### Function: GetY(spawn) **Description:** Current Y position of the spawn. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. **Returns:** Float Y of the spawn. **Example:** ```lua -- From ItemScripts/BardCertificationPapers.lua function Class(Item, Player) conversation = CreateConversation() if CanReceiveQuest(Player,Quest) then AddConversationOption(conversation, "[Turn in these papers for gear]","QuestStart") end ```