### Function: GetInfoStructUInt(spawn, field) **Description:** Retrieves an unsigned integer field from a spawn’s info struct. This can include things like level, model type, gender, etc. See https://github.com/emagi/eq2emu/blob/main/docs/data_types/info_struct.md for a full list of options. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `field` (string) - String `field`. **Returns:** Int32 – The value of the field. **Example:** ```lua -- From Spells/Fighter/Crusader/PowerCleave.lua function precast(Caster, Target) local wield_type = GetInfoStructUInt(Caster, "wield_type") if wield_type ~= 4 then SendMessage(Caster, "Must have a two-handed weapon equipped", "yellow") return false, 70 end ```