<packet name="AchievementSpellInfo">
	<version number="1">
		<u32 name="aa_id">
		<u16 name="unknown">
		<u16 name="aa_icon">
		<u16 name="aa_icon2">
		<u8 name="current_rank">
		<u8 name="max_rank">
		<u8 name="rank_cost">
		<u8 name="unknown2">
		<u32 name="id">
		<u16 name="icon">
		<u16 name="icon2">
		<u16 name="icontype">
		<u16 name="version">
		<u16 name="sub_version">
		<u8 name="type">
		<u32 name="class_skill">
		<u32 name="mastery_skill">
		<u16 name="min_class_skill_req">
		<u32 name="spell_text_color">
		<u8 name="num_levels">
		<array name="level_array" count="var:num_levels">
			<u8 name="adventure_class">
			<u8 name="tradeskill_class">
			<u16 name="spell_level">
		</array>
		<u8 name="tier">
		<u16 name="health_req">
		<u16 name="health_upkeep">
		<u16 name="power_req">
		<u16 name="power_upkeep">
		<u16 name="req_concentration">
		<u16 name="cast_time">
		<u16 name="recovery">
		<f32 name="recast">
		<f32 name="radius">
		<u16 name="max_aoe_targets">
		<u8 name="friendly_spell">
		<u8 name="num_reagents">
		<array name="reagent_array" count="var:num_reagents">
			<str8 name="reagent">
			<u8 name="consumed">
			<u32 name="qty_required">
		</array>
		<u8 name="num_effects">
		<array name="effect_array" count="var:num_effects">
			<u8 name="subbulletflag">
			<str16 name="effect">
			<u8 name="percentage">
		</array>
		<u8 name="display_spell_tier">
		<f32 name="minimum_range">
		<f32 name="range">
		<u32 name="duration1">
		<u32 name="duration2">
		<u8 name="unknown9">
		<u8 name="duration_flag">
		<u8 name="target">
		<u8 name="can_effect_raid">
		<u8 name="affect_only_group_members">
		<u8 name="group_spell">
		<f32 name="resistibility">
		<u8 name="unknown11" size="6">
		<f32 name="hit_bonus">
		<u8 name="unknown12">
		<str8 name="name">
		<str16 name="description">
	</version>
	<version number="972">
		<u32 name="aa_id">
		<u16 name="unknown">
		<u16 name="aa_icon">
		<u16 name="aa_icon2">
		<u8 name="current_rank">
		<u8 name="max_rank">
		<u8 name="rank_cost">
		<u8 name="unknown2">
		<u32 name="id">
		<u16 name="icon">
		<u16 name="icon2">
		<u16 name="icontype">
		<u16 name="version">
		<u16 name="sub_version">
		<u8 name="type">
		<u32 name="class_skill">
		<u32 name="mastery_skill">
		<u16 name="min_class_skill_req">
		<u32 name="spell_text_color">
		<u8 name="num_levels">
		<array name="level_array" count="var:num_levels">
			<u8 name="adventure_class">
			<u8 name="tradeskill_class">
			<u16 name="spell_level">
		</array>
		<u8 name="tier">
		<u16 name="health_req">
		<u16 name="health_upkeep">
		<u16 name="power_req">
		<u16 name="power_upkeep">
		<u16 name="req_concentration">
		<u16 name="cast_time">
		<u16 name="recovery">
		<f32 name="recast">
		<f32 name="radius">
		<u16 name="max_aoe_targets">
		<u8 name="friendly_spell">
		<u8 name="num_reagents">
		<array name="reagent_array" count="var:num_reagents">
			<str8 name="reagent">
			<u8 name="consumed">
			<u32 name="qty_required">
		</array>
		<u8 name="num_effects">
		<array name="effect_array" count="var:num_effects">
			<u8 name="subbulletflag">
			<str16 name="effect">
			<u8 name="percentage">
		</array>
		<u8 name="display_spell_tier">
		<u8 name="unknown1">
		<f32 name="minimum_range">
		<f32 name="range">
		<u32 name="Unknown28">
		<u32 name="duration1">
		<u32 name="duration2">
		<u8 name="unknown9">
		<u8 name="duration_flag">
		<u8 name="target">
		<u8 name="can_effect_raid">
		<u8 name="affect_only_group_members">
		<u8 name="group_spell">
		<f32 name="resistibility">
		<u8 name="unknown11" size="6">
		<f32 name="hit_bonus">
		<u8 name="unknown12">
		<str8 name="name">
		<str16 name="description">
	</version>
	<version number="1027">
		<u32 name="aa_id">
		<u16 name="aa_tab_id">
		<u16 name="aa_icon">
		<u16 name="aa_icon2">
		<u8 name="current_rank">
		<u8 name="max_rank">
		<u8 name="rank_cost">
		<u8 name="unknown2">
		<u32 name="id">
		<u16 name="icon">
		<u16 name="icon2">
		<u16 name="icontype">
		<u16 name="version">
		<u16 name="sub_version">
		<u8 name="type">
		<u32 name="class_skill">
		<u32 name="mastery_skill">
		<u16 name="min_class_skill_req">
		<u32 name="spell_text_color">
		<u8 name="num_levels">
		<array name="level_array" count="var:num_levels">
			<u8 name="adventure_class">
			<u8 name="tradeskill_class">
			<u16 name="spell_level">
		</array>
		<u8 name="tier">
		<u16 name="health_req">
		<u16 name="health_upkeep">
		<u16 name="power_req">
		<u16 name="power_upkeep">
		<u16 name="req_concentration">
		<u16 name="cast_time">
		<u16 name="recovery">
		<f32 name="recast">
		<f32 name="radius">
		<u16 name="max_aoe_targets">
		<u8 name="friendly_spell">
		<u8 name="num_reagents">
		<array name="reagent_array" count="var:num_reagents">
			<str8 name="reagent">
			<u8 name="consumed">
			<u32 name="qty_required">
		</array>
		<u8 name="num_effects">
		<array name="effect_array" count="var:num_effects">
			<u8 name="subbulletflag">
			<str16 name="effect">
			<u8 name="percentage">
		</array>
		<u8 name="display_spell_tier">
		<u8 name="unknown1">
		<f32 name="minimum_range">
		<f32 name="range">
		<u32 name="duration1">
		<u32 name="duration2">
		<u8 name="unknown9">
		<u8 name="duration_flag">
		<u8 name="target">
		<u8 name="can_effect_raid">
		<u8 name="affect_only_group_members">
		<u8 name="group_spell">
		<f32 name="resistibility">
		<u8 name="unknown11" size="6">
		<f32 name="hit_bonus">
		<u8 name="unknown12">
		<str8 name="name">
		<str16 name="description">
	</version>
	<version number="1188">
		<u32 name="aa_id">
		<u16 name="unknown1a">
		<u16 name="aa_icon">
		<u16 name="aa_icon2">
		<u8 name="current_rank">
		<u8 name="max_rank">
		<u8 name="rank_cost">
		<u8 name="unknown2">
		<u16 name="unknown2a" size="4">
		<u32 name="unknown2b" size="22">
		<u8 name="unknown3">
		<u32 name="id">
		<u16 name="icon">
		<u16 name="icon2">
		<u16 name="icontype">
		<u16 name="version">
		<u16 name="sub_version">
		<u8 name="type">
		<u32 name="class_skill">
		<u32 name="mastery_skill">
		<u16 name="min_class_skill_req">
		<u32 name="spell_text_color">
		<u8 name="num_levels">
		<array name="level_array" count="var:num_levels">
			<u8 name="adventure_class">
			<u8 name="tradeskill_class">
			<u16 name="spell_level">
		</array>
		<u8 name="tier">
		<u16 name="health_req">
		<u16 name="health_upkeep">
		<u16 name="power_req">
		<u16 name="power_upkeep">
		<u16 name="req_concentration">
		<u16 name="unknown">
		<u16 name="cast_time">
		<u16 name="recovery">
		<f32 name="recast">
		<f32 name="radius">
		<u16 name="max_aoe_targets">
		<u8 name="friendly_spell">
		<u8 name="num_reagents">
		<array name="reagent_array" count="var:num_reagents">
			<str8 name="reagent">
			<u8 name="consumed">
			<u32 name="qty_required">
		</array>
		<u8 name="num_effects">
		<array name="effect_array" count="var:num_effects">
			<u8 name="subbulletflag">
			<str16 name="effect">
			<u8 name="percentage">
		</array>
		<u8 name="display_spell_tier">
		<u8 name="unknown1">
		<f32 name="minimum_range">
		<f32 name="range">
		<u32 name="duration1">
		<u32 name="duration2">
		<u8 name="unknown9">
		<u8 name="duration_flag">
		<u8 name="target">
		<u8 name="can_effect_raid">
		<u8 name="affect_only_group_members">
		<u8 name="group_spell">
		<f32 name="resistibility">
		<u8 name="unknown11" size="7">
		<f32 name="hit_bonus">
		<u8 name="unknown12">
		<str8 name="name">
		<str16 name="description">
	</version>
	<version number="1192">
		<u32 name="aa_id">
		<u16 name="aa_tab_id">
		<u16 name="aa_icon">
		<u16 name="aa_icon2">
		<u8 name="current_rank">
		<u8 name="max_rank">
		<u8 name="rank_cost">
		<u8 name="unknown_1193">
		<u32 name="id">
		<u16 name="icon">
		<u16 name="icon2">
		<u16 name="icontype">
		<u16 name="version">
		<u16 name="sub_version">
		<u8 name="type">
		<u32 name="class_skill">
		<u32 name="mastery_skill">
		<u16 name="min_class_skill_req">
		<u32 name="spell_text_color">
		<u8 name="num_levels">
		<array name="level_array" count="var:num_levels">
			<u8 name="adventure_class">
			<u8 name="tradeskill_class">
			<u16 name="spell_level">
		</array>
		<u8 name="tier">
		<u16 name="health_req">
		<u16 name="health_upkeep">
		<u16 name="power_req">
		<u16 name="power_upkeep">
		<u16 name="req_concentration">
		<u16 name="unknown">
		<u16 name="cast_time">
		<u16 name="recovery">
		<f32 name="recast">
		<f32 name="radius">
		<u16 name="max_aoe_targets">
		<u8 name="friendly_spell">
		<u8 name="num_reagents">
		<array name="reagent_array" count="var:num_reagents">
			<str8 name="reagent">
			<u8 name="consumed">
			<u32 name="qty_required">
		</array>
		<u8 name="num_effects">
		<array name="effect_array" count="var:num_effects">
			<u8 name="subbulletflag">
			<str16 name="effect">
			<u8 name="percentage">
		</array>
		<u8 name="display_spell_tier">
		<u8 name="unknown1">
		<f32 name="minimum_range">
		<f32 name="range">
		<u32 name="duration1">
		<u32 name="duration2">
		<u8 name="unknown9">
		<u8 name="duration_flag">
		<u8 name="target">
		<u8 name="can_effect_raid">
		<u8 name="affect_only_group_members">
		<u8 name="group_spell">
		<f32 name="resistibility">
		<u8 name="unknown11" size="7">
		<f32 name="hit_bonus">
		<u8 name="unknown12">
		<str8 name="name">
		<str16 name="description">
	</version>
	<version number="1193">
		<u32 name="aa_id">
		<u16 name="aa_tab_id">
		<u16 name="aa_icon">
		<u16 name="aa_icon2">
		<u8 name="aa_current_rank">
		<u8 name="aa_max_rank">
		<u8 name="aa_rank_cost">
		<u8 name="aa_unknown_2">
		<u32 name="current_id">
		<u16 name="current_icon">
		<u16 name="current_icon2">
		<u16 name="current_icontype">
		<u16 name="current_version">
		<u16 name="current_sub_version">
		<u8 name="current_type">
		<u32 name="current_class_skill">
		<u32 name="current_mastery_skill">
		<u16 name="current_min_class_skill_req">
		<u32 name="current_spell_text_color">
		<u8 name="current_unknown_1193_MJ_3">
		<u8 name="current_tier">
		<u16 name="current_health_req">
		<u16 name="current_health_upkeep">
		<u16 name="current_power_req">
		<u16 name="current_power_upkeep">
		<u16 name="current_req_concentration">
		<u16 name="current_unknown1">
		<u16 name="current_cast_time">
		<u16 name="current_recovery">
		<f32 name="current_recast">
		<f32 name="current_radius">
		<u16 name="current_max_aoe_targets">
		<u8 name="current_friendly_spell">
		<u8 name="current_num_reagents">
		<array name="current_reagent_array" count="var:current_num_reagents">
			<str8 name="current_reagent">
			<u8 name="current_consumed">
			<u32 name="current_qty_required">
		</array>
		<u8 name="current_num_effects">
		<array name="current_effect_array" count="var:current_num_effects">
			<u8 name="current_subbulletflag">
			<str16 name="current_effect">
			<u8 name="current_percentage">
		</array>
		<u8 name="current_display_spell_tier">
		<u8 name="current_unknown_1">
		<f32 name="current_minimum_range">
		<f32 name="current_range">
		<u32 name="current_duration_1">
		<u32 name="current_duration_2">
		<u8 name="current_unknown_9">
		<u8 name="current_duration_flag">
		<u8 name="current_target">
		<u8 name="current_can_effect_raid">
		<u8 name="current_affect_only_group_members">
		<u8 name="current_group_spell">
		<f32 name="current_resistibility">
		<u8 name="current_unknown_11" size="7">
		<f32 name="current_hit_bonus">
		<u8 name="current_unknown_12">
		<str8 name="current_name">
		<str16 name="current_description">
		<u8 name="current_unknown_1093_MJ_6">
		<u32 name="next_id">
		<u16 name="next_icon">
		<u16 name="next_icon2">
		<u16 name="next_icontype">
		<u16 name="next_version">
		<u16 name="next_sub_version">
		<u8 name="next_type">
		<u32 name="next_class_skill">
		<u32 name="next_mastery_skill">
		<u16 name="next_min_class_skill_req">
		<u32 name="next_spell_text_color">
		<u8 name="next_unknown_1193_MJ_3">
		<u8 name="next_tier">
		<u16 name="next_health_req">
		<u16 name="next_health_upkeep">
		<u16 name="next_power_req">
		<u16 name="next_power_upkeep">
		<u16 name="next_req_concentration">
		<u16 name="next_unknown1">
		<u16 name="next_cast_time">
		<u16 name="next_recovery">
		<f32 name="next_recast">
		<f32 name="next_radius">
		<u16 name="next_max_aoe_targets">
		<u8 name="next_friendly_spell">
		<u8 name="next_num_reagents">
		<array name="next_reagent_array" count="var:next_num_reagents">
			<str8 name="next_reagent">
			<u8 name="next_consumed">
			<u32 name="next_qty_required">
		</array>
		<u8 name="next_num_effects">
		<array name="next_effect_array" count="var:next_num_effects">
			<u8 name="next_subbulletflag">
			<str16 name="next_effect">
			<u8 name="next_percentage">
		</array>
		<u8 name="next_display_spell_tier">
		<u8 name="next_unknown_1">
		<f32 name="next_minimum_range">
		<f32 name="next_range">
		<u32 name="next_duration_1">
		<u32 name="next_duration_2">
		<u8 name="next_unknown_9">
		<u8 name="next_duration_flag">
		<u8 name="next_target">
		<u8 name="next_can_effect_raid">
		<u8 name="next_affect_only_group_members">
		<u8 name="next_group_spell">
		<f32 name="next_resistibility">
		<u8 name="next_unknown_11" size="7">
		<f32 name="next_hit_bonus">
		<u8 name="next_unknown_12">
		<str8 name="next_name">
		<str16 name="next_description">
		<u8 name="next_unknown_1093_MJ_6">
		<str8 name="aa_name">
		<str16 name="aa_description">
		<u8 name="unknown_605_MJ_6">
	</version>
	<version number="58617">
		<u32 name="aa_id">
		<u16 name="aa_tab_id">
		<u16 name="aa_icon">
		<u16 name="aa_icon2">
		<u8 name="aa_current_rank">
		<u8 name="aa_max_rank">
		<u8 name="aa_rank_cost">
		<u8 name="aa_unknown_2">
		<u32 name="current_id">
		<u16 name="current_icon">
		<u16 name="current_icon2">
		<u16 name="current_icontype">
		<u16 name="current_version">
		<u16 name="current_sub_version">
		<u8 name="current_type">
		<u32 name="current_class_skill">
		<u32 name="current_mastery_skill">
		<u16 name="current_min_class_skill_req">
		<u32 name="current_spell_text_color">
		<u8 name="current_unknown_58617_MJ_3">
		<u8 name="current_tier">
		<u16 name="current_health_req">
		<u16 name="current_health_upkeep">
		<u16 name="current_power_req">
		<u16 name="current_power_upkeep">
		<u8 name="current_unknown_58617_MJ_4a">
		<u16 name="current_req_concentration">
		<u8 name="current_unknown_58617_MJ_4a" size="3">
		<u16 name="current_cast_time">
		<u16 name="current_recovery">
		<f32 name="current_recast">
		<f32 name="current_radius">
		<u16 name="current_max_aoe_targets">
		<u8 name="current_friendly_spell">
		<u8 name="current_num_reagents">
		<array name="current_reagent_array" count="var:current_num_reagents">
			<str8 name="current_reagent">
			<u8 name="current_consumed">
			<u32 name="current_qty_required">
		</array>
		<u8 name="current_num_effects">
		<array name="current_effect_array" count="var:current_num_effects">
			<u8 name="current_subbulletflag">
			<str16 name="current_effect">
			<u8 name="current_percentage">
		</array>
		<u8 name="current_display_spell_tier">
		<u8 name="current_unknown_1">
		<f32 name="current_minimum_range">
		<f32 name="current_range">
		<u32 name="current_duration_1">
		<u32 name="current_duration_2">
		<u8 name="current_unknown_9">
		<u8 name="current_duration_flag">
		<u8 name="current_target">
		<u8 name="current_can_effect_raid">
		<u8 name="current_affect_only_group_members">
		<u8 name="current_group_spell">
		<f32 name="current_resistibility">
		<u8 name="current_unknown_11" size="7">
		<f32 name="current_hit_bonus">
		<u8 name="current_unknown_12">
		<u8 name="current_unknown_58617_MJ_7" size="4">
		<str8 name="current_name">
		<str16 name="current_description">
		<u8 name="current_unknown_1093_MJ_6">
		<u32 name="next_id">
		<u16 name="next_icon">
		<u16 name="next_icon2">
		<u16 name="next_icontype">
		<u16 name="next_version">
		<u16 name="next_sub_version">
		<u8 name="next_type">
		<u32 name="next_class_skill">
		<u32 name="next_mastery_skill">
		<u16 name="next_min_class_skill_req">
		<u32 name="next_spell_text_color">
		<u8 name="next_unknown_58617_MJ_3">
		<u8 name="next_tier">
		<u16 name="next_health_req">
		<u16 name="next_health_upkeep">
		<u16 name="next_power_req">
		<u16 name="next_power_upkeep">
		<u8 name="next_unknown_58617_MJ_4a">
		<u16 name="next_req_concentration">
		<u8 name="next_unknown_58617_MJ_4b" size="3">
		<u16 name="next_cast_time">
		<u16 name="next_recovery">
		<f32 name="next_recast">
		<f32 name="next_radius">
		<u16 name="next_max_aoe_targets">
		<u8 name="next_friendly_spell">
		<u8 name="next_num_reagents">
		<array name="next_reagent_array" count="var:next_num_reagents">
			<str8 name="next_reagent">
			<u8 name="next_consumed">
			<u32 name="next_qty_required">
		</array>
		<u8 name="next_num_effects">
		<array name="next_effect_array" count="var:next_num_effects">
			<u8 name="next_subbulletflag">
			<str16 name="next_effect">
			<u8 name="next_percentage">
		</array>
		<u8 name="next_display_spell_tier">
		<u8 name="next_unknown_1">
		<f32 name="next_minimum_range">
		<f32 name="next_range">
		<u32 name="next_duration_1">
		<u32 name="next_duration_2">
		<u8 name="next_unknown_9">
		<u8 name="next_duration_flag">
		<u8 name="next_target">
		<u8 name="next_can_effect_raid">
		<u8 name="next_affect_only_group_members">
		<u8 name="next_group_spell">
		<f32 name="next_resistibility">
		<u8 name="next_unknown_11" size="7">
		<f32 name="next_hit_bonus">
		<u8 name="next_unknown_12">
		<u8 name="next_unknown_58617_MJ_7" size="4">
		<str8 name="next_name">
		<str16 name="next_description">
		<u8 name="next_unknown_58617_MJ_6">
		<str8 name="aa_name">
		<str16 name="aa_description">
		<u8 name="unknown_58617_MJ_6">
	</version>
	<version number="60114">
		<u32 name="aa_id">
		<u16 name="aa_tab_id">
		<u16 name="aa_icon">
		<u16 name="aa_icon2">
		<u8 name="aa_current_rank">
		<u8 name="aa_max_rank">
		<u8 name="aa_rank_cost">
		<u8 name="aa_unknown_2">
		<u32 name="current_id">
		<u16 name="current_icon">
		<u16 name="current_icon2">
		<u16 name="current_icontype">
		<u16 name="current_version">
		<u16 name="current_sub_version">
		<u8 name="current_type">
		<u32 name="current_class_skill">
		<u32 name="current_mastery_skill">
		<u16 name="current_min_class_skill_req">
		<u32 name="current_spell_text_color">
		<u8 name="current_unknown_58617_MJ_3">
		<u8 name="current_tier">
		<u16 name="current_health_req">
		<u16 name="current_health_upkeep">
		<u16 name="current_power_req">
		<u16 name="current_power_upkeep">
		<u8 name="current_unknown_58617_MJ_4a">
		<u16 name="current_req_concentration">
		<u8 name="current_unknown_58617_MJ_4b" size="3">
		<u16 name="current_cast_time">
		<u16 name="current_recovery">
		<f32 name="current_recast">
		<f32 name="current_radius">
		<u16 name="current_max_aoe_targets">
		<u8 name="current_friendly_spell">
		<u8 name="current_num_reagents">
		<array name="current_reagent_array" count="var:current_num_reagents">
			<str8 name="current_reagent">
			<u8 name="current_consumed">
			<u32 name="current_qty_required">
		</array>
		<u8 name="current_num_effects">
		<array name="current_effect_array" count="var:current_num_effects">
			<u8 name="current_subbulletflag">
			<str16 name="current_effect">
			<u8 name="current_percentage">
		</array>
		<u8 name="current_display_spell_tier">
		<u8 name="current_unknown_1">
		<f32 name="current_minimum_range">
		<f32 name="current_range">
		<u32 name="current_duration_1">
		<u32 name="current_duration_2">
		<u8 name="current_unknown_9">
		<u8 name="current_duration_flag">
		<u8 name="current_target">
		<u8 name="current_can_effect_raid">
		<u8 name="current_affect_only_group_members">
		<u8 name="current_group_spell">
		<f32 name="current_resistibility">
		<u8 name="current_unknown_11" size="7">
		<f32 name="current_hit_bonus">
		<u8 name="current_unknown_12">
		<u8 name="current_unknown_58617_MJ_7" size="4">
		<str8 name="current_name">
		<str16 name="current_description">
		<u8 name="current_unknown_1093_MJ_6">
		<u32 name="next_id">
		<u16 name="next_icon">
		<u16 name="next_icon2">
		<u16 name="next_icontype">
		<u16 name="next_version">
		<u16 name="next_sub_version">
		<u8 name="next_type">
		<u32 name="next_class_skill">
		<u32 name="next_mastery_skill">
		<u16 name="next_min_class_skill_req">
		<u32 name="next_spell_text_color">
		<u8 name="next_unknown_58617_MJ_3">
		<u8 name="next_tier">
		<u16 name="next_health_req">
		<u16 name="next_health_upkeep">
		<u16 name="next_power_req">
		<u16 name="next_power_upkeep">
		<u8 name="next_unknown_58617_MJ_4a">
		<u16 name="next_req_concentration">
		<u8 name="next_unknown_58617_MJ_4b" size="3">
		<u16 name="next_cast_time">
		<u16 name="next_recovery">
		<f32 name="next_recast">
		<f32 name="next_radius">
		<u16 name="next_max_aoe_targets">
		<u8 name="next_friendly_spell">
		<u8 name="next_num_reagents">
		<array name="next_reagent_array" count="var:next_num_reagents">
			<str8 name="next_reagent">
			<u8 name="next_consumed">
			<u32 name="next_qty_required">
		</array>
		<u8 name="next_num_effects">
		<array name="next_effect_array" count="var:next_num_effects">
			<u8 name="next_subbulletflag">
			<str16 name="next_effect">
			<u8 name="next_percentage">
		</array>
		<u8 name="next_display_spell_tier">
		<u8 name="next_unknown_1">
		<f32 name="next_minimum_range">
		<f32 name="next_range">
		<u32 name="next_duration_1">
		<u32 name="next_duration_2">
		<u8 name="next_unknown_9">
		<u8 name="next_duration_flag">
		<u8 name="next_target">
		<u8 name="next_can_effect_raid">
		<u8 name="next_affect_only_group_members">
		<u8 name="next_group_spell">
		<f32 name="next_resistibility">
		<u8 name="next_unknown_11" size="7">
		<f32 name="next_hit_bonus">
		<u8 name="next_unknown_12">
		<u8 name="next_unknown_58617_MJ_7" size="4">
		<str8 name="next_name">
		<str16 name="next_description">
		<u8 name="next_unknown_58617_MJ_6">
		<str8 name="aa_name">
		<str16 name="aa_description">
		<u8 name="unknown_58617_MJ_6">
	</version>
	<version number="63119">
		<u32 name="aa_id">
		<u16 name="unknown1a">
		<u16 name="aa_icon">
		<u16 name="aa_icon2">
		<u8 name="current_rank">
		<u8 name="max_rank">
		<u8 name="rank_cost">
		<u8 name="unknown2">
		<u16 name="unknown2a" size="4">
		<u32 name="unknown2b" size="27">
		<u8 name="unknown3">
		<u32 name="id">
		<u16 name="icon">
		<u16 name="icon2">
		<u16 name="icontype">
		<u16 name="version">
		<u16 name="sub_version">
		<u8 name="type">
		<u32 name="class_skill">
		<u32 name="mastery_skill">
		<u16 name="min_class_skill_req">
		<u32 name="spell_text_color">
		<u8 name="num_levels">
		<array name="level_array" count="var:num_levels">
			<u8 name="adventure_class">
			<u8 name="tradeskill_class">
			<u16 name="spell_level">
		</array>
		<u8 name="unknown_mj3" size="5">
		<u8 name="tier">
		<u8 name="unknown_mj3" size="8">
		<u16 name="health_req">
		<u16 name="health_upkeep">
		<u16 name="power_req">
		<u16 name="power_upkeep">
		<u16 name="req_concentration">
		<u16 name="unknown">
		<u16 name="cast_time">
		<u16 name="recovery">
		<f32 name="recast">
		<f32 name="radius">
		<u16 name="max_aoe_targets">
		<u8 name="friendly_spell">
		<u8 name="num_reagents">
		<array name="reagent_array" count="var:num_reagents">
			<str8 name="reagent">
			<u8 name="consumed">
			<u32 name="qty_required">
		</array>
		<u8 name="num_effects">
		<array name="effect_array" count="var:num_effects">
			<u8 name="subbulletflag">
			<str16 name="effect">
			<u8 name="percentage">
		</array>
		<u8 name="display_spell_tier">
		<u8 name="unknown1">
		<f32 name="minimum_range">
		<f32 name="range">
		<u32 name="duration1">
		<u32 name="duration2">
		<u8 name="unknown9">
		<u8 name="duration_flag">
		<u8 name="target">
		<u8 name="can_effect_raid">
		<u8 name="affect_only_group_members">
		<u8 name="group_spell">
		<f32 name="resistibility">
		<u8 name="unknown11" size="9">
		<f32 name="hit_bonus">
		<u8 name="unknown12" size="6">
		<str8 name="name">
		<str16 name="description">
	</version>
</packet>