### Function: SpellDamage(target, type, min_damage, max_damage, crit_mod, no_calcs, class_id) **Description:** Damage a Target inside of a Spell Script. **Parameters:** - `luaspell` (int32) - Integer value `luaspell`. - `type` (int32) - Integer value `type`. - `min_damage` (int32) - Integer value `min_damage`. - `max_damage` (int32) - Integer value `max_damage`. - `crit_mod` (int32) - Integer value `crit_mod`. - `no_calcs` (int32) - Integer value `no_calcs`. - `class_id` (uint32) - Integer value `class_id`. **Returns:** None. **Example:** ```lua -- From Spells/AA/AmbidexterousCasting.lua function cast(Caster, Target, DmgType, MinVal, MaxVal) Interrupt(Caster, Target) SpellDamage(Target, DmgType, MinVal, MaxVal) end ```