package region // Default region configuration values const ( // Region check intervals RegionCheckInterval = 1000 // Milliseconds between region checks RegionUpdateInterval = 5000 // Milliseconds between region updates RegionCleanupInterval = 30000 // Milliseconds between cleanup operations // Region detection parameters RegionCheckRadius = 100.0 // Radius for region detection RegionTriggerDistance = 50.0 // Default trigger distance RegionExitDistance = 75.0 // Distance to exit a region // Performance limits MaxRegionsPerZone = 1000 // Maximum regions per zone MaxPlayersPerRegion = 200 // Maximum players per region MaxRegionChecksPerTick = 100 // Maximum region checks per processing tick // File loading constants MaxRegionFileSize = 10485760 // 10MB maximum region file size RegionFileBufferSize = 65536 // Buffer size for reading region files // Cache settings RegionCacheSize = 500 // Maximum cached region lookups RegionCacheExpiryMs = 60000 // Region cache expiry in milliseconds // Statistics update intervals StatsUpdateInterval = 5000 // Stats update interval in milliseconds ) // Region file extensions and types const ( RegionFileExtension = ".region" WaterVolumeType = "watervol" WaterRegionType = "waterregion" WaterRegion2Type = "water_region" OceanType = "ocean" WaterType = "water" ) // Default environment names for different region types const ( EnvironmentNormal = "normal" EnvironmentWater = "water" EnvironmentLava = "lava" EnvironmentZoneLine = "zoneline" EnvironmentPVP = "pvp" EnvironmentSlime = "slime" EnvironmentIce = "ice" EnvironmentVWater = "vwater" ) // Region validation constants const ( MinRegionSize = 1.0 // Minimum region bounding box size MaxRegionSize = 10000.0 // Maximum region bounding box size RegionOverlapTolerance = 0.1 // Tolerance for region overlap detection ) // Region processing priorities const ( PriorityLow = 1 PriorityNormal = 2 PriorityHigh = 3 PriorityUrgent = 4 ) // Special region IDs const ( InvalidRegionID = -1 DefaultRegionID = 0 GlobalRegionID = 999999 )