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Emu/source/WorldServer/Items
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Emagi abfba27112 mitigation vs physical support added (independently had slash, crush, pierce, physical is a combo of all 3)
2025-01-25 08:13:12 -05:00
..
Items_CoE.h
EQ2Emu Source Base July 2024
2024-07-22 08:52:28 -04:00
Items_DoV.h
EQ2Emu Source Base July 2024
2024-07-22 08:52:28 -04:00
Items_ToV.h
EQ2Emu Source Base July 2024
2024-07-22 08:52:28 -04:00
Items.cpp
Avoid overflow items remaining in memory and causing a crash
2024-12-13 14:50:41 -05:00
Items.h
mitigation vs physical support added (independently had slash, crush, pierce, physical is a combo of all 3)
2025-01-25 08:13:12 -05:00
ItemsDB.cpp
avoid sending non stacked items to overflow due to the count being set to 65535 and earlier clients split those stacks
2024-12-13 14:51:02 -05:00
Loot.cpp
Zone ruleset_id support for most rules
2024-10-20 09:35:41 -04:00
Loot.h
EQ2Emu Source Base July 2024
2024-07-22 08:52:28 -04:00
LootDB.cpp
Project Nebulark Part 1, So much to list, this is a rough summary
2024-11-18 11:13:04 -05:00
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