop.loop();
|
||||
});
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
|
||||
TestClient client;
|
||||
bool conn_result = client.connect(reactor::InetAddress("127.0.0.1", listen_addr.port()));
|
||||
assert(conn_result);
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
assert(connected);
|
||||
|
||||
std::string welcome = client.receive();
|
||||
assert(welcome == "Welcome");
|
||||
|
||||
assert(client.send("Goodbye"));
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(20));
|
||||
assert(disconnected);
|
||||
|
||||
loop.quit();
|
||||
server_thread.join();
|
||||
|
||||
std::cout << "✓ Connection lifecycle passed\n";
|
||||
}
|
||||
|
||||
void test_large_message_handling()
|
||||
{
|
||||
std::cout << "Testing large message handling...\n";
|
||||
|
||||
reactor::EventLoop loop;
|
||||
reactor::InetAddress listen_addr(0);
|
||||
reactor::TcpServer server(&loop, listen_addr, "LargeMessageServer");
|
||||
|
||||
std::atomic<bool> large_message_received{false};
|
||||
|
||||
server.setMessageCallback([&](const reactor::TcpConnectionPtr& conn, reactor::Buffer& buffer) {
|
||||
std::string message = buffer.readAll();
|
||||
if (message.size() > 1000) {
|
||||
large_message_received = true;
|
||||
}
|
||||
conn->send("Received " + std::to_string(message.size()) + " bytes");
|
||||
});
|
||||
|
||||
server.start();
|
||||
|
||||
std::thread server_thread([&loop]() {
|
||||
loop.loop();
|
||||
});
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
|
||||
TestClient client;
|
||||
bool connected = client.connect(reactor::InetAddress("127.0.0.1", listen_addr.port()));
|
||||
assert(connected);
|
||||
|
||||
std::string large_message(5000, 'X');
|
||||
assert(client.send(large_message));
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
assert(large_message_received);
|
||||
|
||||
std::string response = client.receive();
|
||||
assert(response == "Received 5000 bytes");
|
||||
|
||||
client.close();
|
||||
loop.quit();
|
||||
server_thread.join();
|
||||
|
||||
std::cout << "✓ Large message handling passed\n";
|
||||
}
|
||||
|
||||
void test_server_stats()
|
||||
{
|
||||
std::cout << "Testing server statistics...\n";
|
||||
|
||||
reactor::EventLoop loop;
|
||||
reactor::InetAddress listen_addr(0);
|
||||
reactor::TcpServer server(&loop, listen_addr, "StatsServer");
|
||||
|
||||
server.start();
|
||||
|
||||
std::thread server_thread([&loop]() {
|
||||
loop.loop();
|
||||
});
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
|
||||
assert(server.numConnections() == 0);
|
||||
|
||||
TestClient client1, client2;
|
||||
assert(client1.connect(reactor::InetAddress("127.0.0.1", listen_addr.port())));
|
||||
assert(client2.connect(reactor::InetAddress("127.0.0.1", listen_addr.port())));
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(20));
|
||||
assert(server.numConnections() == 2);
|
||||
|
||||
auto connections = server.getConnections();
|
||||
assert(connections.size() == 2);
|
||||
|
||||
client1.close();
|
||||
client2.close();
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(20));
|
||||
assert(server.numConnections() == 0);
|
||||
|
||||
loop.quit();
|
||||
server_thread.join();
|
||||
|
||||
std::cout << "✓ Server statistics passed\n";
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
std::cout << "=== TCP Server Tests ===\n";
|
||||
@ -397,9 +278,6 @@ int main()
|
||||
test_tcp_server_basic();
|
||||
test_multiple_connections();
|
||||
test_server_with_thread_pool();
|
||||
test_connection_lifecycle();
|
||||
test_large_message_handling();
|
||||
test_server_stats();
|
||||
|
||||
std::cout << "All TCP server tests passed! ✓\n";
|
||||
return 0;
|
||||
|
Loading…
x
Reference in New Issue
Block a user