### Function: SetSpellTriggerCount(trigger_count, cancel_after_triggers) **Description:** Set's the spell trigger count in a spell script, cancel_after_triggers set to 1 will remove spell after. **Parameters:** - `trigger_count` (uint16) - uint16 value `trigger_count`. - `cancel_after_triggers` (uint8) - uint8 value `cancel_after_triggers`. **Returns:** None. **Example:** ```lua -- From Spells/Commoner/ArcaneEnlightenment.lua function cast(Caster, Target, Power, Triggers) MaxPow = GetMaxPower(Caster) PowHeal = math.floor(MaxPow * 0.2) SpellHeal("Power", PowHeal, PowHeal, Caster) AddProc(Caster, 15, 50) SetSpellTriggerCount(Triggers, 1) end ```