<packet name="UpdateLoot">
	<version number="1">
		<u16 name="loot_count">
		<array name="loot_array" count="var:loot_count">
			<str8 name="name">
			<u32 name="item_id">
			<u16 name="count">
			<u16 name="icon">
			<u8 name="unknown1">
			<u8 name="unknown2">
			<u32 name="ability_id">
			<u8 name="req_level">
			<u8 name="rec_level">
		</array>
		<u8 name="unknown3">
		<u32 name="unknown4">
		<u32 name="unknown5">
		<u32 name="object_id">
	</version>
	<version number="373">
		<u16 name="loot_count">
		<array name="loot_array" count="var:loot_count">
			<str8 name="name">
			<u32 name="item_id">
			<u16 name="count">
			<u16 name="icon">
			<u32 name="ability_id">
			<u8 name="unknown1">
			<u8 name="unknown2">
			<u8 name="req_level">
			<u8 name="rec_level">
		</array>
		<u8 name="display">
		<u32 name="loot_type">
		<u32 name="lotto_timeout">
		<u32 name="object_id">
	</version>
	<version number="546">
		<u16 name="loot_count">
		<array name="loot_array" count="var:loot_count">
			<u32 name="loot_id">
			<item name="item">
		</array>
		<u8 name="display">
		<u32 name="loot_type">
		<u32 name="lotto_timeout">
		<u32 name="spawn_id">
	</version>
	<version number="562">
		<u16 name="loot_count">
		<u8 name="display">
		<u32 name="loot_type">
		<u32 name="lotto_timeout">
		<u32 name="loot_id">
	</version>
	<version number="882">
		<u16 name="loot_count">
		<u16 name="display">
		<u32 name="loot_type">
		<u32 name="lotto_timeout">
		<u32 name="loot_id">
	</version>
	<version number="60114">
		<u16 name="loot_count">
		<u8 name="display">
		<u8 name="unknown_605_1_MJ">
		<u32 name="loot_type">
		<u32 name="lotto_timeout">
		<u32 name="loot_id">
	</version>
</packet>