<packet name="PlayerTrade">
	<version number="1">
		<u32 name="spawn_id">
		<u16 name="type">
		<u8 name="your_item_count">
		<array name="your_item_array" count="var:your_item_count">
			<str8 name="your_item_name">
			<u8 name="your_item_slot">
			<u8 name="your_item_unknown3" size="3">
			<u16 name="your_item_quantity">
			<u16 name="your_item_icon">
			<u8 name="your_item_unknown4" size="4">
			<u8 name="your_item_background">
			<u8 name="your_item_unknown4" size="7">
		</array>
		<u32 name="your_copper">
		<u32 name="your_silver">
		<u32 name="your_gold">
		<u32 name="your_plat">
		<u8 name="their_item_count">
		<array name="their_item_array" count="var:their_item_count">
			<str8 name="their_item_name">
			<u8 name="their_item_slot">
			<u8 name="their_item_unknown3" size="3">
			<u16 name="their_item_quantity">
			<u16 name="their_item_icon">
			<u8 name="their_item_unknown4" size="4">
			<u8 name="their_item_background">
			<u8 name="their_item_unknown4" size="7">
		</array>
		<u32 name="their_copper">
		<u32 name="their_silver">
		<u32 name="their_gold">
		<u32 name="their_plat">
	</version>
	<version number="546">
		<u32 name="spawn_id">
		<u16 name="type">
		<u8 name="your_item_count">
		<array name="your_item_array" count="var:your_item_count">
			<str8 name="your_item_name">
			<u8 name="your_item_slot">
			<u8 name="your_item_unknown3" size="3">
			<u16 name="your_item_quantity">
			<u16 name="your_item_icon">
			<u8 name="your_item_unknown4" size="4">
			<u8 name="your_item_background">
			<u8 name="your_item_unknown4" size="7">
		</array>
		<u32 name="your_copper">
		<u32 name="your_silver">
		<u32 name="your_gold">
		<u32 name="your_plat">
		<u8 name="their_item_count">
		<array name="their_item_array" count="var:their_item_count">
			<str8 name="their_item_name">
			<u8 name="their_item_slot">
			<u8 name="their_item_unknown3" size="3">
			<u16 name="their_item_quantity">
			<u16 name="their_item_icon">
			<u8 name="their_item_unknown4" size="4">
			<u8 name="their_item_background">
			<u8 name="their_item_unknown4" size="7">
		</array>
		<u32 name="their_copper">
		<u32 name="their_silver">
		<u32 name="their_gold">
		<u32 name="their_plat">
	</version>
	<version number="1208">
		<u32 name="spawn_id">
		<u16 name="type">
		<u8 name="your_item_count">
		<array name="your_item_array" count="var:your_item_count">
			<u8 name="your_item_unknown1">
			<u8 name="your_item_unknown2">
			<u8 name="your_item_slot">
			<u8 name="your_item_unknown3" size="3">
			<u32 name="your_item_id">
			<u16 name="your_item_quantity">
			<u16 name="your_item_icon">
			<u8 name="your_item_unknown4">
			<u8 name="your_item_background">
			<u8 name="your_item_unknown5" size="8">
		</array>
		<u32 name="your_copper">
		<u32 name="your_silver">
		<u32 name="your_gold">
		<u32 name="your_plat">
		<u8 name="their_item_count">
		<array name="their_item_array" count="var:their_item_count">
			<u8 name="their_item_unknown1">
			<u8 name="their_item_unknown2">
			<u8 name="their_item_slot">
			<u8 name="their_item_unknown3" size="3">
			<u32 name="their_item_id">
			<u16 name="their_item_quantity">
			<u16 name="their_item_icon">
			<u8 name="their_item_unknown4">
			<u8 name="their_item_background">
			<u8 name="their_item_unknown5" size="8">
		</array>
		<u32 name="their_copper">
		<u32 name="their_silver">
		<u32 name="their_gold">
		<u32 name="their_plat">
	</version>
	<version number="60114">
		<u32 name="spawn_id">
		<u16 name="type">
		<u8 name="your_item_count">
		<array name="your_item_array" count="var:your_item_count">
			<u8 name="your_item_unknown1">
			<u8 name="your_item_unknown2">
			<u8 name="your_item_slot">
			<u8 name="your_item_unknown3" size="3">
			<u32 name="your_item_id">
			<u32 name="your_item_quantity">
			<u16 name="your_item_icon">
			<u8 name="your_item_unknown4">
			<u8 name="your_item_background">
			<u8 name="your_item_unknown5" size="8">
		</array>
		<u32 name="your_copper">
		<u32 name="your_silver">
		<u32 name="your_gold">
		<u32 name="your_plat">
		<u8 name="their_item_count">
		<array name="their_item_array" count="var:their_item_count">
			<u8 name="their_item_unknown1">
			<u8 name="their_item_unknown2">
			<u8 name="their_item_slot">
			<u8 name="their_item_unknown3" size="3">
			<u32 name="their_item_id">
			<u32 name="their_item_quantity">
			<u16 name="their_item_icon">
			<u8 name="their_item_unknown4">
			<u8 name="their_item_background">
			<u8 name="their_item_unknown5" size="8">
		</array>
		<u32 name="their_copper">
		<u32 name="their_silver">
		<u32 name="their_gold">
		<u32 name="their_plat">
	</version>
	<version number="63225">
		<u32 name="spawn_id">
		<u16 name="type">
		<u8 name="your_item_count">
		<array name="your_item_array" count="var:your_item_count">
			<str8 name="your_item_name">
			<u8 name="your_item_slot">
			<u8 name="your_item_unknown2">
			<u8 name="your_item_unknown3" size="2">
			<u32 name="your_item_id">
			<u16 name="your_item_quantity">
			<u16 name="your_item_unknown3a">
			<u16 name="your_item_icon">
			<u8 name="your_item_unknown4">
			<u8 name="your_item_background">
			<u8 name="your_item_unknown5" size="8">
		</array>
		<u32 name="your_copper">
		<u32 name="your_silver">
		<u32 name="your_gold">
		<u32 name="your_plat">
		<u8 name="their_item_count">
		<array name="their_item_array" count="var:their_item_count">
			<str8 name="their_item_name">
			<u8 name="their_item_unknown2">
			<u8 name="their_item_slot">
			<u8 name="their_item_unknown3" size="2">
			<u32 name="their_item_id">
			<u16 name="their_item_quantity">
			<u16 name="their_item_unknown3a">
			<u16 name="their_item_icon">
			<u8 name="their_item_unknown4">
			<u8 name="their_item_background">
			<u8 name="their_item_unknown5" size="8">
		</array>
		<u32 name="their_copper">
		<u32 name="their_silver">
		<u32 name="their_gold">
		<u32 name="their_plat">
	</version>
</packet>