add cleaned up xml packet definitions
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DOCS/EQPACKET.md
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DOCS/EQPACKET.md
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# EQPacket System Documentation
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## Table of Contents
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1. [Overview](#overview)
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2. [Architecture](#architecture)
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3. [Packet Class Hierarchy](#packet-class-hierarchy)
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4. [Packet Types and Opcodes](#packet-types-and-opcodes)
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5. [Packet Processing Pipeline](#packet-processing-pipeline)
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6. [Compression and Encryption](#compression-and-encryption)
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7. [Packet Combining](#packet-combining)
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8. [CRC Validation](#crc-validation)
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9. [Serialization Formats](#serialization-formats)
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10. [Memory Management](#memory-management)
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11. [Debug and Diagnostic Tools](#debug-and-diagnostic-tools)
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## Overview
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The EQPacket system is the core packet handling infrastructure for the EverQuest 2 network protocol. It provides a hierarchical class structure for managing different packet types, from low-level protocol packets to high-level application messages. The system handles packet construction, serialization, compression, encryption, validation, and debugging.
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### Key Features
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- **Hierarchical packet types** - Protocol, Application, and EQ2-specific packets
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- **Automatic opcode management** - Conversion between emulator and network opcodes
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- **Compression support** - Zlib and simple encoding
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- **Packet combining** - Efficient bundling of multiple packets
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- **CRC validation** - Integrity checking with CRC16
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- **Chat encryption** - XOR-based rolling key encryption
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- **Debug utilities** - Comprehensive packet dumping and analysis
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## Architecture
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```
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┌─────────────────────────────────────────────────┐
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│ EQPacket │
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│ Base class for all packet types │
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│ - Raw buffer management │
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│ - Network information (IP, port) │
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│ - Timestamp tracking │
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│ - Basic serialization │
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└────────────┬───────────────────┬────────────────┘
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│ │
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▼ ▼
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┌─────────────────────┐ ┌────────────────────────┐
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│ EQProtocolPacket │ │ EQApplicationPacket │
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│ Low-level protocol │ │ High-level application │
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│ - Compression │ │ - Game opcodes │
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│ - Sequencing │ │ - Emulator opcodes │
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│ - Reliability │ │ - Opcode conversion │
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└──────────┬──────────┘ └────────────────────────┘
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│
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▼
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┌─────────────────────┐
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│ EQ2Packet │
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│ EQ2-specific packet │
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│ - Login opcodes │
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│ - App combining │
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└─────────────────────┘
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```
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## Packet Class Hierarchy
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### EQPacket (Base Class)
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The foundation class for all packet types, managing raw packet data and metadata.
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```cpp
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class EQPacket {
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public:
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// Core data
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unsigned char* pBuffer; // Raw packet data buffer
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uint32 size; // Size of packet data
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// Network information
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uint32 src_ip, dst_ip; // Source and destination IPs
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uint16 src_port, dst_port; // Source and destination ports
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uint32 priority; // Processing priority
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timeval timestamp; // Packet timestamp
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int16 version; // Protocol version
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// Methods
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void DumpRaw(FILE* to = stdout) const;
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const char* GetOpcodeName();
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uint32 Size() const { return size + 2; } // Total size with opcode
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uint16 GetRawOpcode() const { return opcode; }
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protected:
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uint16 opcode; // Packet operation code
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};
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```
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**Key Features:**
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- **Buffer Management**: Dynamic allocation and ownership of packet data
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- **Network Tracking**: Complete IP:port addressing for routing
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- **Timestamp Support**: Precise timing for latency and ordering
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- **Version Control**: Protocol version tracking for compatibility
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### EQProtocolPacket
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Handles low-level protocol operations including compression, encryption, and reliability.
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```cpp
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class EQProtocolPacket : public EQPacket {
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public:
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// State flags
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bool eq2_compressed; // Packet is compressed
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bool packet_prepared; // Ready for transmission
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bool packet_encrypted; // Packet is encrypted
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bool acked; // Acknowledgment received
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// Reliability tracking
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int32 sent_time; // When packet was sent
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int8 attempt_count; // Retransmission attempts
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int32 sequence; // Sequence number
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// Core operations
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bool combine(const EQProtocolPacket* rhs);
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uint32 serialize(unsigned char* dest, int8 offset = 0) const;
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EQApplicationPacket* MakeApplicationPacket(uint8 opcode_size = 0) const;
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// Static utilities
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static bool ValidateCRC(const unsigned char* buffer, int length, uint32 Key);
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static uint32 Decompress(const unsigned char* buffer, uint32 length,
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unsigned char* newbuf, uint32 newbufsize);
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static uint32 Compress(const unsigned char* buffer, uint32 length,
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unsigned char* newbuf, uint32 newbufsize);
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static void ChatDecode(unsigned char* buffer, int size, int DecodeKey);
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static void ChatEncode(unsigned char* buffer, int size, int EncodeKey);
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};
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```
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**Key Features:**
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- **Compression**: Zlib for large packets, simple encoding for small
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- **Reliability**: Sequence numbers, timestamps, acknowledgments
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- **Packet Combining**: Bundle multiple packets for efficiency
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- **CRC Validation**: Integrity checking with configurable keys
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- **Chat Encryption**: XOR-based rolling key encryption
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### EQApplicationPacket
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Manages application-level game packets with emulator opcode abstraction.
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```cpp
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class EQApplicationPacket : public EQPacket {
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public:
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static uint8 default_opcode_size; // Global default (usually 2)
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// Constructors for different use cases
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EQApplicationPacket(); // Empty packet
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EQApplicationPacket(EmuOpcode op); // Opcode only
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EQApplicationPacket(EmuOpcode op, uint32 len); // Pre-allocated
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EQApplicationPacket(EmuOpcode op, const unsigned char* buf, uint32 len);
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// Operations
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bool combine(const EQApplicationPacket* rhs);
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uint32 serialize(unsigned char* dest) const;
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EQApplicationPacket* Copy() const;
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// Opcode management
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void SetOpcode(EmuOpcode op);
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EmuOpcode GetOpcode(); // Caching version
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const EmuOpcode GetOpcode() const; // Const version
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protected:
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EmuOpcode emu_opcode; // Cached emulator opcode
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private:
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uint8 app_opcode_size; // Opcode size (1 or 2 bytes)
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};
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```
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**Key Features:**
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- **Opcode Abstraction**: Automatic conversion between emulator and network opcodes
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- **Flexible Construction**: Multiple constructors for different scenarios
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- **Deep Copy Support**: Safe packet duplication with memory management
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- **Variable Opcode Size**: Support for 1-byte and 2-byte opcodes
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### EQ2Packet
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EverQuest 2 specific packet handling with login opcodes and advanced combining.
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```cpp
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class EQ2Packet : public EQProtocolPacket {
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public:
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EmuOpcode login_op; // EQ2 login/application opcode
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// EQ2-specific operations
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bool AppCombine(EQ2Packet* rhs);
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int8 PreparePacket(int16 MaxLen);
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const char* GetOpcodeName();
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EQ2Packet* Copy();
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};
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```
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**Key Features:**
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- **Login Opcodes**: Special handling for login server packets
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- **Application Combining**: EQ2-specific packet bundling protocol
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- **Packet Preparation**: Convert emulator format to network format
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## Packet Types and Opcodes
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### Protocol Opcodes
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Low-level protocol control packets:
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```cpp
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enum ProtocolOpcodes {
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OP_SessionRequest = 0x0001, // Initialize new session
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OP_SessionResponse = 0x0002, // Accept session
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OP_Combined = 0x0003, // Multiple packets bundled
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OP_SessionDisconnect = 0x0005, // Terminate session
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OP_KeepAlive = 0x0006, // Heartbeat/ping
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OP_SessionStatRequest = 0x0007, // Request statistics
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OP_SessionStatResponse = 0x0008, // Statistics reply
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OP_Packet = 0x0009, // Data packet
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OP_Fragment = 0x000D, // Fragmented packet piece
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OP_OutOfOrderAck = 0x0011, // Out-of-order acknowledgment
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OP_Ack = 0x0015, // Standard acknowledgment
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OP_AppCombined = 0x0019, // Application-level combining
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OP_OutOfSession = 0x001D // Not in session error
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};
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```
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### Emulator Opcodes
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High-level game opcodes (partial list):
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```cpp
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enum EmuOpcodes {
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OP_Unknown = 0x0000, // Unknown/invalid opcode
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OP_LoginRequestMsg = 0x0001, // Client login request
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OP_LoginByNumRequestMsg = 0x0002, // Login by number
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OP_WSLoginRequestMsg = 0x0003, // World server login
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OP_ESLoginRequestMsg = 0x0004, // Entity server login
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OP_LoginReplyMsg = 0x0005, // Login response
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OP_WSStatusReplyMsg = 0x0006, // World status
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// ... hundreds more game-specific opcodes
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};
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```
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### Opcode Conversion
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The system maintains bidirectional mappings between emulator and network opcodes:
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```cpp
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// Conversion flow:
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// Game Logic → EmuOpcode → Network Opcode → Wire Format
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// Wire Format → Network Opcode → EmuOpcode → Game Logic
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// Example:
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SetOpcode(OP_LoginRequestMsg); // Set emulator opcode
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// Internally converts to network opcode 0x00B3 for version 1193
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```
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## Packet Processing Pipeline
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### 1. Packet Reception
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```cpp
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// Network → Protocol Packet
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unsigned char buffer[MAX_PACKET_SIZE];
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int bytes_received = recv(socket, buffer, MAX_PACKET_SIZE, 0);
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// Create protocol packet from raw data
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EQProtocolPacket* proto = new EQProtocolPacket(buffer, bytes_received);
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```
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### 2. Decompression
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```cpp
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// Check for compression flags
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if (buffer[offset] == 0x5a) { // Zlib compressed
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unsigned char decompressed[MAX_PACKET_SIZE];
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uint32 new_len = EQProtocolPacket::Decompress(
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buffer, bytes_received,
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decompressed, MAX_PACKET_SIZE
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);
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// Process decompressed data
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} else if (buffer[offset] == 0xa5) { // Simple encoding
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// Remove encoding flag
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memmove(buffer + offset, buffer + offset + 1, length - offset - 1);
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}
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```
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### 3. CRC Validation
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```cpp
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// Validate packet integrity
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bool valid = EQProtocolPacket::ValidateCRC(buffer, length, crc_key);
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if (!valid) {
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// Handle corruption - request retransmission
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SendAck(sequence, false); // NAK
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return;
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}
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```
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### 4. Protocol to Application Conversion
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```cpp
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// Convert protocol packet to application packet
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EQApplicationPacket* app = proto->MakeApplicationPacket();
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if (app) {
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// Extract emulator opcode
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EmuOpcode op = app->GetOpcode();
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// Process based on opcode
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switch (op) {
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case OP_LoginRequestMsg:
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HandleLoginRequest(app);
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break;
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// ... handle other opcodes
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}
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}
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```
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### 5. Packet Transmission
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```cpp
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// Create application packet
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EQApplicationPacket* response = new EQApplicationPacket(
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OP_LoginReplyMsg,
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response_data,
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response_size
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);
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// Convert to protocol packet for transmission
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EQProtocolPacket* proto_out = CreateProtocolPacket(response);
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// Compress if beneficial
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if (proto_out->size > 30) {
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unsigned char compressed[MAX_PACKET_SIZE];
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uint32 comp_len = EQProtocolPacket::Compress(
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proto_out->pBuffer, proto_out->size,
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compressed, MAX_PACKET_SIZE
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);
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// Update packet with compressed data
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}
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// Add CRC
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uint16 crc = CRC16(proto_out->pBuffer, proto_out->size, crc_key);
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*(uint16*)(proto_out->pBuffer + proto_out->size) = htons(crc);
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// Send to network
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send(socket, proto_out->pBuffer, proto_out->size + 2, 0);
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```
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## Compression and Encryption
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### Compression Methods
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The system uses two compression strategies based on packet size:
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#### Zlib Compression (packets > 30 bytes)
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```cpp
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uint32 EQProtocolPacket::Compress(...) {
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if (length > 30) {
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// Use zlib deflate for larger packets
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newlength = Deflate(
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buffer + flag_offset, // Skip opcode
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length - flag_offset, // Data size
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newbuf + flag_offset + 1, // Leave room for flag
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newbufsize
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);
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*(newbuf + flag_offset) = 0x5a; // Zlib flag
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return newlength + flag_offset + 1;
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}
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}
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```
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**Compression Process:**
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1. Skip opcode bytes (1 or 2 bytes)
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2. Insert compression flag (0x5a)
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3. Deflate packet data using zlib
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4. Append CRC to compressed data
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#### Simple Encoding (packets ≤ 30 bytes)
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```cpp
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// For small packets, just add encoding flag
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memmove(newbuf + flag_offset + 1, buffer + flag_offset, length - flag_offset);
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*(newbuf + flag_offset) = 0xa5; // Simple encoding flag
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return length + 1; // Original size + flag byte
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```
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**Benefits:**
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- Avoids zlib overhead for small packets
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- Still marks packet as "encoded" for consistency
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- Minimal CPU overhead
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### Chat Encryption
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XOR-based rolling key encryption for chat messages:
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```cpp
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void EQProtocolPacket::ChatEncode(unsigned char* buffer, int size, int EncodeKey) {
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int Key = EncodeKey;
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buffer += 2; // Skip opcode
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size -= 2;
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// Process 4-byte blocks with rolling key
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for (int i = 0; i + 4 <= size; i += 4) {
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int pt = (*(int*)&buffer[i]) ^ Key;
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Key = pt; // Update key with encrypted data
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*(int*)&test[i] = pt;
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}
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// Handle remaining bytes
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unsigned char KC = Key & 0xFF;
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for (; i < size; i++) {
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test[i] = buffer[i] ^ KC;
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}
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}
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```
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**Encryption Features:**
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- **Rolling Key**: Key updates with each 4-byte block
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- **Opcode Exemption**: First 2 bytes (opcode) remain unencrypted
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- **Partial Block Handling**: Remaining bytes use last key byte
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- **Bidirectional**: Same algorithm for encode/decode (XOR property)
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## Packet Combining
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### Protocol-Level Combining
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Bundles multiple protocol packets into a single transmission:
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```cpp
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bool EQProtocolPacket::combine(const EQProtocolPacket* rhs) {
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// Check size constraints (max 256 bytes total)
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if (opcode == OP_Combined && size + rhs->size + 5 < 256) {
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// Already combined - append new packet
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auto tmpbuffer = new unsigned char[size + rhs->size + 3];
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memcpy(tmpbuffer, pBuffer, size);
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// Add size prefix and packet data
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tmpbuffer[size] = rhs->Size();
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rhs->serialize(tmpbuffer + size + 1);
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// Update packet
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delete[] pBuffer;
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pBuffer = tmpbuffer;
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size = size + rhs->size + 3;
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return true;
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}
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}
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```
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**Combined Packet Format:**
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```
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[OP_Combined(2)] [Size1(1)] [Packet1] [Size2(1)] [Packet2] ... [CRC(2)]
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```
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### Application-Level Combining (EQ2)
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More sophisticated combining for application packets:
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```cpp
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bool EQ2Packet::AppCombine(EQ2Packet* rhs) {
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// Handle oversized packets (> 255 bytes)
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if (tmp_size >= 255) {
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*ptr++ = 255; // Oversized marker
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tmp_size = htons(tmp_size);
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memcpy(ptr, &tmp_size, sizeof(int16));
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ptr += sizeof(int16);
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} else {
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*ptr++ = static_cast<uint8>(tmp_size);
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}
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}
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```
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**EQ2 Combined Format:**
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```
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[OP_AppCombined(2)] [0x00] [0x19] [Size1] [Data1] [Size2] [Data2] ...
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Where Size can be:
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- 1 byte: size 0-254
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- 3 bytes: [0xFF] [Size_High] [Size_Low] for size >= 255
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```
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## CRC Validation
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### CRC16 Implementation
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The system uses CRC16 for packet integrity:
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```cpp
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bool EQProtocolPacket::ValidateCRC(const unsigned char* buffer, int length, uint32 Key) {
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// Exempt packets (no CRC required)
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if (buffer[0] == 0x00 &&
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(buffer[1] == OP_SessionRequest ||
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buffer[1] == OP_SessionResponse ||
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buffer[1] == OP_OutOfSession)) {
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return true; // Session packets exempt
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}
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// Calculate and compare CRC
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uint16 comp_crc = CRC16(buffer, length - 2, Key);
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uint16 packet_crc = ntohs(*(uint16*)(buffer + length - 2));
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return (!packet_crc || comp_crc == packet_crc);
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}
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```
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**CRC Properties:**
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- **Algorithm**: CRC16-CCITT polynomial
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- **Key-based**: Uses session-specific key for security
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- **Position**: Last 2 bytes of packet
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- **Exemptions**: Session control packets don't require CRC
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## Serialization Formats
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### Protocol Packet Serialization
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```cpp
|
||||
uint32 EQProtocolPacket::serialize(unsigned char* dest, int8 offset) const {
|
||||
// Handle variable opcode sizes
|
||||
if (opcode > 0xff) {
|
||||
*(uint16*)dest = opcode; // 2-byte opcode
|
||||
} else {
|
||||
*(dest) = 0; // High byte = 0
|
||||
*(dest + 1) = opcode; // Low byte = opcode
|
||||
}
|
||||
|
||||
// Copy packet data
|
||||
memcpy(dest + 2, pBuffer + offset, size - offset);
|
||||
return size + 2;
|
||||
}
|
||||
```
|
||||
|
||||
### Application Packet Serialization
|
||||
|
||||
```cpp
|
||||
uint32 EQApplicationPacket::serialize(unsigned char* dest) const {
|
||||
uint8 OpCodeBytes = app_opcode_size;
|
||||
|
||||
if (app_opcode_size == 1) {
|
||||
*(unsigned char*)dest = opcode;
|
||||
} else {
|
||||
// Special encoding for opcodes with low byte = 0x00
|
||||
if ((opcode & 0x00ff) == 0) {
|
||||
*(uint8*)dest = 0;
|
||||
*(uint16*)(dest + 1) = opcode;
|
||||
++OpCodeBytes; // Extra byte needed
|
||||
} else {
|
||||
*(uint16*)dest = opcode;
|
||||
}
|
||||
}
|
||||
|
||||
memcpy(dest + app_opcode_size, pBuffer, size);
|
||||
return size + OpCodeBytes;
|
||||
}
|
||||
```
|
||||
|
||||
### Wire Format Examples
|
||||
|
||||
**Simple Data Packet:**
|
||||
```
|
||||
[Opcode(2)] [Data(N)] [CRC(2)]
|
||||
Example: [0x00 0x09] [Hello World] [0x3A 0x5C]
|
||||
```
|
||||
|
||||
**Compressed Packet:**
|
||||
```
|
||||
[Opcode(2)] [Flag(1)] [Compressed Data(N)] [CRC(2)]
|
||||
Example: [0x00 0x09] [0x5A] [Zlib data...] [0x3A 0x5C]
|
||||
```
|
||||
|
||||
**Combined Packet:**
|
||||
```
|
||||
[OP_Combined(2)] [Size1(1)] [Packet1] [Size2(1)] [Packet2] [CRC(2)]
|
||||
Example: [0x00 0x03] [0x08] [0x00 0x09 Data1] [0x0A] [0x00 0x06 Data2] [CRC]
|
||||
```
|
||||
|
||||
## Memory Management
|
||||
|
||||
### Buffer Ownership
|
||||
|
||||
The packet classes follow strict ownership rules:
|
||||
|
||||
```cpp
|
||||
// Constructor takes ownership of buffer
|
||||
EQPacket::EQPacket(uint16 op, const unsigned char* buf, uint32 len) {
|
||||
if (len > 0) {
|
||||
pBuffer = new unsigned char[len];
|
||||
if (buf) {
|
||||
memcpy(pBuffer, buf, len); // Copy data
|
||||
} else {
|
||||
memset(pBuffer, 0, len); // Zero-initialize
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Destructor releases buffer
|
||||
EQPacket::~EQPacket() {
|
||||
safe_delete_array(pBuffer); // delete[] with null check
|
||||
pBuffer = nullptr;
|
||||
}
|
||||
```
|
||||
|
||||
### Deep Copy Operations
|
||||
|
||||
```cpp
|
||||
EQApplicationPacket* EQApplicationPacket::Copy() const {
|
||||
auto it = std::make_unique<EQApplicationPacket>();
|
||||
try {
|
||||
if (size > 0) {
|
||||
it->pBuffer = new unsigned char[size];
|
||||
memcpy(it->pBuffer, pBuffer, size);
|
||||
}
|
||||
it->size = size;
|
||||
it->opcode = opcode;
|
||||
it->emu_opcode = emu_opcode;
|
||||
it->version = version;
|
||||
return it.release();
|
||||
}
|
||||
catch (const std::bad_alloc& ba) {
|
||||
return nullptr; // Allocation failed
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Buffer Reallocation
|
||||
|
||||
When packets are modified (compressed, combined, etc.):
|
||||
|
||||
```cpp
|
||||
// Safe buffer replacement pattern
|
||||
unsigned char* new_buffer = new unsigned char[new_size];
|
||||
// ... populate new_buffer ...
|
||||
delete[] pBuffer; // Release old buffer
|
||||
pBuffer = new_buffer; // Adopt new buffer
|
||||
size = new_size;
|
||||
```
|
||||
|
||||
## Debug and Diagnostic Tools
|
||||
|
||||
### Packet Dumping Functions
|
||||
|
||||
```cpp
|
||||
// Raw hex dump with network info
|
||||
void EQPacket::DumpRaw(FILE* to = stdout) const {
|
||||
// Print header: [IP:port->IP:port] [Seq=N] [OpCode 0xXXXX (Name) Size=N]
|
||||
DumpRawHeader();
|
||||
|
||||
// Dump packet contents in hex columns
|
||||
if (pBuffer && size) {
|
||||
dump_message_column(pBuffer, size, " ", to);
|
||||
}
|
||||
}
|
||||
|
||||
// Application packet with info
|
||||
void DumpPacket(const EQApplicationPacket* app, bool iShowInfo) {
|
||||
if (iShowInfo) {
|
||||
cout << "Dumping Applayer: 0x" << hex << setfill('0') << setw(4)
|
||||
<< app->GetOpcode() << dec;
|
||||
cout << " size:" << app->size << endl;
|
||||
}
|
||||
DumpPacketHex(app->pBuffer, app->size);
|
||||
}
|
||||
```
|
||||
|
||||
### Output Formats
|
||||
|
||||
**Hex Dump:**
|
||||
```
|
||||
[192.168.1.100:5555->192.168.1.1:9000] [Seq=42] [OpCode 0x0009 (OP_Packet) Size=20]
|
||||
00000000: 48 65 6C 6C 6F 20 57 6F 72 6C 64 21 00 00 00 00 |Hello World!....|
|
||||
00000010: 01 02 03 04 |....|
|
||||
```
|
||||
|
||||
**ASCII Dump:**
|
||||
```
|
||||
Hello World!....
|
||||
```
|
||||
|
||||
**Binary Dump:**
|
||||
```
|
||||
01001000 01100101 01101100 01101100 01101111 ...
|
||||
```
|
||||
|
||||
### Diagnostic Information
|
||||
|
||||
The system tracks extensive metadata for debugging:
|
||||
|
||||
- **Timestamp**: Precise packet timing (microsecond resolution)
|
||||
- **Network Info**: Complete IP:port source and destination
|
||||
- **Sequence Numbers**: For tracking packet order and loss
|
||||
- **Attempt Count**: Retransmission attempts for reliability analysis
|
||||
- **Version Info**: Protocol version for compatibility debugging
|
||||
- **Compression State**: Whether packet is compressed/encrypted
|
||||
- **CRC Validation**: Integrity check results
|
||||
|
||||
## Performance Considerations
|
||||
|
||||
### Optimization Strategies
|
||||
|
||||
1. **Selective Compression**: Only compress packets > 30 bytes
|
||||
2. **Packet Combining**: Reduce network overhead by bundling
|
||||
3. **Opcode Caching**: Cache emulator opcodes to avoid repeated lookups
|
||||
4. **Memory Pooling**: Reuse buffers where possible
|
||||
5. **Lazy Evaluation**: Defer expensive operations until needed
|
||||
|
||||
### Memory Footprint
|
||||
|
||||
Typical packet sizes:
|
||||
- **Control Packets**: 4-20 bytes
|
||||
- **Chat Messages**: 20-200 bytes
|
||||
- **Movement Updates**: 30-60 bytes
|
||||
- **Item Data**: 100-500 bytes
|
||||
- **Zone Data**: 1000-8000 bytes (fragmented)
|
||||
|
||||
### CPU Impact
|
||||
|
||||
Operation costs (relative):
|
||||
- **CRC Calculation**: Low (lookup table)
|
||||
- **XOR Encryption**: Very Low
|
||||
- **Zlib Compression**: Medium-High
|
||||
- **Packet Combining**: Low
|
||||
- **Opcode Conversion**: Low (hash lookup)
|
||||
|
||||
## Common Usage Patterns
|
||||
|
||||
### Creating and Sending a Packet
|
||||
|
||||
```cpp
|
||||
// Create application packet
|
||||
EQApplicationPacket* packet = new EQApplicationPacket(
|
||||
OP_ChatMessage,
|
||||
message_data,
|
||||
message_length
|
||||
);
|
||||
|
||||
// Set version for opcode conversion
|
||||
packet->setVersion(client_version);
|
||||
|
||||
// Queue for sending (stream handles conversion/compression)
|
||||
stream->QueuePacket(packet);
|
||||
```
|
||||
|
||||
### Receiving and Processing
|
||||
|
||||
```cpp
|
||||
// Stream delivers application packets
|
||||
EQApplicationPacket* packet = stream->PopPacket();
|
||||
if (packet) {
|
||||
EmuOpcode op = packet->GetOpcode();
|
||||
|
||||
switch (op) {
|
||||
case OP_LoginRequestMsg:
|
||||
ProcessLogin(packet);
|
||||
break;
|
||||
// ... handle other opcodes
|
||||
}
|
||||
|
||||
delete packet; // Clean up after processing
|
||||
}
|
||||
```
|
||||
|
||||
### Error Handling
|
||||
|
||||
```cpp
|
||||
// Check for packet validity
|
||||
if (!EQProtocolPacket::ValidateCRC(buffer, length, key)) {
|
||||
LogWrite(PACKET__ERROR, 0, "Packet", "CRC validation failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Handle compression errors
|
||||
uint32 decompressed_size = EQProtocolPacket::Decompress(
|
||||
compressed, comp_len, decompressed, MAX_SIZE
|
||||
);
|
||||
if (decompressed_size == (uint32)-1) {
|
||||
LogWrite(PACKET__ERROR, 0, "Packet", "Decompression failed");
|
||||
// Fall back to uncompressed processing
|
||||
}
|
||||
```
|
||||
|
||||
## Thread Safety
|
||||
|
||||
The packet classes themselves are **not thread-safe**. Thread safety must be handled at a higher level:
|
||||
|
||||
```cpp
|
||||
// Example thread-safe packet queue
|
||||
class PacketQueue {
|
||||
std::mutex mutex_;
|
||||
std::queue<EQApplicationPacket*> packets_;
|
||||
|
||||
public:
|
||||
void Push(EQApplicationPacket* packet) {
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
packets_.push(packet);
|
||||
}
|
||||
|
||||
EQApplicationPacket* Pop() {
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
if (packets_.empty()) return nullptr;
|
||||
auto packet = packets_.front();
|
||||
packets_.pop();
|
||||
return packet;
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
## Integration with EQStream
|
||||
|
||||
The packet system integrates tightly with EQStream for network operations:
|
||||
|
||||
1. **Packet Creation**: EQStream creates packets from network data
|
||||
2. **Sequencing**: EQStream manages packet sequence numbers
|
||||
3. **Reliability**: EQStream handles acknowledgments and retransmission
|
||||
4. **Fragmentation**: EQStream splits/reassembles large packets
|
||||
5. **Flow Control**: EQStream manages packet rate and congestion
|
||||
|
||||
## Summary
|
||||
|
||||
The EQPacket system provides a robust, efficient framework for handling EverQuest 2 network packets. Its hierarchical design separates protocol concerns from application logic, while features like compression, combining, and encryption optimize network usage. The extensive debugging capabilities and clear separation of concerns make it maintainable and extensible for ongoing development.
|
||||
|
||||
Key strengths:
|
||||
- **Flexible Architecture**: Clean separation between protocol and application layers
|
||||
- **Performance Optimized**: Selective compression, packet combining, caching
|
||||
- **Robust Error Handling**: CRC validation, safe memory management
|
||||
- **Comprehensive Debugging**: Multiple dump formats, extensive metadata
|
||||
- **Protocol Agnostic**: Opcode abstraction allows version independence
|
||||
|
||||
The system successfully handles the complex requirements of an MMORPG protocol while maintaining code clarity and performance.
|
1456
DOCS/EQSTREAM.md
1456
DOCS/EQSTREAM.md
File diff suppressed because it is too large
Load Diff
765
defs/xml/common.xml
Normal file
765
defs/xml/common.xml
Normal file
@ -0,0 +1,765 @@
|
||||
<struct name="CreateCharacter" clientVersion="1" opcodeName="OP_CreateCharacterRequestMsg">
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="server_id" type="int32"/>
|
||||
<data name="name" type="str16"/>
|
||||
<data name="race" type="int8"/>
|
||||
<data name="gender" type="int8"/>
|
||||
<data name="deity" type="int8"/>
|
||||
<data name="class" type="int8"/>
|
||||
<data name="level" type="int8"/>
|
||||
<data name="starting_zone" type="int8"/>
|
||||
<data name="unknown1" type="int8" size="2"/>
|
||||
<data name="race_file" type="str16"/>
|
||||
<data name="skin_color" type="float" size="3"/>
|
||||
<data name="eye_color" type="float" size="3"/>
|
||||
<data name="hair_color1" type="float" size="3"/>
|
||||
<data name="hair_color2" type="float" size="3"/>
|
||||
<data name="hair_highlight" type="float" size="3"/>
|
||||
<data name="unknown2" type="int8" size="26"/>
|
||||
<data name="hair_file" type="str16"/>
|
||||
<data name="hair_type_color" type="float" size="3"/>
|
||||
<data name="hair_type_highlight_color" type="float" size="3"/>
|
||||
<data name="face_file" type="str16"/>
|
||||
<data name="hair_face_color" type="float" size="3"/>
|
||||
<data name="hair_face_highlight_color" type="float" size="3"/>
|
||||
<data name="chest_file" type="str16"/>
|
||||
<data name="shirt_color" type="float" size="3"/>
|
||||
<data name="unknown_chest_color" type="float" size="3"/>
|
||||
<data name="legs_file" type="str16"/>
|
||||
<data name="pants_color" type="float" size="3"/>
|
||||
<data name="unknown_legs_color" type="float" size="3"/>
|
||||
<data name="unknown9" type="float" size="3"/>
|
||||
<data name="eyes2" type="float" size="3"/>
|
||||
<data name="ears" type="float" size="3"/>
|
||||
<data name="eye_brows" type="float" size="3"/>
|
||||
<data name="cheeks" type="float" size="3"/>
|
||||
<data name="lips" type="float" size="3"/>
|
||||
<data name="chin" type="float" size="3"/>
|
||||
<data name="nose" type="float" size="3"/>
|
||||
<data name="body_size" type="float"/>
|
||||
<data name="body_age" type="float"/>
|
||||
</struct>
|
||||
|
||||
<struct name="CreateCharacter" clientVersion="373" opcodeName="OP_CreateCharacterRequestMsg">
|
||||
<data name="unknown0" type="int32"/>
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="server_id" type="int32"/>
|
||||
<data name="name" type="str16"/>
|
||||
<data name="race" type="int8"/>
|
||||
<data name="gender" type="int8"/>
|
||||
<data name="deity" type="int8"/>
|
||||
<data name="class" type="int8"/>
|
||||
<data name="level" type="int8"/>
|
||||
<data name="starting_zone" type="int8"/>
|
||||
<data name="unknown1" type="int8" size="2"/>
|
||||
<data name="race_file" type="str16"/>
|
||||
<data name="skin_color" type="float" size="3"/>
|
||||
<data name="eye_color" type="float" size="3"/>
|
||||
<data name="hair_color1" type="float" size="3"/>
|
||||
<data name="hair_color2" type="float" size="3"/>
|
||||
<data name="hair_highlight" type="float" size="3"/>
|
||||
<data name="unknown2" type="int8" size="26"/>
|
||||
<data name="hair_file" type="str16"/>
|
||||
<data name="hair_type_color" type="float" size="3"/>
|
||||
<data name="hair_type_highlight_color" type="float" size="3"/>
|
||||
<data name="face_file" type="str16"/>
|
||||
<data name="hair_face_color" type="float" size="3"/>
|
||||
<data name="hair_face_highlight_color" type="float" size="3"/>
|
||||
<data name="chest_file" type="str16"/>
|
||||
<data name="shirt_color" type="float" size="3"/>
|
||||
<data name="unknown_chest_color" type="float" size="3"/>
|
||||
<data name="legs_file" type="str16"/>
|
||||
<data name="pants_color" type="float" size="3"/>
|
||||
<data name="unknown_legs_color" type="float" size="3"/>
|
||||
<data name="unknown9" type="float" size="3"/>
|
||||
<data name="eyes2" type="float" size="3"/>
|
||||
<data name="ears" type="float" size="3"/>
|
||||
<data name="eye_brows" type="float" size="3"/>
|
||||
<data name="cheeks" type="float" size="3"/>
|
||||
<data name="lips" type="float" size="3"/>
|
||||
<data name="chin" type="float" size="3"/>
|
||||
<data name="nose" type="float" size="3"/>
|
||||
<data name="body_size" type="float"/>
|
||||
<data name="body_age" type="float"/>
|
||||
</struct>
|
||||
|
||||
<struct name="CreateCharacter" clientVersion="546" opcodeName="OP_CreateCharacterRequestMsg">
|
||||
<data name="unknown0" type="int8"/>
|
||||
<data name="unknown1" type="int32"/>
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="server_id" type="int32"/>
|
||||
<data name="name" type="str16"/>
|
||||
<data name="race" type="int8"/>
|
||||
<data name="gender" type="int8"/>
|
||||
<data name="deity" type="int8"/>
|
||||
<data name="class" type="int8"/>
|
||||
<data name="level" type="int8"/>
|
||||
<data name="starting_zone" type="int8"/>
|
||||
<data name="cc_unknown_0" type="int8"/>
|
||||
<data name="version" type="int8"/>
|
||||
<data name="race_file" type="str16"/>
|
||||
<data name="skin_color" type="float" size="3"/>
|
||||
<data name="eye_color" type="float" size="3"/>
|
||||
<data name="hair_color1" type="float" size="3"/>
|
||||
<data name="hair_color2" type="float" size="3"/>
|
||||
<data name="hair_highlight" type="float" size="3"/>
|
||||
<data name="unknown2" type="int8" size="26"/>
|
||||
<data name="hair_file" type="str16"/>
|
||||
<data name="hair_type_color" type="float" size="3"/>
|
||||
<data name="hair_type_highlight_color" type="float" size="3"/>
|
||||
<data name="face_file" type="str16"/>
|
||||
<data name="hair_face_color" type="float" size="3"/>
|
||||
<data name="hair_face_highlight_color" type="float" size="3"/>
|
||||
<data name="chest_file" type="str16"/>
|
||||
<data name="shirt_color" type="float" size="3"/>
|
||||
<data name="unknown_chest_color" type="float" size="3"/>
|
||||
<data name="legs_file" type="str16"/>
|
||||
<data name="pants_color" type="float" size="3"/>
|
||||
<data name="unknown_legs_color" type="float" size="3"/>
|
||||
<data name="unknown9" type="float" size="3"/>
|
||||
<data name="eyes2" type="float" size="3"/>
|
||||
<data name="ears" type="float" size="3"/>
|
||||
<data name="eye_brows" type="float" size="3"/>
|
||||
<data name="cheeks" type="float" size="3"/>
|
||||
<data name="lips" type="float" size="3"/>
|
||||
<data name="chin" type="float" size="3"/>
|
||||
<data name="nose" type="float" size="3"/>
|
||||
<data name="body_size" type="float"/>
|
||||
<data name="body_age" type="float"/>
|
||||
</struct>
|
||||
|
||||
<struct name="CreateCharacter" clientVersion="561" opcodeName="OP_CreateCharacterRequestMsg">
|
||||
<data name="unknown0" type="int8"/>
|
||||
<data name="unknown1" type="int32"/>
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="server_id" type="int32"/>
|
||||
<data name="name" type="str16"/>
|
||||
<data name="race" type="int8"/>
|
||||
<data name="gender" type="int8"/>
|
||||
<data name="deity" type="int8"/>
|
||||
<data name="class" type="int8"/>
|
||||
<data name="level" type="int8"/>
|
||||
<data name="starting_zone" type="int8"/>
|
||||
<data name="version" type="int8"/>
|
||||
<data name="race_file" type="str16"/>
|
||||
<data name="skin_color" type="float" size="3"/>
|
||||
<data name="eye_color" type="float" size="3"/>
|
||||
<data name="hair_color1" type="float" size="3"/>
|
||||
<data name="hair_color2" type="float" size="3"/>
|
||||
<data name="hair_highlight" type="float" size="3"/>
|
||||
<data name="unknown2" type="int8" size="26"/>
|
||||
<data name="hair_file" type="str16"/>
|
||||
<data name="hair_type_color" type="float" size="3"/>
|
||||
<data name="hair_type_highlight_color" type="float" size="3"/>
|
||||
<data name="face_file" type="str16"/>
|
||||
<data name="hair_face_color" type="float" size="3"/>
|
||||
<data name="hair_face_highlight_color" type="float" size="3"/>
|
||||
<data name="chest_file" type="str16"/>
|
||||
<data name="shirt_color" type="float" size="3"/>
|
||||
<data name="unknown_chest_color" type="float" size="3"/>
|
||||
<data name="legs_file" type="str16"/>
|
||||
<data name="pants_color" type="float" size="3"/>
|
||||
<data name="unknown_legs_color" type="float" size="3"/>
|
||||
<data name="unknown9" type="float" size="3"/>
|
||||
<data name="eyes2" type="float" size="3"/>
|
||||
<data name="ears" type="float" size="3"/>
|
||||
<data name="eye_brows" type="float" size="3"/>
|
||||
<data name="cheeks" type="float" size="3"/>
|
||||
<data name="lips" type="float" size="3"/>
|
||||
<data name="chin" type="float" size="3"/>
|
||||
<data name="nose" type="float" size="3"/>
|
||||
<data name="body_size" type="float"/>
|
||||
<data name="body_age" type="float"/>
|
||||
</struct>
|
||||
|
||||
<struct name="CreateCharacter" clientVersion="562" opcodeName="OP_CreateCharacterRequestMsg">
|
||||
<data name="unknown0" type="int8"/>
|
||||
<data name="unknown1" type="int32"/>
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="unknown3" type="int8"/>
|
||||
<data name="server_id" type="int32"/>
|
||||
<data name="name" type="str16"/>
|
||||
<data name="race" type="int8"/>
|
||||
<data name="gender" type="int8"/>
|
||||
<data name="deity" type="int8"/>
|
||||
<data name="class" type="int8"/>
|
||||
<data name="level" type="int8"/>
|
||||
<data name="starting_zone" type="int8"/>
|
||||
<data name="version" type="int8"/>
|
||||
<data name="race_file" type="str16"/>
|
||||
<data name="skin_color" type="color"/>
|
||||
<data name="skin_color2" type="color"/>
|
||||
<data name="eye_color" type="color"/>
|
||||
<data name="hair_color1" type="color"/>
|
||||
<data name="hair_color2" type="color"/>
|
||||
<data name="unknown8" type="int8" size="26"/>
|
||||
<data name="hair_file" type="str16"/>
|
||||
<data name="hair_type_color" type="color"/>
|
||||
<data name="hair_type_highlight_color" type="color"/>
|
||||
<data name="face_file" type="str16"/>
|
||||
<data name="hair_face_color" type="color"/>
|
||||
<data name="hair_face_highlight_color" type="color"/>
|
||||
<data name="wing_file" type="str16"/>
|
||||
<data name="wing_color1" type="color"/>
|
||||
<data name="wing_color2" type="color"/>
|
||||
<data name="chest_file" type="str16"/>
|
||||
<data name="shirt_color" type="color"/>
|
||||
<data name="unknown_chest_color" type="color"/>
|
||||
<data name="legs_file" type="str16"/>
|
||||
<data name="pants_color" type="color"/>
|
||||
<data name="unknown_legs_color" type="color"/>
|
||||
<data name="unknown9" type="color"/>
|
||||
<data name="eyes2" type="float" size="3"/>
|
||||
<data name="ears" type="float" size="3"/>
|
||||
<data name="eye_brows" type="float" size="3"/>
|
||||
<data name="cheeks" type="float" size="3"/>
|
||||
<data name="lips" type="float" size="3"/>
|
||||
<data name="chin" type="float" size="3"/>
|
||||
<data name="nose" type="float" size="3"/>
|
||||
<data name="body_size" type="float"/>
|
||||
<data name="body_age" type="float"/>
|
||||
<data name="soga_version" type="int8"/>
|
||||
<data name="soga_race_file" type="str16"/>
|
||||
<data name="soga_skin_color" type="color"/>
|
||||
<data name="soga_eye_color" type="color"/>
|
||||
<data name="soga_hair_color1" type="color"/>
|
||||
<data name="soga_hair_color2" type="color"/>
|
||||
<data name="soga_hair_highlight" type="color"/>
|
||||
<data name="soga_unknown11" type="int8" size="26"/>
|
||||
<data name="soga_hair_file" type="str16"/>
|
||||
<data name="soga_hair_type_color" type="color"/>
|
||||
<data name="soga_hair_type_highlight_color" type="color"/>
|
||||
<data name="soga_face_file" type="str16"/>
|
||||
<data name="soga_hair_face_color" type="color"/>
|
||||
<data name="soga_hair_face_highlight_color" type="color"/>
|
||||
<data name="soga_wing_file" type="str16"/>
|
||||
<data name="soga_wing_color1" type="color"/>
|
||||
<data name="soga_wing_color2" type="color"/>
|
||||
<data name="soga_chest_file" type="str16"/>
|
||||
<data name="soga_shirt_color" type="color"/>
|
||||
<data name="soga_unknown_chest_color" type="color"/>
|
||||
<data name="soga_legs_file" type="str16"/>
|
||||
<data name="soga_pants_color" type="color"/>
|
||||
<data name="soga_unknown_legs_color" type="color"/>
|
||||
<data name="soga_unknown12" type="color"/>
|
||||
<data name="soga_eyes2" type="float" size="3"/>
|
||||
<data name="soga_ears" type="float" size="3"/>
|
||||
<data name="soga_eye_brows" type="float" size="3"/>
|
||||
<data name="soga_cheeks" type="float" size="3"/>
|
||||
<data name="soga_lips" type="float" size="3"/>
|
||||
<data name="soga_chin" type="float" size="3"/>
|
||||
<data name="soga_nose" type="float" size="3"/>
|
||||
<data name="soga_body_size" type="float"/>
|
||||
<data name="soga_body_age" type="float"/>
|
||||
</struct>
|
||||
|
||||
<struct name="CreateCharacter" clientVersion="869" opcodeName="OP_CreateCharacterRequestMsg">
|
||||
<data name="unknown0" type="int8"/>
|
||||
<data name="unknown1" type="int32"/>
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="unknown3" type="int8"/>
|
||||
<data name="server_id" type="int32"/>
|
||||
<data name="name" type="str16"/>
|
||||
<data name="race" type="int8"/>
|
||||
<data name="gender" type="int8"/>
|
||||
<data name="deity" type="int8"/>
|
||||
<data name="class" type="int8"/>
|
||||
<data name="level" type="int8"/>
|
||||
<data name="starting_zone" type="int8"/>
|
||||
<data name="version" type="int8"/>
|
||||
<data name="race_file" type="str16"/>
|
||||
<data name="skin_color" type="color"/>
|
||||
<data name="skin_color2" type="color"/>
|
||||
<data name="eye_color" type="color"/>
|
||||
<data name="hair_color1" type="color"/>
|
||||
<data name="hair_color2" type="color"/>
|
||||
<data name="hair_highlight" type="color"/>
|
||||
<data name="unknown8" type="int8" size="26"/>
|
||||
<data name="hair_file" type="str16"/>
|
||||
<data name="hair_type_color" type="color"/>
|
||||
<data name="hair_type_highlight_color" type="color"/>
|
||||
<data name="face_file" type="str16"/>
|
||||
<data name="hair_face_color" type="color"/>
|
||||
<data name="hair_face_highlight_color" type="color"/>
|
||||
<data name="wing_file" type="str16"/>
|
||||
<data name="wing_color1" type="color"/>
|
||||
<data name="wing_color2" type="color"/>
|
||||
<data name="chest_file" type="str16"/>
|
||||
<data name="shirt_color" type="color"/>
|
||||
<data name="unknown_chest_color" type="color"/>
|
||||
<data name="legs_file" type="str16"/>
|
||||
<data name="pants_color" type="color"/>
|
||||
<data name="unknown_legs_color" type="color"/>
|
||||
<data name="unknown9" type="color"/>
|
||||
<data name="eyes2" type="float" size="3"/>
|
||||
<data name="ears" type="float" size="3"/>
|
||||
<data name="eye_brows" type="float" size="3"/>
|
||||
<data name="cheeks" type="float" size="3"/>
|
||||
<data name="lips" type="float" size="3"/>
|
||||
<data name="chin" type="float" size="3"/>
|
||||
<data name="nose" type="float" size="3"/>
|
||||
<data name="body_size" type="float"/>
|
||||
<data name="body_age" type="float"/>
|
||||
<data name="soga_version" type="int8"/>
|
||||
<data name="soga_race_file" type="str16"/>
|
||||
<data name="soga_skin_color" type="color"/>
|
||||
<data name="soga_eye_color" type="color"/>
|
||||
<data name="soga_hair_color1" type="color"/>
|
||||
<data name="soga_hair_color2" type="color"/>
|
||||
<data name="soga_hair_highlight" type="color"/>
|
||||
<data name="soga_unknown_color1" type="color"/>
|
||||
<data name="soga_unknown11" type="int8" size="26"/>
|
||||
<data name="soga_hair_file" type="str16"/>
|
||||
<data name="soga_hair_type_color" type="color"/>
|
||||
<data name="soga_hair_type_highlight_color" type="color"/>
|
||||
<data name="soga_face_file" type="str16"/>
|
||||
<data name="soga_hair_face_color" type="color"/>
|
||||
<data name="soga_hair_face_highlight_color" type="color"/>
|
||||
<data name="soga_wing_file" type="str16"/>
|
||||
<data name="soga_wing_color1" type="color"/>
|
||||
<data name="soga_wing_color2" type="color"/>
|
||||
<data name="soga_chest_file" type="str16"/>
|
||||
<data name="soga_shirt_color" type="color"/>
|
||||
<data name="soga_unknown_chest_color" type="color"/>
|
||||
<data name="soga_legs_file" type="str16"/>
|
||||
<data name="soga_pants_color" type="color"/>
|
||||
<data name="soga_unknown_legs_color" type="color"/>
|
||||
<data name="soga_unknown12" type="color"/>
|
||||
<data name="soga_eyes2" type="float" size="3"/>
|
||||
<data name="soga_ears" type="float" size="3"/>
|
||||
<data name="soga_eye_brows" type="float" size="3"/>
|
||||
<data name="soga_cheeks" type="float" size="3"/>
|
||||
<data name="soga_lips" type="float" size="3"/>
|
||||
<data name="soga_chin" type="float" size="3"/>
|
||||
<data name="soga_nose" type="float" size="3"/>
|
||||
<data name="soga_body_size" type="float"/>
|
||||
<data name="soga_body_age" type="float"/>
|
||||
</struct>
|
||||
|
||||
<struct name="CreateCharacter" clientVersion="1096" opcodeName="OP_CreateCharacterRequestMsg">
|
||||
<data name="unknown0" type="int8"/>
|
||||
<data name="unknown1" type="int32"/>
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="unknown3" type="int8"/>
|
||||
<data name="server_id" type="int32"/>
|
||||
<data name="name" type="str16"/>
|
||||
<data name="race" type="int8"/>
|
||||
<data name="gender" type="int8"/>
|
||||
<data name="deity" type="int8"/>
|
||||
<data name="class" type="int8"/>
|
||||
<data name="level" type="int8"/>
|
||||
<data name="starting_zone" type="int8"/>
|
||||
<data name="version" type="int8"/>
|
||||
<data name="race_file" type="str16"/>
|
||||
<data name="skin_color" type="color"/>
|
||||
<data name="skin_color2" type="color"/>
|
||||
<data name="eye_color" type="color"/>
|
||||
<data name="hair_color1" type="color"/>
|
||||
<data name="hair_color2" type="color"/>
|
||||
<data name="hair_highlight" type="color"/>
|
||||
<data name="unknown8" type="int8" size="26"/>
|
||||
<data name="hair_file" type="str16"/>
|
||||
<data name="hair_type_color" type="color"/>
|
||||
<data name="hair_type_highlight_color" type="color"/>
|
||||
<data name="face_file" type="str16"/>
|
||||
<data name="hair_face_color" type="color"/>
|
||||
<data name="hair_face_highlight_color" type="color"/>
|
||||
<data name="wing_file" type="str16"/>
|
||||
<data name="wing_color1" type="color"/>
|
||||
<data name="wing_color2" type="color"/>
|
||||
<data name="chest_file" type="str16"/>
|
||||
<data name="shirt_color" type="color"/>
|
||||
<data name="unknown_chest_color" type="color"/>
|
||||
<data name="legs_file" type="str16"/>
|
||||
<data name="pants_color" type="color"/>
|
||||
<data name="unknown_legs_color" type="color"/>
|
||||
<data name="unknown9" type="color"/>
|
||||
|
||||
<data name="eyes2" type="float" size="3"/>
|
||||
<data name="ears" type="float" size="3"/>
|
||||
<data name="eye_brows" type="float" size="3"/>
|
||||
<data name="cheeks" type="float" size="3"/>
|
||||
<data name="lips" type="float" size="3"/>
|
||||
<data name="chin" type="float" size="3"/>
|
||||
<data name="nose" type="float" size="3"/>
|
||||
<data name="body_size" type="float"/>
|
||||
<data name="body_age" type="float"/>
|
||||
|
||||
<data name="soga_version" type="int8"/>
|
||||
<data name="soga_race_file" type="str16"/>
|
||||
<data name="soga_skin_color" type="color"/>
|
||||
<data name="soga_eye_color" type="color"/>
|
||||
<data name="soga_hair_color1" type="color"/>
|
||||
<data name="soga_hair_color2" type="color"/>
|
||||
<data name="soga_hair_highlight" type="color"/>
|
||||
<data name="soga_unknown_color" type="color"/>
|
||||
<data name="soga_unknown11" type="int8" size="26"/>
|
||||
<data name="soga_hair_file" type="str16"/>
|
||||
<data name="soga_hair_type_color" type="color"/>
|
||||
<data name="soga_hair_type_highlight_color" type="color"/>
|
||||
<data name="soga_face_file" type="str16"/>
|
||||
<data name="soga_hair_face_color" type="color"/>
|
||||
<data name="soga_hair_face_highlight_color" type="color"/>
|
||||
<data name="soga_wing_file" type="str16"/>
|
||||
<data name="soga_wing_color1" type="color"/>
|
||||
<data name="soga_wing_color2" type="color"/>
|
||||
<data name="soga_chest_file" type="str16"/>
|
||||
<data name="soga_shirt_color" type="color"/>
|
||||
<data name="soga_unknown_chest_color" type="color"/>
|
||||
<data name="soga_legs_file" type="str16"/>
|
||||
<data name="soga_pants_color" type="color"/>
|
||||
<data name="soga_unknown_legs_color" type="color"/>
|
||||
<data name="soga_unknown12" type="color"/>
|
||||
<data name="soga_eyes2" type="float" size="3"/>
|
||||
<data name="soga_ears" type="float" size="3"/>
|
||||
<data name="soga_eye_brows" type="float" size="3"/>
|
||||
<data name="soga_cheeks" type="float" size="3"/>
|
||||
<data name="soga_lips" type="float" size="3"/>
|
||||
<data name="soga_chin" type="float" size="3"/>
|
||||
<data name="soga_nose" type="float" size="3"/>
|
||||
<data name="soga_body_size" type="float"/>
|
||||
<data name="soga_body_age" type="float"/>
|
||||
</struct>
|
||||
|
||||
<struct name="CreateCharacter" clientVersion="57080" opcodeName="OP_CreateCharacterRequestMsg">
|
||||
<data name="unknown0" type="int8"/>
|
||||
<data name="unknown1" type="int32"/>
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="unknown3" type="int8"/>
|
||||
<data name="server_id" type="int32"/>
|
||||
<data name="name" type="str16"/>
|
||||
<data name="race" type="int8"/>
|
||||
<data name="gender" type="int8"/>
|
||||
<data name="deity" type="int8"/>
|
||||
<data name="class" type="int8"/>
|
||||
<data name="level" type="int8"/>
|
||||
<data name="starting_zone" type="int8"/>
|
||||
<data name="version" type="int8"/>
|
||||
<data name="unknown10" type="int16"/>
|
||||
<data name="race_file" type="str16"/>
|
||||
<data name="skin_color" type="color"/>
|
||||
<data name="eye_color" type="color"/>
|
||||
<data name="unknown_skin_color2" type="color"/>
|
||||
<data name="hair_color1" type="color"/>
|
||||
<data name="hair_color2" type="color"/>
|
||||
<data name="hair_highlight" type="color"/>
|
||||
<data name="unknown8" type="int8" size="26"/>
|
||||
<data name="hair_file" type="str16"/>
|
||||
<data name="hair_type_color" type="color"/>
|
||||
<data name="hair_type_highlight_color" type="color"/>
|
||||
<data name="face_file" type="str16"/>
|
||||
<data name="hair_face_color" type="color"/>
|
||||
<data name="hair_face_highlight_color" type="color"/>
|
||||
<data name="wing_file" type="str16"/>
|
||||
<data name="wing_color1" type="color"/>
|
||||
<data name="wing_color2" type="color"/>
|
||||
<data name="chest_file" type="str16"/>
|
||||
<data name="shirt_color" type="color"/>
|
||||
<data name="unknown_chest_color" type="color"/>
|
||||
<data name="legs_file" type="str16"/>
|
||||
<data name="pants_color" type="color"/>
|
||||
<data name="unknown_legs_color" type="color"/>
|
||||
<data name="unknown9" type="color"/>
|
||||
|
||||
<data name="eyes2" type="float" size="3"/>
|
||||
<data name="ears" type="float" size="3"/>
|
||||
<data name="eye_brows" type="float" size="3"/>
|
||||
<data name="cheeks" type="float" size="3"/>
|
||||
<data name="lips" type="float" size="3"/>
|
||||
<data name="chin" type="float" size="3"/>
|
||||
<data name="nose" type="float" size="3"/>
|
||||
<data name="body_size" type="float"/>
|
||||
<data name="body_age" type="float"/>
|
||||
|
||||
<data name="soga_version" type="int8"/>
|
||||
<data name="soga_race_file" type="str16"/>
|
||||
<data name="soga_skin_color" type="color"/>
|
||||
<data name="soga_eye_color" type="color"/>
|
||||
<data name="soga_hair_color1" type="color"/>
|
||||
<data name="soga_hair_color2" type="color"/>
|
||||
<data name="soga_hair_highlight" type="color"/>
|
||||
<data name="soga_unknown_color" type="color"/>
|
||||
<data name="soga_unknown11" type="int8" size="26"/>
|
||||
<data name="soga_hair_file" type="str16"/>
|
||||
<data name="soga_hair_type_color" type="color"/>
|
||||
<data name="soga_hair_type_highlight_color" type="color"/>
|
||||
<data name="soga_face_file" type="str16"/>
|
||||
<data name="soga_hair_face_color" type="color"/>
|
||||
<data name="soga_hair_face_highlight_color" type="color"/>
|
||||
<data name="soga_wing_file" type="str16"/>
|
||||
<data name="soga_wing_color1" type="color"/>
|
||||
<data name="soga_wing_color2" type="color"/>
|
||||
<data name="soga_chest_file" type="str16"/>
|
||||
<data name="soga_shirt_color" type="color"/>
|
||||
<data name="soga_unknown_chest_color" type="color"/>
|
||||
<data name="soga_legs_file" type="str16"/>
|
||||
<data name="soga_pants_color" type="color"/>
|
||||
<data name="soga_unknown_legs_color" type="color"/>
|
||||
<data name="soga_unknown12" type="color"/>
|
||||
<data name="soga_eyes2" type="float" size="3"/>
|
||||
<data name="soga_ears" type="float" size="3"/>
|
||||
<data name="soga_eye_brows" type="float" size="3"/>
|
||||
<data name="soga_cheeks" type="float" size="3"/>
|
||||
<data name="soga_lips" type="float" size="3"/>
|
||||
<data name="soga_chin" type="float" size="3"/>
|
||||
<data name="soga_nose" type="float" size="3"/>
|
||||
<data name="soga_body_size" type="float"/>
|
||||
<data name="soga_body_age" type="float"/>
|
||||
</struct>
|
||||
|
||||
<struct name="CreateCharacter" clientVersion="60085" opcodeName="OP_CreateCharacterRequestMsg" >
|
||||
<data name="unknown0" type="int8"/>
|
||||
<data name="unknown1" type="int32"/>
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="unknown3" type="int8"/>
|
||||
<data name="server_id" type="int32"/>
|
||||
<data name="name" type="str16"/>
|
||||
<data name="race" type="int8"/>
|
||||
<data name="gender" type="int8"/>
|
||||
<data name="deity" type="int8"/>
|
||||
<data name="class" type="int8"/>
|
||||
<data name="level" type="int8"/>
|
||||
<data name="starting_zone" type="int8"/>
|
||||
<data name="version" type="int8"/>
|
||||
<data name="unknown10" type="int16"/>
|
||||
<data name="race_file" type="str16"/>
|
||||
<data name="skin_color" type="color"/>
|
||||
<data name="eye_color" type="color"/>
|
||||
<data name="unknown_skin_color2" type="color"/>
|
||||
<data name="hair_color1" type="color"/>
|
||||
<data name="hair_color2" type="color"/>
|
||||
<data name="hair_highlight" type="color"/>
|
||||
<data name="unknown8" type="int8" size="26"/>
|
||||
<data name="hair_file" type="str16"/>
|
||||
<data name="hair_type_color" type="color"/>
|
||||
<data name="hair_type_highlight_color" type="color"/>
|
||||
<data name="face_file" type="str16"/>
|
||||
<data name="hair_face_color" type="color"/>
|
||||
<data name="hair_face_highlight_color" type="color"/>
|
||||
<data name="wing_file" type="str16"/>
|
||||
<data name="wing_color1" type="color"/>
|
||||
<data name="wing_color2" type="color"/>
|
||||
<data name="chest_file" type="str16"/>
|
||||
<data name="shirt_color" type="color"/>
|
||||
<data name="unknown_chest_color" type="color"/>
|
||||
<data name="legs_file" type="str16"/>
|
||||
<data name="pants_color" type="color"/>
|
||||
<data name="unknown_legs_color" type="color"/>
|
||||
<data name="unknown9" type="color"/>
|
||||
|
||||
<data name="eyes2" type="float" size="3"/>
|
||||
<data name="ears" type="float" size="3"/>
|
||||
<data name="eye_brows" type="float" size="3"/>
|
||||
<data name="cheeks" type="float" size="3"/>
|
||||
<data name="lips" type="float" size="3"/>
|
||||
<data name="chin" type="float" size="3"/>
|
||||
<data name="nose" type="float" size="3"/>
|
||||
<data name="body_size" type="float"/>
|
||||
<data name="body_age" type="float"/>
|
||||
|
||||
<data name="soga_version" type="int8"/>
|
||||
<data name="soga_race_file" type="str16"/>
|
||||
<data name="soga_skin_color" type="color"/>
|
||||
<data name="soga_eye_color" type="color"/>
|
||||
<data name="soga_hair_color1" type="color"/>
|
||||
<data name="soga_hair_color2" type="color"/>
|
||||
<data name="soga_hair_highlight" type="color"/>
|
||||
<data name="soga_unknown_color" type="color"/>
|
||||
<data name="soga_unknown11" type="int8" size="26"/>
|
||||
<data name="soga_hair_file" type="str16"/>
|
||||
<data name="soga_hair_type_color" type="color"/>
|
||||
<data name="soga_hair_type_highlight_color" type="color"/>
|
||||
<data name="soga_face_file" type="str16"/>
|
||||
<data name="soga_hair_face_color" type="color"/>
|
||||
<data name="soga_hair_face_highlight_color" type="color"/>
|
||||
<data name="soga_wing_file" type="str16"/>
|
||||
<data name="soga_wing_color1" type="color"/>
|
||||
<data name="soga_wing_color2" type="color"/>
|
||||
<data name="soga_chest_file" type="str16"/>
|
||||
<data name="soga_shirt_color" type="color"/>
|
||||
<data name="soga_unknown_chest_color" type="color"/>
|
||||
<data name="soga_legs_file" type="str16"/>
|
||||
<data name="soga_pants_color" type="color"/>
|
||||
<data name="soga_unknown_legs_color" type="color"/>
|
||||
<data name="soga_unknown12" type="color"/>
|
||||
<data name="soga_eyes2" type="float" size="3"/>
|
||||
<data name="soga_ears" type="float" size="3"/>
|
||||
<data name="soga_eye_brows" type="float" size="3"/>
|
||||
<data name="soga_cheeks" type="float" size="3"/>
|
||||
<data name="soga_lips" type="float" size="3"/>
|
||||
<data name="soga_chin" type="float" size="3"/>
|
||||
<data name="soga_nose" type="float" size="3"/>
|
||||
<data name="soga_body_size" type="float"/>
|
||||
<data name="soga_body_age" type="float"/>
|
||||
</struct>
|
||||
|
||||
<struct name="CreateCharacter" clientVersion="64659" opcodeName="OP_CreateCharacterRequestMsg" >
|
||||
<data name="unknown0" type="int8"/>
|
||||
<data name="unknown1" type="int32"/>
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="unknown3" type="int8"/>
|
||||
<data name="server_id" type="int32"/>
|
||||
<data name="name" type="str16"/>
|
||||
<data name="race" type="int8"/>
|
||||
<data name="gender" type="int8"/>
|
||||
<data name="deity" type="int8"/>
|
||||
<data name="class" type="int8"/>
|
||||
<data name="level" type="int8"/>
|
||||
<data name="starting_zone" type="int32"/>
|
||||
<data name="version" type="int8"/>
|
||||
<data name="race_file" type="str16"/>
|
||||
<data name="skin_color" type="color"/>
|
||||
<data name="skin_color2" type="color"/>
|
||||
<data name="eye_color" type="color"/>
|
||||
<data name="hair_color1" type="color"/>
|
||||
<data name="hair_color2" type="color"/>
|
||||
<data name="unknown8" type="int8" size="38"/>
|
||||
<data name="hair_file" type="str16"/>
|
||||
<data name="hair_type_color" type="color"/>
|
||||
<data name="hair_type_highlight_color" type="color"/>
|
||||
<data name="face_file" type="str16"/>
|
||||
<data name="hair_face_color" type="color"/>
|
||||
<data name="hair_face_highlight_color" type="color"/>
|
||||
<data name="wing_file" type="str16"/>
|
||||
<data name="wing_color1" type="color"/>
|
||||
<data name="wing_color2" type="color"/>
|
||||
<data name="chest_file" type="str16"/>
|
||||
<data name="shirt_color" type="color"/>
|
||||
<data name="unknown_chest_color" type="color"/>
|
||||
<data name="legs_file" type="str16"/>
|
||||
<data name="pants_color" type="color"/>
|
||||
<data name="unknown_legs_color" type="color"/>
|
||||
<data name="unknown9" type="color"/>
|
||||
<data name="eyes2" type="float" size="3"/>
|
||||
<data name="ears" type="float" size="3"/>
|
||||
<data name="eye_brows" type="float" size="3"/>
|
||||
<data name="cheeks" type="float" size="3"/>
|
||||
<data name="lips" type="float" size="3"/>
|
||||
<data name="chin" type="float" size="3"/>
|
||||
<data name="nose" type="float" size="3"/>
|
||||
<data name="body_size" type="float"/>
|
||||
<data name="body_age" type="float"/>
|
||||
<data name="soga_version" type="int8"/>
|
||||
<data name="soga_race_file" type="str16"/>
|
||||
<data name="soga_skin_color" type="color"/>
|
||||
<data name="soga_eye_color" type="color"/>
|
||||
<data name="soga_hair_color1" type="color"/>
|
||||
<data name="soga_hair_color2" type="color"/>
|
||||
<data name="soga_hair_highlight" type="color"/>
|
||||
<data name="soga_unknown11" type="int8" size="38"/>
|
||||
<data name="soga_hair_file" type="str16"/>
|
||||
<data name="soga_hair_type_color" type="color"/>
|
||||
<data name="soga_hair_type_highlight_color" type="color"/>
|
||||
<data name="soga_face_file" type="str16"/>
|
||||
<data name="soga_hair_face_color" type="color"/>
|
||||
<data name="soga_hair_face_highlight_color" type="color"/>
|
||||
<data name="soga_wing_file" type="str16"/>
|
||||
<data name="soga_wing_color1" type="color"/>
|
||||
<data name="soga_wing_color2" type="color"/>
|
||||
<data name="soga_chest_file" type="str16"/>
|
||||
<data name="soga_shirt_color" type="color"/>
|
||||
<data name="soga_unknown_chest_color" type="color"/>
|
||||
<data name="soga_legs_file" type="str16"/>
|
||||
<data name="soga_pants_color" type="color"/>
|
||||
<data name="soga_unknown_legs_color" type="color"/>
|
||||
<data name="soga_unknown12" type="color"/>
|
||||
<data name="soga_eyes2" type="float" size="3"/>
|
||||
<data name="soga_ears" type="float" size="3"/>
|
||||
<data name="soga_eye_brows" type="float" size="3"/>
|
||||
<data name="soga_cheeks" type="float" size="3"/>
|
||||
<data name="soga_lips" type="float" size="3"/>
|
||||
<data name="soga_chin" type="float" size="3"/>
|
||||
<data name="soga_nose" type="float" size="3"/>
|
||||
<data name="soga_body_size" type="float"/>
|
||||
<data name="soga_body_age" type="float"/>
|
||||
<data name="unknown13" type="int8" size="2"/>
|
||||
</struct>
|
||||
|
||||
<struct name="CreateCharacter" clientVersion="65534" opcodeName="OP_CreateCharacterRequestMsg" >
|
||||
<data name="unknown0" type="int8"/>
|
||||
<data name="unknown1" type="int32"/>
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="unknown3" type="int8"/>
|
||||
<data name="server_id" type="int32"/>
|
||||
<data name="name" type="str16"/>
|
||||
<data name="race" type="int8"/>
|
||||
<data name="gender" type="int8"/>
|
||||
<data name="deity" type="int8"/>
|
||||
<data name="class" type="int8"/>
|
||||
<data name="level" type="int8"/>
|
||||
<data name="starting_zone" type="int32"/>
|
||||
<data name="version" type="int8"/>
|
||||
<data name="race_file" type="str16"/>
|
||||
<data name="skin_color" type="color"/>
|
||||
<data name="skin_color2" type="color"/>
|
||||
<data name="eye_color" type="color"/>
|
||||
<data name="hair_color1" type="color"/>
|
||||
<data name="hair_color2" type="color"/>
|
||||
<data name="unknown8" type="int8" size="38"/>
|
||||
<data name="hair_file" type="str16"/>
|
||||
<data name="hair_type_color" type="color"/>
|
||||
<data name="hair_type_highlight_color" type="color"/>
|
||||
<data name="face_file" type="str16"/>
|
||||
<data name="hair_face_color" type="color"/>
|
||||
<data name="hair_face_highlight_color" type="color"/>
|
||||
<data name="wing_file" type="str16"/>
|
||||
<data name="wing_color1" type="color"/>
|
||||
<data name="wing_color2" type="color"/>
|
||||
<data name="chest_file" type="str16"/>
|
||||
<data name="shirt_color" type="color"/>
|
||||
<data name="unknown_chest_color" type="color"/>
|
||||
<data name="legs_file" type="str16"/>
|
||||
<data name="pants_color" type="color"/>
|
||||
<data name="unknown_legs_color" type="color"/>
|
||||
<data name="unknown9" type="color"/>
|
||||
<data name="eyes2" type="float" size="3"/>
|
||||
<data name="ears" type="float" size="3"/>
|
||||
<data name="eye_brows" type="float" size="3"/>
|
||||
<data name="cheeks" type="float" size="3"/>
|
||||
<data name="lips" type="float" size="3"/>
|
||||
<data name="chin" type="float" size="3"/>
|
||||
<data name="nose" type="float" size="3"/>
|
||||
<data name="body_size" type="float"/>
|
||||
<data name="body_age" type="float"/>
|
||||
<data name="soga_version" type="int8"/>
|
||||
<data name="soga_race_file" type="str16"/>
|
||||
<data name="soga_skin_color" type="color"/>
|
||||
<data name="soga_eye_color" type="color"/>
|
||||
<data name="soga_hair_color1" type="color"/>
|
||||
<data name="soga_hair_color2" type="color"/>
|
||||
<data name="soga_hair_highlight" type="color"/>
|
||||
<data name="soga_unknown11" type="int8" size="38"/>
|
||||
<data name="soga_hair_file" type="str16"/>
|
||||
<data name="soga_hair_type_color" type="color"/>
|
||||
<data name="soga_hair_type_highlight_color" type="color"/>
|
||||
<data name="soga_face_file" type="str16"/>
|
||||
<data name="soga_hair_face_color" type="color"/>
|
||||
<data name="soga_hair_face_highlight_color" type="color"/>
|
||||
<data name="soga_wing_file" type="str16"/>
|
||||
<data name="soga_wing_color1" type="color"/>
|
||||
<data name="soga_wing_color2" type="color"/>
|
||||
<data name="soga_chest_file" type="str16"/>
|
||||
<data name="soga_shirt_color" type="color"/>
|
||||
<data name="soga_unknown_chest_color" type="color"/>
|
||||
<data name="soga_legs_file" type="str16"/>
|
||||
<data name="soga_pants_color" type="color"/>
|
||||
<data name="soga_unknown_legs_color" type="color"/>
|
||||
<data name="soga_unknown12" type="color"/>
|
||||
<data name="soga_eyes2" type="float" size="3"/>
|
||||
<data name="soga_ears" type="float" size="3"/>
|
||||
<data name="soga_eye_brows" type="float" size="3"/>
|
||||
<data name="soga_cheeks" type="float" size="3"/>
|
||||
<data name="soga_lips" type="float" size="3"/>
|
||||
<data name="soga_chin" type="float" size="3"/>
|
||||
<data name="soga_nose" type="float" size="3"/>
|
||||
<data name="soga_body_size" type="float"/>
|
||||
<data name="soga_body_age" type="float"/>
|
||||
<data name="unknown13" type="int8" size="2"/>
|
||||
</struct>
|
||||
|
||||
<struct name="BadLanguageFilter" clientVersion="1" opcodeName="OP_BadLanguageFilter">
|
||||
<data name="num_words" type="int16" oversizedValue="255"/>
|
||||
<data name="words_array" type="Array" arraySizeVariable="num_words">
|
||||
<data name="word" type="str16"/>
|
||||
</data>
|
||||
</struct>
|
5
defs/xml/eq2.xml
Normal file
5
defs/xml/eq2.xml
Normal file
@ -0,0 +1,5 @@
|
||||
<struct name="LS_CreateCharacterReply" version="1.0" clientVersion="1">
|
||||
<data name="account_id" type="int32"/>
|
||||
<data name="response" type="int8"/>
|
||||
<data name="name" type="str16"/>
|
||||
</struct>
|
1134
defs/xml/login.xml
Normal file
1134
defs/xml/login.xml
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
x
Reference in New Issue
Block a user