### Function: IsFollowing(spawn) **Description:** Return's true if the spawn following is enabled. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. **Returns:** True if the spawn following is enabled, otherwise false. **Example:** ```lua -- From SpawnScripts/BeggarsCourt/Ro.lua function ResetFollow(NPC) if IsFollowing(NPC) then SetTarget(NPC,nil) ToggleFollow(NPC) AttackTimer = false end ```