### Function: GetSkillIDByName(name) **Description:** Get the skill id by its name. **Parameters:** - `name` (string) - String `name`. **Returns:** UInt32 skill id of the skill name. **Example:** ```lua -- From Spells/AA/BattlemagesFervor.lua function cast(Caster, Target, SkillAmt) AddSkillBonus(Target, GetSkillIDByName("Focus"), SkillAmt) AddSkillBonus(Target, GetSkillIDByName("Disruption"), SkillAmt) AddSkillBonus(Target, GetSkillIDByName("Subjugation"), SkillAmt) AddSkillBonus(Target, GetSkillIDByName("Ordination"), SkillAmt) Say(Caster, "need formula") end ```