### Function: KillSpawnByDistance(spawn, max_distance, include_players, send_packet) **Description:** Kill's spawns in the distance radius around the Spawn (Entity based, NPC, Player, Bot). The include_players is false by default, as-is send_packet. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `max_distance` (float) - Float value `max_distance`. - `include_players` (uint8) - Integer value `include_players`. - `send_packet` (uint8) - Integer value `send_packet`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/FrostfangSea/qst_scourgeson_x2_rygorr_tent.lua function KillArea(NPC) KillSpawnByDistance(NPC, 20, 0, 0) end ```