### Function: Harvest(player, node) **Description:** Forces a harvest action on the specified harvestable object or resource node. When called on a harvestable spawn (like a resource node), it attempts to collect from it as if a player harvested it. **Parameters:** - `player` (Spawn) - Spawn object representing `player`. - `node` (Spawn) - Spawn object representing `node`. **Returns:** None (the harvesting results — items or updates — are handled by the system). **Example:** ```lua -- From Spells/Commoner/harvest.lua function cast(Caster, Target) Harvest(Caster, Target) end ```