<packet name="CharacterSheet">
	<version number="1">
		<char name="character_name" size="16">
		<u8 name="race">
		<u8 name="gender">
		<u32 name="class1">
		<u32 name="class2">
		<u32 name="class3">
		<u32 name="tradeskill_class1">
		<u32 name="tradeskill_class2">
		<u32 name="tradeskill_class3">
		<u16 name="level">
		<u16 name="tradeskill_level">
		<u32 name="gm_level">
		<u32 name="current_hp">
		<u32 name="max_hp">
		<u32 name="base_hp">
		<u32 name="current_power">
		<u32 name="max_power">
		<u32 name="base_power">
		<u8 name="conc_used">
		<u8 name="conc_max">
		<u16 name="attack">
		<u16 name="attack_base">
		<u16 name="defense">
		<u16 name="defense_base">
		<u16 name="str">
		<u16 name="sta">
		<u16 name="agi">
		<u16 name="wis">
		<u16 name="int">
		<u16 name="str_base">
		<u16 name="sta_base">
		<u16 name="agi_base">
		<u16 name="wis_base">
		<u16 name="int_base">
		<u16 name="slashing">
		<u16 name="crushing">
		<u16 name="piercing">
		<u16 name="heat">
		<u16 name="cold">
		<u16 name="magic">
		<u16 name="mental">
		<u16 name="divine">
		<u16 name="disease">
		<u16 name="poison">
		<u16 name="slashing_base">
		<u16 name="crushing_base">
		<u16 name="piercing_base">
		<u16 name="heat_base">
		<u16 name="cold_base">
		<u16 name="magic_base">
		<u16 name="mental_base">
		<u16 name="divine_base">
		<u16 name="disease_base">
		<u16 name="poison_base">
		<u8 name="combat_exp_enabled">
		<u16 name="exp_yellow">
		<u16 name="exp_blue">
		<u16 name="exp_debt">
		<u16 name="tradeskill_exp_yellow">
		<u16 name="tradeskill_exp_blue">
		<u16 name="tradeskill_exp_debt">
		<u8 name="spirit_rank">
		<u8 name="spirit">
		<f32 name="spirit_progress">
		<u32 name="coins_copper">
		<u32 name="coins_silver">
		<u32 name="coins_gold">
		<u32 name="coins_plat">
		<u16 name="weight">
		<u16 name="max_weight">
		<u32 name="concentration_spells" size="5">
		<substruct name="spell_effects" use="SpellEffects">
		<substruct name="maintained_effects" use="MaintainedEffects">
		<f32 name="breath">
		<u32 name="breathe_underwater">
		<u8 name="auto_attack">
		<u8 name="ranged_auto_attack">
		<u8 name="can_cast">
		<u8 name="pre_zoning">
		<u8 name="max_level">
		<u8 name="max_TS_level">
		<u8 name="feigndeath_state">
		<u32 name="spell_prop_hpregen">
		<u32 name="spell_prop_manaregen">
		<u32 name="spell_prop_hpregenppt">
		<u32 name="spell_prop_mpregenppt">
		<u32 name="spell_prop_maxhp">
		<u32 name="spell_prop_maxhpperc">
		<u32 name="spell_prop_speed">
		<u32 name="spell_prop_slow">
		<u32 name="spell_prop_mountspeed">
		<u32 name="spell_prop_offensivespeed">
		<u32 name="spell_prop_attackspeed">
		<u32 name="spell_prop_maxmana">
		<u32 name="spell_prop_maxmanaperc">
		<u32 name="spell_prop_maxattperc">
		<u32 name="spell_prop_healinhibit">
		<u32 name="spell_prop_maxconcentration">
		<u32 name="spell_prop_screen_blur">
		<u32 name="spell_prop_redlight">
		<u32 name="spell_prop_greenlight">
		<u32 name="spell_prop_bluelight">
		<u32 name="spell_prop_momentumbonus">
		<u32 name="spell_prop_dmgmomentummod">
		<u32 name="spell_prop_healmomentummod">
		<u32 name="spell_prop_magiclevelimmunity">
		<u32 name="spell_prop_hategainmod">
		<u32 name="spell_prop_breathableenvironments">
		<u32 name="spell_prop_combatexpmod">
		<u32 name="spell_prop_tradeskillexpmod">
		<u32 name="spell_prop_sizemod">
		<u32 name="spell_prop_dps">
		<u32 name="spell_prop_stealth">
		<u32 name="spell_prop_stealthspeed">
		<u32 name="spell_prop_invis">
		<u32 name="spell_prop_seestealth">
		<u32 name="spell_prop_seeinvis">
		<u8 name="spell_state_root">
		<u8 name="spell_state_charm">
		<u8 name="spell_state_stun">
		<u8 name="spell_state_stifle">
		<u8 name="spell_state_fear">
		<u8 name="spell_state_noaa">
		<u8 name="spell_state_ultravision">
		<u8 name="spell_state_infravision">
		<u8 name="spell_state_sonicvision">
		<u8 name="spell_state_fishvision">
		<u8 name="spell_state_feigndeath">
		<u8 name="spell_state_auravision">
		<u8 name="spell_state_noaoe">
		<u32 name="current_PCA">
		<substruct name="group_members" use="GroupMember">
		<u32 name="group_leader_id">
		<u32 name="pet_id">
		<char name="pet_name" size="16">
		<f32 name="pet_hp">
		<f32 name="pet_power">
		<f32 name="rain">
		<f32 name="rain2">
	</version>
	<version number="373">
		<char name="character_name" size="16">
		<u8 name="race">
		<u8 name="gender">
		<u32 name="class1">
		<u32 name="class2">
		<u32 name="class3">
		<u32 name="tradeskill_class1">
		<u32 name="tradeskill_class2">
		<u32 name="tradeskill_class3">
		<u16 name="level">
		<u16 name="effective_level">
		<u16 name="tradeskill_level">
		<u32 name="gm_level">
		<u32 name="current_hp">
		<u32 name="max_hp">
		<u32 name="base_hp">
		<u32 name="current_power">
		<u32 name="max_power">
		<u32 name="base_power">
		<u8 name="conc_used">
		<u8 name="conc_max">
		<u16 name="unknown">
		<u16 name="attack">
		<u16 name="attack_base">
		<u16 name="defense">
		<u16 name="avoidance_parry_chance">
		<u16 name="avoidance_parry_chance_base">
		<u16 name="avoidance_deflection_chance">
		<u16 name="avoidance_deflection_chance_base">
		<u16 name="avoidance_block_chance">
		<u16 name="avoidance_block_chance_base">
		<u8 name="unknown" size="10">
		<u16 name="str">
		<u16 name="sta">
		<u16 name="agi">
		<u16 name="wis">
		<u16 name="int">
		<u16 name="str_base">
		<u16 name="sta_base">
		<u16 name="agi_base">
		<u16 name="wis_base">
		<u16 name="int_base">
		<u8 name="unknown" size="6">
		<u16 name="heat">
		<u16 name="cold">
		<u16 name="magic">
		<u16 name="mental">
		<u16 name="divine">
		<u16 name="disease">
		<u16 name="poison">
		<u16 name="slashing_base">
		<u16 name="crushing_base">
		<u16 name="piercing_base">
		<u16 name="heat_base">
		<u16 name="cold_base">
		<u16 name="magic_base">
		<u16 name="mental_base">
		<u16 name="divine_base">
		<u16 name="disease_base">
		<u16 name="poison_base">
		<u8 name="combat_exp_enabled">
		<u16 name="exp_yellow">
		<u16 name="exp_blue">
		<u16 name="exp_debt">
		<u16 name="tradeskill_exp_yellow">
		<u16 name="tradeskill_exp_blue">
		<u16 name="tradeskill_exp_debt">
		<u16 name="adventure_exp_vitality">
		<u16 name="xp_yellow_vitality_bar">
		<u16 name="xp_blue_vitality_bar">
		<u16 name="adventure_exp_vitality">
		<u16 name="xp_yellow_vitality_bar">
		<u16 name="xp_blue_vitality_bar">
		<f32 name="mentoring_xp_bonus">
		<u8 name="spirit_rank">
		<u8 name="spirit">
		<f32 name="spirit_progress">
		<u32 name="coins_copper">
		<u32 name="coins_silver">
		<u32 name="coins_gold">
		<u32 name="coins_plat">
		<u32 name="weight">
		<u32 name="max_weight">
		<u32 name="concentration_spells" size="5">
		<substruct name="spell_effects" use="SpellEffects">
		<substruct name="maintained_effects" use="MaintainedEffects">
		<f32 name="breath">
		<u32 name="breathe_underwater">
		<u8 name="auto_attack">
		<u8 name="ranged_auto_attack">
		<u8 name="can_cast">
		<u8 name="pre_zoning">
		<u8 name="max_level">
		<u8 name="max_TS_level">
		<u8 name="feigndeath_state">
		<u32 name="spell_prop_hpregen">
		<u32 name="spell_prop_manaregen">
		<u32 name="spell_prop_hpregenppt">
		<u32 name="spell_prop_mpregenppt">
		<u32 name="spell_prop_maxhp">
		<u32 name="spell_prop_maxhpperc">
		<u32 name="spell_prop_speed">
		<u32 name="spell_prop_slow">
		<u32 name="spell_prop_mountspeed">
		<u32 name="spell_prop_offensivespeed">
		<u32 name="spell_prop_attackspeed">
		<u32 name="spell_prop_maxmana">
		<u32 name="spell_prop_maxmanaperc">
		<u32 name="spell_prop_maxattperc">
		<u32 name="spell_prop_healinhibit">
		<u32 name="spell_prop_maxconcentration">
		<u32 name="spell_prop_screen_blur">
		<u32 name="spell_prop_redlight">
		<u32 name="spell_prop_greenlight">
		<u32 name="spell_prop_bluelight">
		<u32 name="spell_prop_momentumbonus">
		<u32 name="spell_prop_dmgmomentummod">
		<u32 name="spell_prop_healmomentummod">
		<u32 name="spell_prop_magiclevelimmunity">
		<u32 name="spell_prop_hategainmod">
		<u32 name="spell_prop_breathableenvironments">
		<u32 name="spell_prop_combatexpmod">
		<u32 name="spell_prop_tradeskillexpmod">
		<u32 name="spell_prop_sizemod">
		<u32 name="spell_prop_dps">
		<u32 name="spell_prop_stealth">
		<u32 name="spell_prop_stealthspeed">
		<u32 name="spell_prop_invis">
		<u32 name="spell_prop_seestealth">
		<u32 name="spell_prop_seeinvis">
		<u8 name="spell_state_root">
		<u8 name="spell_state_charm">
		<u8 name="spell_state_stun">
		<u8 name="spell_state_stifle">
		<u8 name="spell_state_fear">
		<u8 name="spell_state_noaa">
		<u8 name="spell_state_ultravision">
		<u8 name="spell_state_infravision">
		<u8 name="spell_state_sonicvision">
		<u8 name="spell_state_fishvision">
		<u8 name="spell_state_feigndeath">
		<u8 name="spell_state_auravision">
		<u8 name="spell_state_noaoe">
		<u8 name="unknownstuff" size="25">
		<substruct name="group_members" use="GroupMember">
		<u32 name="group_leader_id">
		<u32 name="pet_id">
		<char name="pet_name" size="16">
		<f32 name="pet_health_pct">
		<f32 name="pet_power_pct">
		<u8 name="pet_movement">
		<u8 name="pet_behavior">
		<f32 name="rain">
		<f32 name="rain2">
		<u32 name="status_points">
		<u8 name="unknown7" size="3">
	</version>
	<version number="546">
		<char name="character_name" size="41">
		<u8 name="race">
		<u8 name="gender">
		<u32 name="class1">
		<u32 name="class2">
		<u32 name="class3">
		<u32 name="tradeskill_class1">
		<u32 name="tradeskill_class2">
		<u32 name="tradeskill_class3">
		<u16 name="level">
		<u16 name="effective_level">
		<u16 name="tradeskill_level">
		<u32 name="gm_level">
		<u16 name="account_age_base">
		<i16 name="trial_isle_bonus">
		<i16 name="all_access_bonus">
		<i16 name="bc_bonus">
		<i16 name="dof_bonus">
		<i16 name="froglok_bonus">
		<i16 name="auction_access_bonus">
		<i16 name="ss_bonus">
		<i16 name="exp2_bonus">
		<i16 name="exp3_bonus">
		<i16 name="freeplay_bonus">
		<i16 name="freeplay_limit_exceeded_bonus">
		<char name="last_name" size="20">
		<u8 name="unknown1" size="4">
		<u32 name="current_hp">
		<u32 name="max_hp">
		<u32 name="base_hp">
		<u32 name="current_power">
		<u32 name="max_power">
		<u32 name="base_power">
		<u8 name="conc_used">
		<u8 name="conc_max">
		<u16 name="attack">
		<u16 name="attack_base">
		<u16 name="mitigation_cur">
		<u16 name="mitigation_max">
		<u16 name="absorb">
		<u16 name="avoidance_cur">
		<u16 name="avoidance_max">
		<u16 name="avoidance_base">
		<u16 name="unknown2">
		<u16 name="avoidance_parry_chance">
		<u16 name="avoidance_parry_chance_base">
		<u16 name="avoidance_deflection_chance">
		<u16 name="avoidance_deflection_chance_base">
		<u16 name="avoidance_block_chance">
		<u16 name="avoidance_block_chance_base">
		<u16 name="str">
		<u16 name="sta">
		<u16 name="agi">
		<u16 name="wis">
		<u16 name="int">
		<u16 name="str_base">
		<u16 name="sta_base">
		<u16 name="agi_base">
		<u16 name="wis_base">
		<u16 name="int_base">
		<u16 name="slashing">
		<u16 name="crushing">
		<u16 name="piercing">
		<u16 name="heat">
		<u16 name="cold">
		<u16 name="magic">
		<u16 name="mental">
		<u16 name="divine">
		<u16 name="disease">
		<u16 name="poison">
		<u16 name="slashing_base">
		<u16 name="crushing_base">
		<u16 name="piercing_base">
		<u16 name="heat_base">
		<u16 name="cold_base">
		<u16 name="magic_base">
		<u16 name="mental_base">
		<u16 name="divine_base">
		<u16 name="disease_base">
		<u16 name="poison_base">
		<u16 name="slashing_absorb">
		<u16 name="crushing_absorb">
		<u16 name="piercing_absorb">
		<u16 name="heat_absorb">
		<u16 name="cold_absorb">
		<u16 name="magic_absorb">
		<u16 name="mental_absorb">
		<u16 name="divine_absorb">
		<u16 name="disease_absorb">
		<u16 name="poison_absorb">
		<u8 name="combat_exp_enabled">
		<u16 name="exp_yellow">
		<u16 name="exp_blue">
		<u16 name="exp_debt">
		<u16 name="tradeskill_exp_yellow">
		<u16 name="tradeskill_exp_blue">
		<u16 name="tradeskill_exp_debt">
		<u16 name="adventure_exp_vitality">
		<u16 name="xp_yellow_vitality_bar">
		<u16 name="xp_blue_vitality_bar">
		<u16 name="adventure_exp_vitality">
		<u16 name="xp_yellow_vitality_bar">
		<u16 name="xp_blue_vitality_bar">
		<f32 name="mentoring_xp_bonus">
		<u8 name="spirit_rank">
		<u8 name="spirit">
		<f32 name="spirit_progress">
		<u32 name="coins_copper">
		<u32 name="coins_silver">
		<u32 name="coins_gold">
		<u32 name="coins_plat">
		<u32 name="weight">
		<u32 name="max_weight">
		<u16 name="unknown3" size="10">
		<substruct name="spell_effects" use="SpellEffects">
		<u8 name="trauma">
		<u8 name="arcane">
		<u8 name="noxious">
		<u8 name="elemental">
		<substruct name="maintained_effects" use="MaintainedEffects">
		<f32 name="breath">
		<u32 name="breathe_underwater">
		<u8 name="auto_attack">
		<u8 name="ranged_auto_attack">
		<u8 name="can_cast">
		<u8 name="pre_zoning">
		<u8 name="max_level">
		<u8 name="max_TS_level">
		<u8 name="feigndeath_state">
		<u8 name="advancement_available">
		<u8 name="flags_anonymous">
		<u8 name="flags_roleplaying">
		<u8 name="flags_afk">
		<u8 name="flags_lfg">
		<u8 name="flags_lfw">
		<u8 name="flags_show_hood">
		<u8 name="flags_show_illusion_form">
		<u8 name="flags_show_duel_invites">
		<u8 name="flags_show_trade_invites">
		<u8 name="flags_show_group_invites">
		<u8 name="flags_show_raid_invites">
		<u8 name="flags_show_guild_invites">
		<char name="unknown4" size="20">
		<u8 name="unknown5" size="236">
		<u32 name="spell_prop_hpregen">
		<u32 name="spell_prop_manaregen">
		<u32 name="spell_prop_hpregenppt">
		<u32 name="spell_prop_mpregenppt">
		<u32 name="spell_prop_combat_hpregenppt">
		<u32 name="spell_prop_combat_mpregenppt">
		<u32 name="spell_prop_maxhp">
		<u32 name="spell_prop_maxhpperc">
		<u32 name="spell_prop_speed">
		<u32 name="spell_prop_slow">
		<u32 name="spell_prop_mountspeed">
		<u32 name="spell_prop_offensivespeed">
		<u32 name="spell_prop_attackspeed">
		<u32 name="spell_prop_maxmana">
		<u32 name="spell_prop_maxmanaperc">
		<u32 name="spell_prop_maxattperc">
		<u32 name="spell_prop_healinhibit">
		<u32 name="spell_prop_maxconcentration">
		<u32 name="spell_prop_screen_blur">
		<u32 name="spell_prop_redlight">
		<u32 name="spell_prop_greenlight">
		<u32 name="spell_prop_bluelight">
		<u32 name="spell_prop_momentumbonus">
		<u32 name="spell_prop_dmgmomentummod">
		<u32 name="spell_prop_healmomentummod">
		<u32 name="spell_prop_magiclevelimmunity">
		<u32 name="spell_prop_hategainmod">
		<u32 name="spell_prop_combatexpmod">
		<u32 name="spell_prop_tradeskillexpmod">
		<u32 name="spell_prop_sizemod">
		<u32 name="spell_prop_dps">
		<u32 name="spell_prop_stealth">
		<u32 name="spell_prop_invis">
		<u32 name="spell_prop_seeinvis">
		<u32 name="spell_prop_seestealth">
		<u32 name="spell_prop_effective_level_mod">
		<u32 name="spell_prop_ripostechance">
		<u32 name="spell_prop_parrychance">
		<u32 name="spell_prop_aeautoattackchance">
		<u32 name="spell_prop_item_hp_regen_percent">
		<u32 name="spell_prop_item_power_regen_percent">
		<u32 name="spell_prop_melee_crit_chance">
		<u32 name="spell_prop_dmg_spell_chance">
		<u32 name="spell_prop_heal_spell_crit_chance">
		<u8 name="spell_state_root">
		<u8 name="spell_state_charm">
		<u8 name="spell_state_stun">
		<u8 name="spell_state_stifle">
		<u8 name="spell_state_fear">
		<u8 name="spell_state_noaa">
		<u8 name="spell_state_ultravision">
		<u8 name="spell_state_infravision">
		<u8 name="spell_state_sonicvision">
		<u8 name="spell_state_fishvision">
		<u8 name="spell_state_feigndeath">
		<u8 name="spell_state_auravision">
		<u8 name="spell_state_breath_water">
		<u8 name="spell_state_noaoe">
		<u8 name="spell_state_tradeskill_noconsume">
		<u8 name="spell_state_sink_like_stone">
		<u8 name="spell_state_sink_like_stone_superjump">
		<u8 name="spell_state_no_direct_aoe">
		<u8 name="spell_state_calm">
		<u8 name="spell_state_harmony">
		<u8 name="spell_state_always_crit_melee">
		<u8 name="spell_state_always_crit_dmg_spell">
		<u8 name="spell_state_always_crit_heal_spell">
		<u32 name="current_PCA">
		<substruct name="group_members" use="GroupMember">
		<u32 name="group_leader_id">
		<u32 name="pet_id">
		<char name="pet_name" size="32">
		<u8 name="unknown6" size="9">
		<f32 name="pet_health_pct">
		<f32 name="pet_power_pct">
		<u8 name="unknown185">
		<u8 name="pet_movement">
		<u8 name="pet_behavior">
		<f32 name="rain">
		<f32 name="rain2">
		<u32 name="status_points">
		<u32 name="guild_status">
		<u8 name="unknown7" size="3">
		<char name="house_zone" size="61">
		<char name="bind_zone" size="61">
	</version>
	<version number="561">
		<char name="character_name" size="41">
		<u8 name="race">
		<u8 name="gender">
		<u32 name="class1">
		<u32 name="class2">
		<u32 name="class3">
		<u32 name="tradeskill_class1">
		<u32 name="tradeskill_class2">
		<u32 name="tradeskill_class3">
		<u16 name="level">
		<u16 name="effective_level">
		<u16 name="tradeskill_level">
		<u32 name="gm_level">
		<u16 name="account_age_base">
		<i16 name="trial_isle_bonus">
		<i16 name="all_access_bonus">
		<i16 name="bc_bonus">
		<i16 name="dof_bonus">
		<i16 name="froglok_bonus">
		<i16 name="auction_access_bonus">
		<i16 name="ss_bonus">
		<i16 name="exp2_bonus">
		<i16 name="exp3_bonus">
		<i16 name="freeplay_bonus">
		<i16 name="freeplay_limit_exceeded_bonus">
		<char name="last_name" size="20">
		<u8 name="unknown1">
		<u32 name="current_hp">
		<u32 name="max_hp">
		<u32 name="base_hp">
		<u32 name="current_power">
		<u32 name="max_power">
		<u32 name="base_power">
		<u8 name="conc_used">
		<u8 name="conc_max">
		<u16 name="attack">
		<u16 name="attack_base">
		<u16 name="mitigation_cur">
		<u16 name="mitigation_max">
		<u16 name="absorb">
		<u16 name="avoidance_cur">
		<u16 name="avoidance_max">
		<u16 name="avoidance_base">
		<u16 name="unknown2">
		<u16 name="avoidance_parry_chance">
		<u16 name="avoidance_parry_chance_base">
		<u16 name="avoidance_deflection_chance">
		<u16 name="avoidance_deflection_chance_base">
		<u16 name="avoidance_block_chance">
		<u16 name="avoidance_block_chance_base">
		<u16 name="str">
		<u16 name="sta">
		<u16 name="agi">
		<u16 name="wis">
		<u16 name="int">
		<u16 name="str_base">
		<u16 name="sta_base">
		<u16 name="agi_base">
		<u16 name="wis_base">
		<u16 name="int_base">
		<u16 name="slashing">
		<u16 name="crushing">
		<u16 name="piercing">
		<u16 name="heat">
		<u16 name="cold">
		<u16 name="magic">
		<u16 name="mental">
		<u16 name="divine">
		<u16 name="disease">
		<u16 name="poison">
		<u16 name="slashing_base">
		<u16 name="crushing_base">
		<u16 name="piercing_base">
		<u16 name="heat_base">
		<u16 name="cold_base">
		<u16 name="magic_base">
		<u16 name="mental_base">
		<u16 name="divine_base">
		<u16 name="disease_base">
		<u16 name="poison_base">
		<u16 name="slashing_absorb">
		<u16 name="crushing_absorb">
		<u16 name="piercing_absorb">
		<u16 name="heat_absorb">
		<u16 name="cold_absorb">
		<u16 name="magic_absorb">
		<u16 name="mental_absorb">
		<u16 name="divine_absorb">
		<u16 name="disease_absorb">
		<u16 name="poison_absorb">
		<u16 name="exp_yellow">
		<u16 name="exp_blue">
		<u16 name="exp_debt">
		<u16 name="tradeskill_exp_yellow">
		<u16 name="tradeskill_exp_blue">
		<u16 name="tradeskill_exp_debt">
		<u16 name="adventure_exp_vitality">
		<u16 name="xp_yellow_vitality_bar">
		<u16 name="xp_blue_vitality_bar">
		<u16 name="adventure_exp_vitality">
		<u16 name="xp_yellow_vitality_bar">
		<u16 name="xp_blue_vitality_bar">
		<f32 name="mentoring_xp_bonus">
		<u16 name="assigned_aa">
		<u16 name="max_aa">
		<u16 name="unassigned_aa">
		<u8 name="combat_exp_enabled">
		<u8 name="unknownx">
		<u16 name="aa_green_bar">
		<u32 name="level_events">
		<u32 name="items_found">
		<u32 name="named_npcs_killed">
		<u32 name="quests_completed">
		<u32 name="exploration_events">
		<u32 name="completed_collections">
		<u8 name="unkspace2" size="8">
		<u32 name="coins_copper">
		<u32 name="coins_silver">
		<u32 name="coins_gold">
		<u32 name="coins_plat">
		<u32 name="weight">
		<u32 name="max_weight">
		<u8 name="unkspace3">
		<substruct name="spell_effects" use="SpellEffects">
		<u8 name="unknown5y" size="19">
		<u8 name="trauma">
		<u8 name="arcane">
		<u8 name="noxious">
		<u8 name="elemental">
		<substruct name="maintained_effects" use="MaintainedEffects">
		<f32 name="breath">
		<u32 name="breathe_underwater">
		<u32 name="flags">
		<u8 name="auto_attack">
		<u8 name="ranged_auto_attack">
		<u8 name="can_cast">
		<u8 name="pre_zoning">
		<u8 name="max_level">
		<u8 name="max_TS_level">
		<u8 name="feigndeath_state">
		<u8 name="advancement_available">
		<char name="unknown4" size="20">
		<u8 name="unknown5x" size="216">
		<u32 name="spell_prop_hpregen">
		<u32 name="spell_prop_manaregen">
		<u32 name="spell_prop_hpregenppt">
		<u32 name="spell_prop_mpregenppt">
		<u32 name="spell_prop_combat_hpregenppt">
		<u32 name="spell_prop_combat_mpregenppt">
		<u32 name="spell_prop_maxhp">
		<u32 name="spell_prop_maxhpperc">
		<u32 name="spell_prop_speed">
		<u32 name="spell_prop_slow">
		<u32 name="spell_prop_mountspeed">
		<u32 name="spell_prop_offensivespeed">
		<u32 name="spell_prop_attackspeed">
		<u32 name="spell_prop_maxmana">
		<u32 name="spell_prop_maxmanaperc">
		<u32 name="spell_prop_maxattperc">
		<u32 name="spell_prop_healinhibit">
		<u32 name="spell_prop_maxconcentration">
		<u32 name="spell_prop_screen_blur">
		<u32 name="spell_prop_redlight">
		<u32 name="spell_prop_greenlight">
		<u32 name="spell_prop_bluelight">
		<u32 name="spell_prop_momentumbonus">
		<u32 name="spell_prop_dmgmomentummod">
		<u32 name="spell_prop_healmomentummod">
		<u32 name="spell_prop_magiclevelimmunity">
		<u32 name="spell_prop_hategainmod">
		<u32 name="spell_prop_combatexpmod">
		<u32 name="spell_prop_tradeskillexpmod">
		<u32 name="spell_prop_sizemod">
		<u32 name="spell_prop_dps">
		<u32 name="spell_prop_stealth">
		<u32 name="spell_prop_invis">
		<u32 name="spell_prop_seeinvis">
		<u32 name="spell_prop_seestealth">
		<u32 name="spell_prop_effective_level_mod">
		<u32 name="spell_prop_ripostechance">
		<u32 name="spell_prop_parrychance">
		<u32 name="spell_prop_aeautoattackchance">
		<u32 name="spell_prop_item_hp_regen_percent">
		<u32 name="spell_prop_item_power_regen_percent">
		<u32 name="spell_prop_melee_crit_chance">
		<u32 name="spell_prop_dmg_spell_chance">
		<u32 name="spell_prop_heal_spell_crit_chance">
		<u8 name="spell_state_root">
		<u8 name="spell_state_charm">
		<u8 name="spell_state_stun">
		<u8 name="spell_state_stifle">
		<u8 name="spell_state_fear">
		<u8 name="spell_state_noaa">
		<u8 name="spell_state_ultravision">
		<u8 name="spell_state_infravision">
		<u8 name="spell_state_sonicvision">
		<u8 name="spell_state_fishvision">
		<u8 name="spell_state_feigndeath">
		<u8 name="spell_state_auravision">
		<u8 name="spell_state_breath_water">
		<u8 name="spell_state_noaoe">
		<u8 name="spell_state_tradeskill_noconsume">
		<u8 name="spell_state_sink_like_stone">
		<u8 name="spell_state_sink_like_stone_superjump">
		<u8 name="spell_state_no_direct_aoe">
		<u8 name="spell_state_calm">
		<u8 name="spell_state_harmony">
		<u8 name="spell_state_always_crit_melee">
		<u8 name="spell_state_always_crit_dmg_spell">
		<u8 name="spell_state_always_crit_heal_spell">
		<u32 name="current_PCA">
		<f32 name="rain">
		<f32 name="rain2">
		<u8 name="unknown6">
		<substruct name="group_members" use="GroupMember">
		<u32 name="group_leader_id">
		<u32 name="pet_id">
		<char name="pet_name" size="32">
		<u8 name="unknown6" size="9">
		<f32 name="pet_health_pct">
		<f32 name="pet_power_pct">
		<u8 name="unknown185">
		<u8 name="pet_movement">
		<u8 name="pet_behavior">
		<u32 name="status_points">
		<u32 name="guild_status">
		<u32 name="lifetime_guild_status">
		<u8 name="unknown7" size="5">
		<char name="house_zone" size="61">
		<char name="bind_zone" size="61">
	</version>
	<version number="60114">
		<char name="character_name" size="40">
		<u16 name="unknown_1_1_MJ">
		<u8 name="race">
		<u8 name="gender">
		<u8 name="exiled">
		<u32 name="class1">
		<u32 name="class2">
		<u32 name="class3">
		<u32 name="tradeskill_class1">
		<u32 name="tradeskill_class2">
		<u32 name="tradeskill_class3">
		<u16 name="level">
		<u16 name="effective_level">
		<u16 name="tradeskill_level">
		<u32 name="unknown_1_2_MJ">
		<u16 name="account_age_base">
		<u16 name="account_age_bonus">
		<char name="deity" size="32">
		<char name="last_name" size="20">
		<u8 name="unknown3">
		<char name="character_name2" size="40">
		<u16 name="character_name2_unknown">
		<char name="character_name3" size="40">
		<u16 name="character_name3_unknown">
		<i64 name="current_hp">
		<u64 name="max_hp">
		<u32 name="base_hp">
		<u32 name="base_hp2">
		<i32 name="current_power">
		<i32 name="max_power">
		<u32 name="base_power">
		<u8 name="conc_used">
		<u8 name="conc_max">
		<i32 name="savagery">
		<i32 name="max_savagery">
		<u32 name="unknown4b">
		<u32 name="savagery_level">
		<u32 name="max_savagery_level">
		<u8 name="unknown4c" size="4">
		<i32 name="dissonance">
		<i32 name="max_dissonance">
		<u8 name="unknown5c" size="4">
		<u32 name="hp_regen">
		<u32 name="power_regen">
		<u32 name="unknown6" size="2">
		<f32 name="unknown7" size="2">
		<f32 name="stat_bonus_health">
		<f32 name="stat_bonus_power">
		<u32 name="bonus_health">
		<u32 name="unknown8">
		<u32 name="bonus_power">
		<f32 name="stat_bonus_damage">
		<u16 name="mitigation_pct_pve">
		<u16 name="mitigation_pct_pvp">
		<u16 name="toughness">
		<f32 name="toughness_resist_dmg_pvp">
		<u16 name="lethality">
		<f32 name="lethality_pct">
		<u16 name="avoidance_pct">
		<u16 name="avoidance_reduction">
		<u16 name="avoidance">
		<u16 name="unknown10">
		<u16 name="avoidance_base">
		<u16 name="unknown10a">
		<u16 name="parry">
		<u16 name="unknown11">
		<u16 name="block">
		<u16 name="unknown12">
		<u16 name="uncontested_block">
		<u16 name="unknown13">
		<u16 name="uncontested_riposte">
		<u16 name="uncontested_dodge">
		<u16 name="uncontested_parry">
		<u32 name="str">
		<u32 name="sta">
		<u32 name="agi">
		<u32 name="wis">
		<u32 name="int">
		<u32 name="str_base">
		<u32 name="sta_base">
		<u32 name="agi_base">
		<u32 name="wis_base">
		<u32 name="int_base">
		<u32 name="mitigation_cur">
		<u32 name="elemental">
		<u32 name="noxious">
		<u32 name="arcane">
		<u32 name="mitigation_base">
		<u32 name="elemental_base">
		<u32 name="noxious_base">
		<u32 name="arcane_base">
		<u16 name="unknown14">
		<u16 name="elemental_absorb_pve">
		<u16 name="noxious_absorb_pve">
		<u16 name="arcane_absorb_pve">
		<u16 name="unknown15">
		<u16 name="elemental_absorb_pvp">
		<u16 name="noxious_absorb_pvp">
		<u16 name="arcane_absorb_pvp">
		<u16 name="unknown16">
		<u16 name="elemental_dmg_reduction">
		<u16 name="noxious_dmg_reduction">
		<u16 name="arcane_dmg_reduction">
		<u16 name="unknown17">
		<u16 name="elemental_dmg_reduction_pct">
		<u16 name="noxious_dmg_reduction_pct">
		<u16 name="arcane_dmg_reduction_pct">
		<f32 name="current_adv_xp">
		<f32 name="needed_adv_xp">
		<f32 name="debt_adv_xp">
		<f32 name="current_trade_xp">
		<f32 name="needed_trade_xp">
		<f32 name="debt_trade_xp">
		<u16 name="server_bonus">
		<u16 name="adventure_vet_bonus">
		<u16 name="tradeskill_vet_bonus">
		<u16 name="dungeon_finder_bonus">
		<u32 name="recruit_friend_bonus">
		<u16 name="unknown19">
		<u16 name="adventure_vitality">
		<u16 name="adventure_vitality_yellow_arrow">
		<u16 name="adventure_vitality_blue_arrow">
		<u16 name="tradeskill_vitality">
		<u16 name="tradeskill_vitality_purple_arrow">
		<u16 name="tradeskill_vitality_blue_arrow">
		<u16 name="mentor_bonus">
		<u8 name="unknown20">
		<u16 name="assigned_aa">
		<u16 name="max_aa">
		<u16 name="unassigned_aa">
		<u16 name="aa_blue_bar">
		<u16 name="adv_xp_to_aa_xp_slider">
		<u16 name="adv_xp_to_aa_xp_max">
		<u16 name="unknown_green_bar">
		<u16 name="bonus_achievement_xp">
		<u32 name="level_events">
		<u32 name="items_found">
		<u32 name="named_npcs_killed">
		<u32 name="quests_completed">
		<u32 name="exploration_events">
		<u32 name="completed_collections">
		<u16 name="unknown24" size="10">
		<u8 name="unknown25">
		<u16 name="total_prestige_points">
		<u16 name="unassigned_prestige_points">
		<u16 name="unknown26">
		<u16 name="unknown27">
		<u16 name="total_tradeskill_points">
		<u16 name="unassigned_tradeskill_points">
		<u16 name="unknown28">
		<u16 name="unknown29">
		<u16 name="total_tradeskill_prestige_points">
		<u16 name="unassigned_tradeskill_prestige_points">
		<u16 name="unknown30">
		<u16 name="unknown31">
		<u16 name="unknown32">
		<u16 name="unknown33">
		<u32 name="coins_copper">
		<u32 name="coins_silver">
		<u32 name="coins_gold">
		<u32 name="coins_plat">
		<u32 name="unknown34" size="5">
		<substruct name="spell_effects" use="SpellEffects">
		<substruct name="detrimental_spell_effects" use="SpellEffects">
		<substruct name="passive_spell_effects" use="PassiveEffects">
		<u8 name="unknown35" size="486">
		<u8 name="trauma_count">
		<u8 name="arcane_count">
		<u8 name="noxious_count">
		<u8 name="elemental_count">
		<u8 name="curse_count">
		<substruct name="maintained_effects" use="MaintainedEffects">
		<f32 name="breath">
		<u8 name="breathe_underwater">
		<f32 name="unknown36">
		<u32 name="melee_pri_dmg_min">
		<u32 name="melee_pri_dmg_max">
		<f32 name="melee_pri_delay">
		<u32 name="melee_sec_dmg_min">
		<u32 name="melee_sec_dmg_max">
		<f32 name="melee_sec_delay">
		<u32 name="ranged_dmg_min">
		<u32 name="ranged_dmg_max">
		<f32 name="ranged_delay">
		<u32 name="unknown37">
		<u32 name="unknown38">
		<u32 name="unknown39">
		<u32 name="unknown40">
		<f32 name="ability_mod_pve">
		<f32 name="unknown41">
		<f32 name="unknown42">
		<f32 name="unknown43">
		<f32 name="unknown44">
		<f32 name="ability_mod_pvp">
		<f32 name="base_melee_crit">
		<f32 name="base_spell_crit">
		<f32 name="base_taunt_crit">
		<f32 name="base_heal_crit">
		<u32 name="flags">
		<u32 name="flags2">
		<f32 name="unknown45">
		<f32 name="unknown46">
		<f32 name="unknown47">
		<f32 name="unknown48">
		<f32 name="unknown49">
		<f32 name="unknown50">
		<f32 name="unknown51">
		<f32 name="unknown52">
		<f32 name="unknown53">
		<f32 name="unknown54">
		<f32 name="unknown55">
		<f32 name="unknown56">
		<f32 name="unknown57">
		<f32 name="unknown58">
		<f32 name="unknown59">
		<f32 name="unknown60">
		<f32 name="unknown61">
		<f32 name="unknown62">
		<f32 name="unknown63">
		<f32 name="unknown64">
		<f32 name="unknown65">
		<f32 name="unknown66">
		<f32 name="unknown67">
		<f32 name="unknown68">
		<f32 name="unknown69">
		<f32 name="unknown70">
		<f32 name="unknown71">
		<f32 name="unknown72">
		<f32 name="unknown73">
		<f32 name="unknown74">
		<f32 name="unknown75">
		<f32 name="unknown76">
		<f32 name="unknown77">
		<f32 name="unknown78">
		<f32 name="unknown79">
		<f32 name="unknown80">
		<f32 name="unknown81">
		<f32 name="unknown82">
		<f32 name="unknown83">
		<f32 name="unknown84">
		<f32 name="unknown85">
		<f32 name="unknown86">
		<f32 name="unknown87">
		<f32 name="unknown88">
		<f32 name="unknown89">
		<f32 name="unknown90">
		<f32 name="unknown91">
		<f32 name="unknown92">
		<f32 name="unknown93">
		<f32 name="unknown94">
		<f32 name="unknown95">
		<f32 name="unknown96">
		<f32 name="unknown97">
		<f32 name="unknown98">
		<f32 name="unknown99">
		<f32 name="unknown100">
		<f32 name="unknown101">
		<f32 name="unknown102">
		<f32 name="unknown103">
		<f32 name="unknown104">
		<f32 name="unknown105">
		<f32 name="unknown106">
		<f32 name="unknown107">
		<f32 name="unknown108">
		<f32 name="unknown109">
		<f32 name="unknown110">
		<f32 name="out_of_combat_health_regen">
		<f32 name="out_of_combat_power_regen">
		<f32 name="in_combat_regen">
		<f32 name="deflect">
		<f32 name="increase_max_health">
		<f32 name="increase_max_health2">
		<f32 name="unknown117">
		<f32 name="increase_speed">
		<f32 name="unknown119">
		<f32 name="increase_ground_speed">
		<f32 name="increase_air_speed">
		<f32 name="unknown122">
		<f32 name="unknown123">
		<f32 name="unknown124">
		<f32 name="in_combat_movement_speed">
		<f32 name="haste">
		<f32 name="increase_max_power">
		<f32 name="increase_max_power2">
		<f32 name="unknown131">
		<f32 name="drunk">
		<f32 name="unknown133">
		<f32 name="hate_mod">
		<f32 name="adventure_effects_bonus">
		<f32 name="tradeskill_effects_bonus">
		<f32 name="unknown137">
		<f32 name="unknown138">
		<f32 name="unknown139">
		<f32 name="dps">
		<f32 name="unknown141">
		<f32 name="unknown142">
		<f32 name="base_avoidance">
		<f32 name="unknown144">
		<f32 name="uncontested_riposte_pve">
		<f32 name="uncontested_parry_pve">
		<f32 name="unknown147">
		<f32 name="unknown148">
		<f32 name="melee_ae">
		<f32 name="multi_attack">
		<f32 name="spell_multi_attack">
		<f32 name="flurry">
		<f32 name="unknown153">
		<f32 name="bountiful_harvest">
		<f32 name="block_chance">
		<f32 name="unknown156">
		<f32 name="unknown157">
		<f32 name="crit_chance">
		<f32 name="unknown159">
		<f32 name="unknown160">
		<f32 name="crit_bonus">
		<f32 name="potency">
		<f32 name="unknown163">
		<f32 name="reuse_speed">
		<f32 name="recovery_speed">
		<f32 name="casting_speed">
		<f32 name="spell_reuse_speed">
		<f32 name="unknown168">
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</packet>