Emu/source/WorldServer/Chat/ChatChannel.h

64 lines
2.0 KiB
C++

// Copyright (C) 2007-2025 EQ2EMulator
// Licensed under GPL v3
#ifndef CHAT_CHATCHANNEL_H_
#define CHAT_CHATCHANNEL_H_
#include "../../common/types.h"
#include "../client.h"
#include <vector>
using namespace std;
#define CHAT_CHANNEL_MAX_NAME 100
#define CHAT_CHANNEL_MAX_PASSWORD 100
enum ChatChannelType {
CHAT_CHANNEL_TYPE_NONE = 0,
CHAT_CHANNEL_TYPE_WORLD,
CHAT_CHANNEL_TYPE_CUSTOM
};
class ChatChannel {
public:
ChatChannel();
virtual ~ChatChannel();
void SetName(const char *name) {strncpy(this->name, name, CHAT_CHANNEL_MAX_NAME);}
void SetPassword(const char *password) {strncpy(this->password, password, CHAT_CHANNEL_MAX_PASSWORD);}
void SetType(ChatChannelType type) {this->type = type;}
void SetLevelRestriction(int16 level_restriction) {this->level_restriction = level_restriction;}
void SetRacesAllowed(int64 races) {this->races = races;}
void SetClassesAllowed(int64 classes) {this->classes = classes;}
const char * GetName() {return name;}
ChatChannelType GetType() {return type;}
unsigned int GetNumClients() {return clients.size();}
bool HasPassword() {return password[0] != '\0';}
bool PasswordMatches(const char *password) {return strncmp(this->password, password, CHAT_CHANNEL_MAX_PASSWORD) == 0;}
bool CanJoinChannelByLevel(int16 level) {return level >= level_restriction;}
bool CanJoinChannelByRace(int8 race_id) {return races == 0 || (1 << race_id) & races;}
bool CanJoinChannelByClass(int8 class_id) {return classes == 0 || (1 << class_id) & classes;}
bool IsInChannel(int32 character_id);
bool JoinChannel(Client *client);
bool LeaveChannel(Client *client);
bool TellChannel(std::string charName, int8 charLanguage, const char *message, const char* name2 = 0);
bool TellChannelClient(Client* to_client, const char* message, const char* name2 = 0);
bool SendChannelUserList(Client *client);
private:
char name[CHAT_CHANNEL_MAX_NAME + 1];
char password[CHAT_CHANNEL_MAX_PASSWORD + 1];
ChatChannelType type;
vector<int32> clients;
int16 level_restriction;
int64 races;
int64 classes;
};
#endif