
- Fixed a repeated rubberband like behavior that Spawn's would run forward toward their target in combat or on their return run to their starting point. - WS_HearCastSpell for 546-561 version has an extra byte at the end of the packet we were missing (might be in later clients too have to confirm) - PlayerScripts support added, new function calls, AddTimer support for Players. - Static Zones / Special Zones will now silently check to startup zones without reporting the log message, log message only on startup or taking on peer leadership. - Broadcast and Global Announcement are now supported through peering. - Fix #22 identified a number of loose spawn pointers and changed to int32 spawn id reference. - Fix #1 support for all known chat codes for various channels, spell casting and damage. - In conjunction with Fix #1 spell combat messages are fixed, no longer 'YOU cast' when another spawn casts, added last_tell_name to track the chat code %RT server side. - size_mod added to InfoStruct Float, supports shrinking and growing Non Player's. InfoStruct also has a UINT ignore_size_mod_calc set to 0 by default, when 1 it will let you set the size_mod and items/spells will not override it from stat calculation. - XP Table is now static (global) in the Player class so we do not constantly call the database each time the player needs to know a level's XP requirement. - Removal of duplicate spell cast success and effect messages. - Fix #21 blue xp bar for KoS and DoF displays properly now. - GetExpRequiredByLevel(level) added to return the EXP required for to reach the level. - Fix #25 teleporters cleaned up during /reload spawns to avoid crash - Fix #16 /reload items supported in peering mode.
EQ2EMu Project - ALPHA BUILD
Visit https://www.eq2emu.com for more project details, wiki and server installation instructions.
Building/Compiling
Linux Compile and Installation Instructions: On our Wiki
Authors
Project team site at EQ2EMu and ZekLabs
License
This project is licensed under the GNU General Public License - see the LICENSE file for details
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