### Function: SetCompleteFlag(quest) **Description:** Set the quest flag as completed. **Parameters:** - `quest` (Quest) - Quest object representing `quest`. **Returns:** None. **Example:** ```lua -- From Quests/Darklight/ASolidifiedFront.lua function QuestComplete(Quest, QuestGiver, Player) SetCompleteFlag(Quest) GiveQuestReward(Quest, Player) end ```