package player import ( "testing" ) func TestPackageBuild(t *testing.T) { // Basic test to verify the package builds manager := NewPlayerManager() if manager == nil { t.Fatal("NewPlayerManager returned nil") } } func TestPlayerManager(t *testing.T) { manager := NewPlayerManager() stats := manager.GetStats() if stats.TotalPlayers < 0 { t.Error("Expected valid stats") } }