### Function: AddSpawnIDAccess(Player, spawn_id, zone) **Description:** Adds Player to the access list of the spawn_id provided. Zone is optional, it will use Player's zone to determine any Spawn's in zone based on the spawn_id provided. **Parameters:** - `Player` (Spawn) - Spawn object representing `Player`. - `spawn_id` (uint32) - Integer value `spawn_id`. - `zone` (Zone) - Zone object representing `zone`. **Returns:** None. **Example:** Example Required