48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
// Copyright (C) 2007-2025 EQ2EMulator
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// Licensed under GPL v3
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#ifndef MD5_H
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#define MD5_H
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#include "../common/types.h"
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class MD5 {
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public:
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struct MD5Context {
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uint32 hash[4];
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uint32 bytes[2];
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uint32 input[16];
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};
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static void Generate(const int8* buf, uint32 len, int8 digest[16]);
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static void Init(struct MD5Context *context);
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static void Update(struct MD5Context *context, const int8 *buf, uint32 len);
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static void Final(int8 digest[16], struct MD5Context *context);
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MD5();
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MD5(const uchar* buf, uint32 len);
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MD5(const char* buf, uint32 len);
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MD5(const int8 buf[16]);
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MD5(const char* iMD5String);
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void Generate(const char* iString);
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void Generate(const int8* buf, uint32 len);
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bool Set(const int8 buf[16]);
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bool Set(const char* iMD5String);
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bool operator== (const MD5& iMD5);
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bool operator== (const int8 iMD5[16]);
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bool operator== (const char* iMD5String);
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MD5& operator= (const MD5& iMD5);
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MD5* operator= (const MD5* iMD5);
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MD5* operator= (const int8* iMD5);
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operator const char* ();
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protected:
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int8 pMD5[16];
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private:
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static void byteSwap(uint32 *buf, uint32 words);
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static void Transform(uint32 hash[4], const int32 input[16]);
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char pMD5String[33];
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};
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#endif
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