### Function: IsStealthed(spawn) **Description:** Return's true if the spawn is stealthed, otherwise false. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. **Returns:** Return's true if the spawn is stealthed, otherwise false. **Example:** ```lua -- From SpawnScripts/Caves/acuriousrock.lua function casted_on(NPC, Spawn, Message) if Message == "smash" then SetAccessToEntityCommand(Spawn,NPC,"smash", 0) SpawnSet(NPC, "show_command_icon", 0) SpawnSet(NPC, "display_hand_icon", 0) if IsStealthed(Spawn) then -- RemoveStealth(NPC,Spawn) end ```