Function: GetPlayersInZone(Zone) Description: Retrieves a list of all player spawns currently present in the specified zone. Parameters: Zone: Zone – The zone object or context to search in. Returns: Table – A list (array) of player Spawn objects in that zone. Example: -- Example usage (announce a message to all players in the zone) for _, player in ipairs(GetPlayersInZone(GetZone(NPC))) do SendMessage(player, "The dragon roars in the distance!", "red") end