
RemoveSpell(Spawn, SpellID, MaintainedSpell, ReasonString) - maintainedspell is a boolean, default false it will remove an effect (per target) otherwise setting to true will remove the entire spell, maintained, if that is the caster. Reason String is "canceled" by default unless overwritten Illusions made to a control effect so we can enforce an existing illusion
EQ2EMu Project
This is a work in progress for the beta release of the EQ2EMu Project.
Visit https://www.eq2emu.com for more project details, wiki and server installation instructions.
Building/Compiling
Linux Compile and Installation Instructions: On our Wiki
Authors
Project team site at EQ2EMu and ZekLabs
License
This project is licensed under the GNU General Public License - see the LICENSE file for details
Languages
C++
98.7%
C
1.1%
Shell
0.1%