### Function: GetRace(spawn) **Description:** Gets the race of the Spawn. See https://wiki.eq2emu.com/ReferenceLists/RaceList for a list. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. **Returns:** UInt32 race of the Spawn. **Example:** ```lua -- From ItemScripts/ForgeryFreeportCitizenshipPapers.lua function examined(Item, Player) local Race = GetRace(Player) conversation = CreateConversation() if not HasQuest(Player,BB) and not HasQuest(Player,BB_F) and not HasQuest(Player,BC) and not HasQuest(Player,BC_F) and not HasQuest(Player,SB) and not HasQuest(Player,SB_F) and not HasQuest(Player,LA) and not HasQuest(Player,LA_F) and not HasQuest(Player,SY) and not HasQuest(Player,SY_F) and not HasQuest(Player,TS) and not HasQuest(Player,TS_F) then if CanReceiveQuest(Player,BB) or CanReceiveQuest(Player,BC) or CanReceiveQuest(Player,SB) or CanReceiveQuest(Player,LA) or CanReceiveQuest(Player,SY) or CanReceiveQuest(Player,TS) then AddConversationOption(conversation, "[Glance over the forms]","Intro") end ```