### Function: PlayVoice(spawn, mp3_string, key1, key2, player) **Description:** Spawn plays a mp3 voiceover with no text bubble. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `mp3_string` (string) - String `mp3_string`. - `key1` (int32) - Integer value `key1`. - `key2` (int32) - Integer value `key2`. - `player` (Spawn) - Spawn object representing `player`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/Antonica/TheSageofAges.lua function RandomGreeting(NPC, Spawn) local choice = MakeRandomInt(1,3) if choice == 1 then PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1022.mp3", 0, 0, Spawn) elseif choice == 2 then PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1022.mp3", 0, 0, Spawn) elseif choice == 3 then PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1022.mp3", 0, 0, Spawn) end ```