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Protocol/defs/manager.go

297 lines
7.2 KiB
Go

package defs
//go:generate go run gen/registration.go
import (
"fmt"
"reflect"
"sort"
"strings"
"sync"
"git.sharkk.net/EQ2/Protocol/opcodes"
)
// PacketStruct represents a packet structure definition
type PacketStruct struct {
Name string
Version uint16
OpcodeName string
StructType reflect.Type
}
// PacketManager manages packet structure lookups for specific client versions
type PacketManager struct {
version uint16
structs map[string][]*PacketStruct // map[name][]versions
opcodeToName map[opcodes.EmuOpcode]string
nameToStruct map[string]*PacketStruct // cached lookups for this version
mu sync.RWMutex
}
// NewPacketManager creates a new packet manager for the specified version
func NewPacketManager(version uint16) *PacketManager {
pm := &PacketManager{
version: version,
structs: make(map[string][]*PacketStruct),
opcodeToName: make(map[opcodes.EmuOpcode]string),
nameToStruct: make(map[string]*PacketStruct),
}
pm.initializePacketMappings()
return pm
}
// initializePacketMappings is generated in registrations_generated.go
// registerStruct adds a packet structure definition
func (pm *PacketManager) registerStruct(name string, version uint16, opcodeName string, structType reflect.Type) {
ps := &PacketStruct{
Name: name,
Version: version,
OpcodeName: opcodeName,
StructType: structType,
}
pm.mu.Lock()
defer pm.mu.Unlock()
if _, exists := pm.structs[name]; !exists {
pm.structs[name] = make([]*PacketStruct, 0)
}
pm.structs[name] = append(pm.structs[name], ps)
// Map opcode to struct name for quick lookup
// We'll need to add this mapping based on the actual opcode constants
// For now, we map based on the opcode name string
pm.mapOpcodeToStruct(opcodeName, name)
}
// mapOpcodeToStruct maps opcode names to struct names
// This should be updated when we have a proper opcode name mapping
func (pm *PacketManager) mapOpcodeToStruct(opcodeName string, structName string) {
// Map common opcodes - this will be expanded as needed
switch opcodeName {
case "OP_CreateCharacterRequestMsg":
pm.opcodeToName[opcodes.OP_CreateCharacterRequestMsg] = structName
case "OP_BadLanguageFilter":
pm.opcodeToName[opcodes.OP_BadLanguageFilter] = structName
// Login opcodes would need to be handled differently since they use LS_ prefix
// We'll need to decide how to handle login vs world opcodes
}
}
// GetStruct returns the best matching packet struct for the given name and version
// It finds the highest version that is <= the requested version (like C++ code)
func (pm *PacketManager) GetStruct(name string, version uint16) *PacketStruct {
pm.mu.RLock()
defer pm.mu.RUnlock()
// Check cache first
cacheKey := fmt.Sprintf("%s_%d", name, version)
if cached, ok := pm.nameToStruct[cacheKey]; ok {
return cached
}
versions, exists := pm.structs[name]
if !exists {
return nil
}
var bestMatch *PacketStruct
for _, ps := range versions {
// Find the highest version that's <= requested version
if ps.Version <= version {
if bestMatch == nil || ps.Version > bestMatch.Version {
bestMatch = ps
}
}
}
if bestMatch != nil {
// Cache the result
pm.nameToStruct[cacheKey] = bestMatch
}
return bestMatch
}
// GetStructByVersion returns an exact version match (like C++ getStructByVersion)
func (pm *PacketManager) GetStructByVersion(name string, version uint16) *PacketStruct {
pm.mu.RLock()
defer pm.mu.RUnlock()
versions, exists := pm.structs[name]
if !exists {
return nil
}
for _, ps := range versions {
if ps.Version == version {
return ps
}
}
return nil
}
// GetStructByOpcode returns the packet struct for a given opcode
func (pm *PacketManager) GetStructByOpcode(opcode opcodes.EmuOpcode) *PacketStruct {
pm.mu.RLock()
defer pm.mu.RUnlock()
name, exists := pm.opcodeToName[opcode]
if !exists {
return nil
}
return pm.GetStruct(name, pm.version)
}
// CreateInstance creates a new instance of the packet struct
func (pm *PacketManager) CreateInstance(name string) interface{} {
ps := pm.GetStruct(name, pm.version)
if ps == nil {
return nil
}
return reflect.New(ps.StructType).Interface()
}
// CreateInstanceByOpcode creates a new instance by opcode
func (pm *PacketManager) CreateInstanceByOpcode(opcode opcodes.EmuOpcode) interface{} {
ps := pm.GetStructByOpcode(opcode)
if ps == nil {
return nil
}
return reflect.New(ps.StructType).Interface()
}
// GetAvailableVersions returns all versions available for a struct name
func (pm *PacketManager) GetAvailableVersions(name string) []uint16 {
pm.mu.RLock()
defer pm.mu.RUnlock()
versions, exists := pm.structs[name]
if !exists {
return nil
}
var result []uint16
for _, ps := range versions {
result = append(result, ps.Version)
}
sort.Slice(result, func(i, j int) bool {
return result[i] < result[j]
})
return result
}
// GetAllStructNames returns all registered struct names
func (pm *PacketManager) GetAllStructNames() []string {
pm.mu.RLock()
defer pm.mu.RUnlock()
var names []string
for name := range pm.structs {
names = append(names, name)
}
sort.Strings(names)
return names
}
// DumpStructs returns a formatted string of all loaded structs for debugging
func (pm *PacketManager) DumpStructs() string {
pm.mu.RLock()
defer pm.mu.RUnlock()
var sb strings.Builder
sb.WriteString(fmt.Sprintf("Packet Manager for version %d:\n", pm.version))
sb.WriteString("=====================================\n")
names := pm.GetAllStructNames()
for _, name := range names {
versions := pm.GetAvailableVersions(name)
sb.WriteString(fmt.Sprintf("%s: versions %v\n", name, versions))
// Show which version would be selected
if ps := pm.GetStruct(name, pm.version); ps != nil {
sb.WriteString(fmt.Sprintf(" -> Selected version %d for client %d\n", ps.Version, pm.version))
}
}
return sb.String()
}
// GetStats returns statistics about loaded packet structs
func (pm *PacketManager) GetStats() map[string]int {
pm.mu.RLock()
defer pm.mu.RUnlock()
totalStructs := 0
for _, versions := range pm.structs {
totalStructs += len(versions)
}
return map[string]int{
"version": int(pm.version),
"unique_structs": len(pm.structs),
"total_versions": totalStructs,
"cached_lookups": len(pm.nameToStruct),
}
}
// Global managers cache
var (
managers = make(map[uint16]*PacketManager)
managersMu sync.RWMutex
)
// GetManager returns packet manager for a version
func GetManager(version uint16) *PacketManager {
managersMu.RLock()
if mgr, ok := managers[version]; ok {
managersMu.RUnlock()
return mgr
}
managersMu.RUnlock()
managersMu.Lock()
defer managersMu.Unlock()
// Double-check after acquiring write lock
if mgr, ok := managers[version]; ok {
return mgr
}
mgr := NewPacketManager(version)
managers[version] = mgr
return mgr
}
// ClearCache clears the cached managers (useful for testing)
func ClearCache() {
managersMu.Lock()
defer managersMu.Unlock()
managers = make(map[uint16]*PacketManager)
}
// GetLoadedVersions returns all versions that have managers loaded
func GetLoadedVersions() []uint16 {
managersMu.RLock()
defer managersMu.RUnlock()
var versions []uint16
for v := range managers {
versions = append(versions, v)
}
sort.Slice(versions, func(i, j int) bool {
return versions[i] < versions[j]
})
return versions
}