35 lines
1.8 KiB
Markdown
35 lines
1.8 KiB
Markdown
|
# Attributes
|
||
|
|
||
|
## Power
|
||
|
Power is the attribute that determines overall strike damage. Damage from weapon attacks, spells, or other strikes and specific skills will be directly influenced by Power. Power is a linear measure, with 1 Power = 1 damage in most cases.
|
||
|
|
||
|
## Accuracy
|
||
|
Accuracy determines the chance your attack, spell, or other skill will actually land on your opponent.
|
||
|
|
||
|
## Penetration
|
||
|
Penetration as a value determines your ability to make it through physical defenses; i.e. the enemy's Toughness and Armor.
|
||
|
|
||
|
## Focus
|
||
|
Focus is the same as Penetration but for causing magical damage, and helps go through magical defenses; i.e. the enemy's Resist.
|
||
|
|
||
|
## Evasion
|
||
|
Evasion is the attribute responsible for determining your chance to dodge any kind of attack. When calculating the chance, at base every 2 Evasion is 0.1% chance. The enemy's Accuracy negatively impacts this stat. The chance to dodge is capped at 85%.
|
||
|
|
||
|
## Toughness
|
||
|
Toughness affects your health pool and baseline defensive capability to physical attacks, such as weapons, projectiles, and physical skills.
|
||
|
|
||
|
## Armor
|
||
|
Armor is an additional layer of physical protection over Toughness. All armor grants some level of Armor, and it's effect is linear; 1 Armor = 1 point of damage negated.
|
||
|
|
||
|
## Resist
|
||
|
Resist is your defensive capacity against magic such as spells, magic skills, and magic weapons. Like Armor, this is a linear stat.
|
||
|
|
||
|
## Precision
|
||
|
Precision determines your Uber (Critical) Hit chance. In general, 2 points of Precision = 0.1% chance. No matter how high this value, your Uber Hit chance caps at 90%. Some equipment grants straight Uber Hit chance.
|
||
|
|
||
|
## Ferocity
|
||
|
Ferocity is a linear modifier of your Uber Hit damage; 1 Ferocity = 1% Uber Hit damage. Uber Hit damage increases cap at 300%.
|
||
|
|
||
|
## Luck
|
||
|
Luck is a modifier for gained XP/Silver. Like Precision, 2 points of Luck = 0.1% increase of these gains.
|