### Function: Zone(zone, player, x, y, z, heading) **Description:** Zone the player to the destination zone,x,y,z,heading. **Parameters:** - `zone` (Zone) - Zone object representing `zone`. - `player` (Spawn) - Spawn object representing `player`. - `x` (int32) - Integer value `x`. - `y` (int32) - Integer value `y`. - `z` (int32) - Integer value `z`. - `heading` (int32) - Integer value `heading`. **Returns:** None. **Example:** ```lua -- From ItemScripts/BetaVoucher.lua function examined(Item, Spawn) Zone(GetZone(1), Spawn, 48.28, -1.08, 44.05, 221.37) end ```