Function: SetPlayerLevel(Player, Level) Description: Sets the player’s adventure level to the specified value. This is an administrative function (normally level changes by experience gain), allowing GM or script to directly change level. Parameters: Player: Spawn – The player whose level to change. Level: Int32 – The new level to set. Returns: None. Example: -- Example usage (GM tool leveling a player to 50) SetPlayerLevel(Player, 50)