package player

import (
	"testing"
)

func TestPackageBuild(t *testing.T) {
	// Basic test to verify the package builds
	manager := NewPlayerManager()
	if manager == nil {
		t.Fatal("NewPlayerManager returned nil")
	}
}

func TestPlayerManager(t *testing.T) {
	manager := NewPlayerManager()
	
	stats := manager.GetStats()
	if stats.TotalPlayers < 0 {
		t.Error("Expected valid stats")
	}
}