package luajit /* #cgo CFLAGS: -I${SRCDIR}/include #cgo windows LDFLAGS: -L${SRCDIR}/lib/windows -llua51 #cgo !windows LDFLAGS: -L${SRCDIR}/lib/linux -lluajit #include #include #include #include static int do_string(lua_State *L, const char *s) { int status = luaL_loadstring(L, s); if (status) return status; return lua_pcall(L, 0, LUA_MULTRET, 0); } static int do_file(lua_State *L, const char *filename) { int status = luaL_loadfile(L, filename); if (status) return status; return lua_pcall(L, 0, LUA_MULTRET, 0); } */ import "C" import ( "fmt" "path/filepath" "unsafe" ) // State represents a Lua state with configurable stack safety type State struct { L *C.lua_State safeStack bool } // NewSafe creates a new Lua state with full stack safety guarantees func NewSafe() *State { L := C.luaL_newstate() if L == nil { return nil } C.luaL_openlibs(L) return &State{L: L, safeStack: true} } // New creates a new Lua state with minimal stack checking func New() *State { L := C.luaL_newstate() if L == nil { return nil } C.luaL_openlibs(L) return &State{L: L, safeStack: false} } // Close closes the Lua state func (s *State) Close() { if s.L != nil { C.lua_close(s.L) s.L = nil } } // DoString executes a Lua string with appropriate stack management func (s *State) DoString(str string) error { cstr := C.CString(str) defer C.free(unsafe.Pointer(cstr)) if s.safeStack { return stackGuardErr(s, func() error { return s.safeCall(func() C.int { return C.do_string(s.L, cstr) }) }) } status := C.do_string(s.L, cstr) if status != 0 { return &LuaError{ Code: int(status), Message: s.ToString(-1), } } return nil } // PushValue pushes a Go value onto the stack func (s *State) PushValue(v interface{}) error { if s.safeStack { return stackGuardErr(s, func() error { if err := s.checkStack(1); err != nil { return fmt.Errorf("pushing value: %w", err) } return s.pushValueUnsafe(v) }) } return s.pushValueUnsafe(v) } func (s *State) pushValueSafe(v interface{}) error { if err := s.checkStack(1); err != nil { return fmt.Errorf("pushing value: %w", err) } return s.pushValueUnsafe(v) } func (s *State) pushValueUnsafe(v interface{}) error { switch v := v.(type) { case nil: s.PushNil() case bool: s.PushBoolean(v) case float64: s.PushNumber(v) case int: s.PushNumber(float64(v)) case string: s.PushString(v) case map[string]interface{}: // Special case: handle array stored in map if arr, ok := v[""].([]float64); ok { s.NewTable() for i, elem := range arr { s.PushNumber(float64(i + 1)) s.PushNumber(elem) s.SetTable(-3) } return nil } return s.pushTableUnsafe(v) case []float64: s.NewTable() for i, elem := range v { s.PushNumber(float64(i + 1)) s.PushNumber(elem) s.SetTable(-3) } case []interface{}: s.NewTable() for i, elem := range v { s.PushNumber(float64(i + 1)) if err := s.pushValueUnsafe(elem); err != nil { return err } s.SetTable(-3) } default: return fmt.Errorf("unsupported type: %T", v) } return nil } // ToValue converts a Lua value to a Go value func (s *State) ToValue(index int) (interface{}, error) { if s.safeStack { return stackGuardValue[interface{}](s, func() (interface{}, error) { return s.toValueUnsafe(index) }) } return s.toValueUnsafe(index) } func (s *State) toValueUnsafe(index int) (interface{}, error) { switch s.GetType(index) { case TypeNil: return nil, nil case TypeBoolean: return s.ToBoolean(index), nil case TypeNumber: return s.ToNumber(index), nil case TypeString: return s.ToString(index), nil case TypeTable: if !s.IsTable(index) { return nil, fmt.Errorf("not a table at index %d", index) } return s.toTableUnsafe(index) default: return nil, fmt.Errorf("unsupported type: %s", s.GetType(index)) } } // Simple operations remain unchanged as they don't need stack protection func (s *State) GetType(index int) LuaType { return LuaType(C.lua_type(s.L, C.int(index))) } func (s *State) IsFunction(index int) bool { return s.GetType(index) == TypeFunction } func (s *State) IsTable(index int) bool { return s.GetType(index) == TypeTable } func (s *State) ToBoolean(index int) bool { return C.lua_toboolean(s.L, C.int(index)) != 0 } func (s *State) ToNumber(index int) float64 { return float64(C.lua_tonumber(s.L, C.int(index))) } func (s *State) ToString(index int) string { return C.GoString(C.lua_tolstring(s.L, C.int(index), nil)) } func (s *State) GetTop() int { return int(C.lua_gettop(s.L)) } func (s *State) Pop(n int) { C.lua_settop(s.L, C.int(-n-1)) } // Push operations func (s *State) PushNil() { C.lua_pushnil(s.L) } func (s *State) PushBoolean(b bool) { C.lua_pushboolean(s.L, C.int(bool2int(b))) } func (s *State) PushNumber(n float64) { C.lua_pushnumber(s.L, C.double(n)) } func (s *State) PushString(str string) { cstr := C.CString(str) defer C.free(unsafe.Pointer(cstr)) C.lua_pushstring(s.L, cstr) } // Helper functions func bool2int(b bool) int { if b { return 1 } return 0 } func (s *State) absIndex(index int) int { if index > 0 || index <= LUA_REGISTRYINDEX { return index } return s.GetTop() + index + 1 } // SetField sets a field in a table at the given index with cached absolute index func (s *State) SetField(index int, key string) { absIdx := index if s.safeStack && (index < 0 && index > LUA_REGISTRYINDEX) { absIdx = s.GetTop() + index + 1 } cstr := C.CString(key) defer C.free(unsafe.Pointer(cstr)) C.lua_setfield(s.L, C.int(absIdx), cstr) } // GetField gets a field from a table with cached absolute index func (s *State) GetField(index int, key string) { absIdx := index if s.safeStack && (index < 0 && index > LUA_REGISTRYINDEX) { absIdx = s.GetTop() + index + 1 } if s.safeStack { if err := s.checkStack(1); err != nil { s.PushNil() return } } cstr := C.CString(key) defer C.free(unsafe.Pointer(cstr)) C.lua_getfield(s.L, C.int(absIdx), cstr) } // GetGlobal gets a global variable and pushes it onto the stack func (s *State) GetGlobal(name string) { if s.safeStack { if err := s.checkStack(1); err != nil { s.PushNil() return } } cstr := C.CString(name) defer C.free(unsafe.Pointer(cstr)) C.lua_getfield(s.L, C.LUA_GLOBALSINDEX, cstr) } // SetGlobal sets a global variable from the value at the top of the stack func (s *State) SetGlobal(name string) { // SetGlobal doesn't need stack space checking as it pops the value cstr := C.CString(name) defer C.free(unsafe.Pointer(cstr)) C.lua_setfield(s.L, C.LUA_GLOBALSINDEX, cstr) } // Remove removes element with cached absolute index func (s *State) Remove(index int) { absIdx := index if s.safeStack && (index < 0 && index > LUA_REGISTRYINDEX) { absIdx = s.GetTop() + index + 1 } C.lua_remove(s.L, C.int(absIdx)) } // DoFile executes a Lua file with appropriate stack management func (s *State) DoFile(filename string) error { cfilename := C.CString(filename) defer C.free(unsafe.Pointer(cfilename)) if s.safeStack { return stackGuardErr(s, func() error { return s.safeCall(func() C.int { return C.do_file(s.L, cfilename) }) }) } status := C.do_file(s.L, cfilename) if status != 0 { return &LuaError{ Code: int(status), Message: s.ToString(-1), } } return nil } func (s *State) SetPackagePath(path string) error { path = filepath.ToSlash(path) if err := s.DoString(fmt.Sprintf(`package.path = %q`, path)); err != nil { return fmt.Errorf("setting package.path: %w", err) } return nil } func (s *State) AddPackagePath(path string) error { path = filepath.ToSlash(path) if err := s.DoString(fmt.Sprintf(`package.path = package.path .. ";%s"`, path)); err != nil { return fmt.Errorf("adding to package.path: %w", err) } return nil }