### Function: SetCharSheetChanged(spawn, value) **Description:** Set's that the character sheet was changed (usually set to true to update the client). **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `value` (bool) - Boolean flag `value`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/Generic/SpiritShard.lua SetCharSheetChanged(Spawn, true) ```