<packet name="DisplayHouseStatus">
	<version number="1096">
		<u32 name="unknown1">
		<u32 name="unknown2">
		<u32 name="spawn_id">
		<str16 name="house_name">
		<str16 name="house_location">
		<u64 name="upkeep_coin">
		<u32 name="upkeep_status">
		<u64 name="escrow_coin">
		<u32 name="escrow_status">
		<u32 name="upkeep_due">
		<u8 name="access_type">
		<u8 name="guild_access_flag">
		<u8 name="content_flag">
		<u8 name="unknown6">
		<u8 name="num_access">
		<array name="access_array" count="var:num_access">
			<u32 name="char_id">
			<str16 name="char_name">
			<u8 name="access_type">
		</array>
		<u8 name="unknown7">
		<u8 name="num_depositors">
		<array name="depositor_array" count="var:num_depositors">
			<u32 name="depositor_id">
			<str16 name="depositor_name">
			<u32 name="total_deposit_coin">
			<u32 name="unknown8">
			<u32 name="total_deposit_status">
			<u32 name="last_deposit_amount">
			<u32 name="unknown9">
			<u32 name="last_deposit_status">
			<u32 name="deposit_date">
		</array>
		<u8 name="num_deposits">
		<array name="deposits_array" count="var:num_deposists">
			<u32 name="deposits_id">
			<str16 name="deposits_name">
			<u32 name="coin_deposit">
			<u32 name="unknown10">
			<u32 name="status_deposit">
			<u32 name="deposits_date">
			<str16 name="deposits_reason">
			<u8 name="unknown11">
		</array>
		<u8 name="relinquish_flag">
		<u16 name="unknown13">
		<u16 name="placed_items">
		<u16 name="max_items_allowed">
		<u16 name="actual_placed">
		<u16 name="crated_items">
		<u32 name="status_reduction">
		<f32 name="coin_reduction">
		<u32 name="additional_slots">
		<u16 name="unknown14" size="4">
		<u8 name="get_portal_flag">
	</version>
</packet>