### Function: CloseDoor(DoorSpawn, DisableCloseSound) **Description:** Closes an open door spawn, playing its closing animation and sound. **Parameters:** `DoorSpawn`: Spawn – The door object to close. `DisableCloseSound`: Boolean - Default is false, when set to true, no door close sound will be made. **Returns:** None. **Example:** ```lua -- Example usage (close the door after some time or event) CloseDoor(CastleGate) ```