### Function: AddQuestSelectableRewardItem(quest, item_id, quantity) **Description:** Adds a selectable reward item for completion of the current Quest. Triggered by calling the LUA Function `GiveQuestReward` on completion of the Quest. **Parameters:** - `quest` (Quest) - Quest object representing `quest`. - `item_id` (uint32) - Integer value `item_id`. - `quantity` (int32) - Integer value `quantity`. **Returns:** None. **Example:** ```lua -- Made up example local MARINER_STITCHED_BRACERS_ID = 164053 local MARINER_STITCHED_SHAWL_ID = 164058 local MARINER_STITCHED_SLIPPERS_ID = 164059 function Init(Quest) -- allows one item to be selected as an end reward of the quest AddQuestSelectableRewardItem(Quest, MARINER_STITCHED_BRACERS_ID) AddQuestSelectableRewardItem(Quest, MARINER_STITCHED_SHAWL_ID) AddQuestSelectableRewardItem(Quest, MARINER_STITCHED_SLIPPERS_ID) end ```