<packet name="PlayerHousePurchase">
	<version number="1">
		<str16 name="house_name">
		<u32 name="house_id">
		<u32 name="spawn_id">
		<u32 name="unknown1">
		<u32 name="purchase_coins">
		<u32 name="purchase_status">
		<i32 name="upkeep_coins">
		<i32 name="unknown">
		<i32 name="upkeep_status">
		<u8 name="unknown1" size="2">
		<u8 name="enable_buy">
	</version>
	<version number="562">
		<str16 name="house_name">
		<u64 name="house_id">
		<u32 name="spawn_id">
		<u64 name="purchase_coins">
		<u32 name="purchase_status">
		<u64 name="upkeep_coins">
		<u32 name="upkeep_status">
		<u8 name="vendor_vault_slots">
		<str16 name="additional_reqs">
		<u8 name="enable_buy">
	</version>
</packet>