209 lines
5.2 KiB
Go
209 lines
5.2 KiB
Go
package packets
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import (
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"encoding/binary"
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"git.sharkk.net/EQ2/Protocol/opcodes"
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)
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// DefaultOpcodeSize is the default opcode size for application packets
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var DefaultOpcodeSize uint8 = 2
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// AppPacket handles high-level game opcodes (matches EQApplicationPacket)
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type AppPacket struct {
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*Packet
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emuOpcode opcodes.EmuOpcode // Cached emulator opcode
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opcodeSize uint8 // Size of opcode in bytes (1 or 2)
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manager opcodes.Manager // Opcode manager for translation
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}
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// NewAppPacket creates a new application packet
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func NewAppPacket(manager opcodes.Manager) *AppPacket {
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return &AppPacket{
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Packet: NewPacket(0, nil),
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emuOpcode: opcodes.OP_Unknown,
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opcodeSize: DefaultOpcodeSize,
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manager: manager,
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}
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}
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// NewAppPacketWithOp creates with opcode
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func NewAppPacketWithOp(op opcodes.EmuOpcode, manager opcodes.Manager) *AppPacket {
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app := &AppPacket{
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Packet: NewPacket(0, nil),
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opcodeSize: DefaultOpcodeSize,
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manager: manager,
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}
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app.SetOpcode(op)
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return app
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}
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// NewAppPacketWithSize creates with opcode and size
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func NewAppPacketWithSize(op opcodes.EmuOpcode, size uint32, manager opcodes.Manager) *AppPacket {
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app := &AppPacket{
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Packet: NewPacket(0, make([]byte, size)),
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opcodeSize: DefaultOpcodeSize,
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manager: manager,
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}
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app.SetOpcode(op)
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return app
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}
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// NewAppPacketWithData creates with opcode and data
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func NewAppPacketWithData(op opcodes.EmuOpcode, data []byte, manager opcodes.Manager) *AppPacket {
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app := &AppPacket{
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Packet: NewPacket(0, data),
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opcodeSize: DefaultOpcodeSize,
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manager: manager,
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}
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app.SetOpcode(op)
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return app
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}
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// NewAppPacketFromRaw creates from raw buffer (matches EQApplicationPacket constructor)
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func NewAppPacketFromRaw(buf []byte, opcodeSize uint8, manager opcodes.Manager) *AppPacket {
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if opcodeSize == 0 {
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opcodeSize = DefaultOpcodeSize
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}
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app := &AppPacket{
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Packet: NewPacket(0, nil),
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opcodeSize: opcodeSize,
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manager: manager,
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}
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offset := 0
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// Extract opcode based on size
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if opcodeSize == 1 && len(buf) >= 1 {
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app.Opcode = uint16(buf[0])
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offset = 1
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} else if len(buf) >= 2 {
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app.Opcode = binary.BigEndian.Uint16(buf[:2])
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offset = 2
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}
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// Copy remaining data as payload
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if len(buf) > offset {
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app.Buffer = make([]byte, len(buf)-offset)
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copy(app.Buffer, buf[offset:])
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}
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// Convert EQ opcode to emulator opcode
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if app.manager != nil {
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app.emuOpcode = app.manager.EQToEmu(app.Opcode)
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} else {
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app.emuOpcode = opcodes.EmuOpcode(app.Opcode)
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}
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return app
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}
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// Size returns total packet size including opcode
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func (a *AppPacket) Size() uint32 {
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// Handle special encoding where low byte = 0x00 needs extra byte
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extraBytes := uint32(0)
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if a.opcodeSize == 2 && (a.Opcode&0x00ff) == 0 {
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extraBytes = 1
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}
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return uint32(len(a.Buffer)) + uint32(a.opcodeSize) + extraBytes
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}
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// SetOpcode sets the emulator opcode and translates to EQ opcode
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func (a *AppPacket) SetOpcode(op opcodes.EmuOpcode) {
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a.emuOpcode = op
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if a.manager != nil {
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a.Opcode = a.manager.EmuToEQ(op)
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} else {
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a.Opcode = uint16(op)
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}
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}
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// GetOpcode returns the emulator opcode
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func (a *AppPacket) GetOpcode() opcodes.EmuOpcode {
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if a.emuOpcode == opcodes.OP_Unknown && a.manager != nil {
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a.emuOpcode = a.manager.EQToEmu(a.Opcode)
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}
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return a.emuOpcode
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}
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// GetOpcodeName returns the name of the current opcode
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func (a *AppPacket) GetOpcodeName() string {
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if a.manager != nil {
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return a.manager.EmuToName(a.GetOpcode())
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}
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return "OP_Unknown"
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}
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// SetManager sets the opcode manager
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func (a *AppPacket) SetManager(manager opcodes.Manager) {
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a.manager = manager
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// Re-translate if we have an opcode
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if a.emuOpcode != opcodes.OP_Unknown && a.manager != nil {
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a.Opcode = a.manager.EmuToEQ(a.emuOpcode)
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}
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}
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// Serialize writes to destination (matches EQApplicationPacket::serialize)
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func (a *AppPacket) Serialize(dest []byte) uint32 {
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opcodeBytes := a.opcodeSize
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pos := 0
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if a.opcodeSize == 1 {
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// Single-byte opcode
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dest[pos] = byte(a.Opcode)
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pos++
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} else {
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// Two-byte opcode with special encoding rules
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// Application opcodes with low byte = 0x00 need extra 0x00 prefix
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if (a.Opcode & 0x00ff) == 0 {
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dest[pos] = 0
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pos++
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binary.BigEndian.PutUint16(dest[pos:], a.Opcode)
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pos += 2
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opcodeBytes++
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} else {
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binary.BigEndian.PutUint16(dest[pos:], a.Opcode)
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pos += 2
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}
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}
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// Copy packet data after opcode
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copy(dest[pos:], a.Buffer)
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return uint32(len(a.Buffer)) + uint32(opcodeBytes)
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}
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// Combine combines with another app packet (matches EQApplicationPacket::combine)
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func (a *AppPacket) Combine(rhs *AppPacket) bool {
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// Application packet combining is not implemented in original
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// Use protocol-level combining instead
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return false
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}
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// Copy creates a deep copy
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func (a *AppPacket) Copy() *AppPacket {
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newApp := &AppPacket{
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Packet: NewPacket(a.Opcode, a.Buffer),
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emuOpcode: a.emuOpcode,
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opcodeSize: a.opcodeSize,
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manager: a.manager,
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}
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newApp.Packet.CopyInfo(a.Packet)
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return newApp
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}
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// ToProto converts to protocol packet
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func (a *AppPacket) ToProto() *ProtoPacket {
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// Serialize the application packet
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tmpBuf := make([]byte, a.Size())
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a.Serialize(tmpBuf)
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proto := NewProtoPacket(opcodes.OP_Packet, tmpBuf, a.manager)
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proto.LoginOp = a.emuOpcode
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proto.CopyInfo(a.Packet)
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return proto
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}
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