### Function: AddSpawnToGroup(spawn, new_group_id) **Description:** Combines Spawn into the specified new_group_id which will link the Spawn's together in an encounter and they will engage and assist each other as a group. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `new_group_id` (uint32) - Integer value `new_group_id`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/IsleRefuge1/GoblinSaboteurFirepit.lua function Grouping(NPC,Spawn) local zone = GetZone(NPC) Gob1 = GetSpawnByLocationID(zone,133776460) Gob2 = GetSpawnByLocationID(zone,133776463) Gob3 = GetSpawnByLocationID(zone,133776464) Gob4 = GetSpawnByLocationID(zone,133776458) Gob5 = GetSpawnByLocationID(zone,133776459) AddSpawnToGroup(Gob1,1051222) AddSpawnToGroup(Gob2,1051222) AddSpawnToGroup(Gob3,"1051222") AddSpawnToGroup(Gob4,"1051222") AddSpawnToGroup(Gob5,"1051222") end ```