### Function: GetZoneLockoutTimer(player, zoneID, displayClient) **Description:** Gets the zone lockout timer **Parameters:** - `player` (Spawn) - Spawn object representing `player`. - `zoneID` (uint32) - Integer value `zoneID`. - `displayClient` (uint32) - Integer value `displayClient`. **Returns:** Provides a string representation of the lockout time remaining **Example:** Example Required