### Function: IsHeroic(spawn) **Description:** Return's true if Spawn is heroic. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. **Returns:** True if Spawn is heroic otherwise False. **Example:** ```lua -- From SpawnScripts/Antonica/adankfurgnoll.lua function waypoints(NPC) if IsHeroic(NPC) == false then RandomMovement(NPC, Spawn, 8, -8, 2, 8, 15) end ```